Cleric 2+INT+1+FC = 5, Brawler 4+INT+1 = 6 (+2 Background)
ACP = 1 //Armour Check Penalty
*Acrobatics: 7 = 2 + DEX Mod + 3 - ACP;
b*Appraise: 6 = 2 + INT Mod + 3;
Bluff: 2 = 0 + CHA Mod + 0;
*Climb: 2 = 0 + STR Mod + 0 -ACP;
b*Craft: 1 = 0 + INT Mod + 0;
*Diplomacy: 8 = 3 + CHA Mod + 3;
Disable Device: NA = NA + DEX Mod + 0 -ACP;
Disguise: 2 = 0 + CHA Mod + 0;
*Escape Artist: 2 = 0 + DEX Mod + 0 -ACP;
b*Handle Animal: 2 = 0 + CHA Mod + 0;
*Heal: 2 = 0 + WIS Mod + 0;
*Intimidate: 2 = 0 + CHA Mod + 0;
*Know(Arcana): NA = NA + INT Mod + 0;
*Know(Dungeon): NA = NA + INT Mod + 0;
*Know(Local): NA = NA + INT Mod + 0;
b*Know(Hist): 5 = 1 + INT Mod + 3;
b*Know(Noble): 5 = 1 + INT Mod + 3;
*Know(Planes): NA = NA + INT Mod + 0;
*Know(Religion): 6 = 2 + INT Mod + 3;
b*Linguistics: NA = NA + INT Mod + 0;
*Perception: 8 = 3 + WIS MOD + 3;
bPerform (Sing): 2 = 0 + CHA Mod + 0;
b*Profession(Priest): 7 = 2 + WIS Mod + 3;
*Ride: 2 = 0 + DEX Mod + 0 -ACP;
*Sense Motive: 8 = 3 + WIS Mod + 3;
bSleight of Hand: NA = NA + DEX Mod + 0 -ACP;
*Spellcraft: NA = NA + INT Mod + 0;
-Stealth: 8 = 3 + DEX Mod + 3 -ACP;
Survival: 2 = 0 + WIS Mod + 0;
*Swim: 2 = 0 + STR Mod + 0 -ACP;
Use Magical Device: NA = NA + CHA Mod + 0;
Class features, Feats, Traits and Racial Traits:
Class features: Cleric
Aura,
channel energy 1d6,
orisons
Focused Domain (Strength(Ferocity))
A theologian chooses only one domain from her deity’s portfolio rather than the normal two domains.
All level-dependent effects of the granted powers from the theologian’s domain function as if she
were two cleric levels higher than her actual cleric level.
This does not allow her to gain domain-granted powers earlier than normal.
A theologian can prepare domain spells using her non-domain slots.
She cannot use her spontaneous casting ability on domain spells,
even if they are prepared in non-domain slots. In all other respects,
this works like and replaces the standard cleric domain ability.
-->>
Ferocious Strike (Su): Whenever you make a melee attack, you can designate that attack as a ferocious strike. If the attack hits, it deals additional
damage equal to 1/2 your cleric level (minimum +1). You can use this ability a number of times per day equal to 3 + your Wisdom modifier.
Domain:
Strength(Ferocity)
Ferocious Strike (Su): Whenever you make a melee attack, you can designate that attack as a ferocious strike.
If the attack hits, it deals additional damage equal to 1/2 your cleric level (minimum +1).
You can use this ability a number of times per day equal to 3 + your Wisdom modifier.
Racial Traits:
DarkVision 60ft
Hag Trait: Hulking (+1 Melee damage)
Hag Magic:
Some changelings develop a gift for spellcasting instead of their mothers’ overtly fearsome traits.
A changeling with this trait displays one or more stark white streaks in her hair as a child.
The DCs of any saving throws against enchantment spells she casts increase by 1, and if her Charisma score is 11 or higher,
she also gains the following spell-like abilities, usable once per day each:
dancing lights, detect magic, disguise self, and pass without trace.
The caster level of these spell-like abilities is equal to the changeling’s character level.
The DC for these spell-like abilities is equal to 10 + the spell’s level + the changeling’s Charisma modifier.
This racial trait replaces the claws and natural armor racial abilities.
Misc: Adventure Gear: 10gp +25gp
Basic adventure stuff
3 days of rations
Holy symbol, silver
--Weight: 10.0
Special Substances and items: 100gp
2 * Cure light wounds
--Weight:0
Tools and Skill Kits:
--Weight:0
Clothes:
Peasant1 (Green skirt, white shirt, Green bodice, White kerchief)
Travelers1 (Red skirt, white shirt, Red bodice, Red Vest, White kerchief)
--Weight:7.0
Weight Total:44.0
Light: 66, Med: 133, Heavy: 200
Cash:
1000gp
Description:
You see what look like a Human(Ulfen) woman of about 6 foot 10 and around 335 pounds.
