NG Medium Dwarf (taralu) Humanoid
XP 750/1000
Heritage Strong-Blooded Dwarf
Background Sponsored by a Village
Free Archetype -
Perception +8[e], darkvision
Languages Dwarven, Mwangi
Skills Athletics +7, Crafting +3, Jungle Lore +3, Nature +6, Religion +6, Survival +6
Str 18 (+4), Dex 12 (+1), Con 14 (+2), Int 10 (+0), Wis 16 (+3), Cha 8 (-1)
Items 45gp, 5sp, 6cp backpack (bedroll, compass, marbles, soap, wooden religious symbol), elixir of life (minor), stone clan dagger, stone chainmail, stone maul
Bulk 9; Items Bulk 4, 1L + 4L Backpack (0 + 4L Bulk)
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AC 18 (+1 Dex, +4 item, +3 medium armor); Fort +7[e], Ref +6[e], Will +6; +1 vs. spells
HP 22; Resist poison 1
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Speed 20 feet
Melee ◆ maul +9 (shove), Damage 1d12+4 bludgeoning
Melee ◆ clan dagger +9 (agile, parry, versatile B), Damage 1d4+4 piercing
Melee ◆ fist +9 (agile, finesse, nonlethal, unarmed), Damage 1d4+4 bludgeoning
Ranged ◆ dagger +6 (agile, finesse, thrown, versatile S), Damage 1d4+4 piercing, 10ft range
Reactive Strike ↺ Trigger A creature within Ntuni's reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using. Effect Ntuni lashes out at a foe that leaves an opening. She makes a melee Strike against the triggering creature. If her attack is a critical hit and the trigger was a manipulate action, she disrupts that action. This Strike doesn't count toward her multiple attack penalty, and her multiple attack penalty doesn't apply to this Strike.
Sudden Charge ◆◆ (flourish) With a quick sprint, Ntuni dashes up to her foe and swings. She strides twice. If she ends her movement within melee reach of at least one enemy, she can make a melee Strike against that enemy.
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Ancestry Feats and Abilities Rock Runner Ntuni's innate connection to stone makes her adept at moving across uneven surfaces. She can ignore difficult terrain caused by stone (such as rubble or gravel) and uneven ground made of stone and earth. In addition, when she uses the Acrobatics skill to Balance on narrow surfaces or uneven ground made of stone or earth, she isn't off-guard, and when she rolls a success at one of these Acrobatics checks, she gets a critical success instead.
Strong-Blooded Dwarf Ntuni's blood runs hearty and strong, and she can shake off toxins. She gains poison resistance equal to half her level (minimum 1), and each of her successful saving throws against a poison affliction reduces its stage by 2, or by 1 for a virulent poison. Each critical success against an ongoing poison reduces its stage by 3, or by 2 for a virulent poison.
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Skill Feats Crafter's Appraisal Ntuni's knowledge of items' construction allows her to discern their magical effects as well. She can use Crafting instead of a skill associated with a magic tradition to Identify Magic on magic items, though not on any other sorts of magic.
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Fighter Feats and Abilities Reactive Strike Sudden Charge
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Archetype Feats and Abilities
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General Feats Shield Block
Background:
How? Just how can a city be so huge? It was clearly larger than Kibwe. Perhaps twice? Thrice the size? Something like that, but also much nicer. Ntuni had been in Kibwe twice, but aside from the size, she wasn't really impressed. Too few trees and too much hot. Not that the Mwangi was that much cooler, but it felt that way. But Nantambu? That was something different about it. Something magical... Ha! Sigh. Fake until you make it, that was the plan.
People were somewhat staring at her. Right, her hair, purple to represent the calmness of the night. Despite the colorful customs of the Mwangi people in general, a taraluan hair was still something else. Sigh, not much she could do about it, because even if she really disliked to be the center of attentions, she was who she was and she loved her people. She'd begrudgingly represent clan Tovaz and pretend to like it and...
OUCH! So hot! Ntuni jumps after taking a couple steps over the hot stones of the streets. What a great start. She looks for the cover of shadows as she looks at her feet. She should have accepted the boots and the sole comfort was that her grandma wasn't close to say 'I told you so'.
People were smiling at her. Too many people. An awkward smile in return and moving on. There was no hope in that front. Her people was famous for being great diplomats, but she had not inherited that particular aspect from them. Nor the desire to be part of a great adventurer, or become a mage, or moving to Nantambu, or whatever that was pushed into her lap. No, she was a simple girl that wanted to keep her simple life. A blessing from Uvuko, they've said. Hum, she did not feel that way, honestly, but what could she actually do? Defy the elders? Risk offend Uvuko in the slim chance the elders were not talking monkeyshit? No, despite her feelings and reservations, she was a Taralu and she'd honor her people.
Ntuni walks the streets and watches the canals. She moves past happy people and gazes upon the colorful glasses. This thing, this 'opportunity' as her friends and family could not stop to talk about, perhaps... perhaps would not be horrible. Perhaps.