She has a muscular yet curvy human build with comely features and white skin.
Her face looks very attractive for a Human.
Data and Background:
Data: Name: Noya Yuuki Aiba
Race: Changeling
Job: Priestess, Competition Judge
Age: 18
Likes: Competition
Dislikes: Seeing Injustice, prejudice, and greed. Also hates the undead.
Favorite: foods: Meats, potatoes, eggs, Milk, Honey, syrup, Fish, Cheese, various veggies and fruits
Hobbies: Training, singing, sewing, helping out a nearby town
Physical Description: Long Violet Hair, Green and Voilet Eyes, Voluptuous/Athletic hybrid build, white skin
Background History:
Dropped off at a convent/abbey when she was a baby, Noya didn't get to know her biological parents,
but those around her would raised her into a fine adult.
She was primarily under the care of sister Alkaid whom Noya would develop a mother-daughter like bond and releationship with.
Noya enjoyed her sheltered childhood where she not only got a basic education and training,
but also enjoyed the contests and competitions she tried her hand in.
She enjoyed having a bigger stature then most her age as it gave her an edge in most of the physical competitions,
which also lead her to physically train herself more then most her age as well.
In her tween years she started travelling with Alkaid to learn more about the world and the job of Priests/Priestesses of Kurgress.
She learned a lot from her travels and it was also during these travels that the spark of her hag magic became available to her even if it was limited.
Noya's early teenage years were when she learned more about the; herself, her faith, and the world as she travelled with her mother/teacher.
When Noya was 15 she was old enough and now wise enough to be on her own with her stature ensuring no one would try anything funny.
Noya journeyed to Absalom to meet up with Ingrid from her home the convent/abbey, with Noya considering Ingrid as one of her sisters.
Though arriving there she learned of Ingrid's passing.
Family: Adoptive Mother: Alkaid Aiba
Race: Tiefling
Class: Cleric/Monk
Job: Priestess of Kurgress
Age: Unknown
Status: Unknown
Physical Description: H: 6’ 0” W: 220 lb, Athletic/Curvy build. Red hair, white skin, and Amber eyes
Persona Description: Motherly, Kind, Wise, Patient
History:
Alkaid grew up with the training to be a priestess but also a monk since she had a liking to exercise and being able to defend herself if needed.
After travelling for a long While, she stopped at a convent/abbey in Varisia.
There Alkaid became an adoptive mother to Noya and helped raise her at the convent/abbey until
Noya was good and ready to start travelling with her around the world.
Alkaid became like a mother to many of the children of the convent/abbey while she was there.
When Noya was old enough Alkaid let Noya travel and spread her faith and or help with the various competitions that happen.
Adoptive Sister: Ingrid Leona
Race: Human(Ulfen)
Class: Cleric
Job: Priestess of Kurgress
Age: ??
Status: Deceased
Physical Description: H: 6’ 7” W: 275 lb, Athletic build, golden Blond hair, white skin, and blue eyes
Persona Description: Wise, Patient, Devote, Motherly
History:
Ingrid was dropped off at the same convent/abbey as Noya and the two grew up like sisters, Then one day Ingrid moved to a Kirk in Absalom to help run
it.
Possible Foes:
Jin "The Demon" Awar Height: 5' 2"
Data: LE Male Tiefling(Oni-Spawn) a bounty hunter and mercenary, (will have levels in Slayer, and Wizard).
Persona: Greedy, stubborn, prideful, fullfils contracts to the letter, a womaniser, but tends to get more easily conned by women. Prepared
combatant, cunning.
Why: He tried to hit on her in the worst way and he ended up with his nuts kicked in and his client saw it, and was then offering her the job of
protecting him, and not Jin.
Gunda Farchild Height: 7'0"
Data: CN Female Tiefling(Demon-Spawn) Barbarian(Brutal Pugilist)
Persona: Prideful, stubborn, lustful, brave, Foolish.
Why: She wants to prove herself better than Noya after Noya beat her in a tournament with a lot of prize money which Noya donated to places in
the area, she's also upset that Noya is prettier then her.
Possible Friends:
Gina Terra Height: 5' 9"
Data: CG Female Human Sorceress/Ranger(sword devil)
Persona: Brave, confident, kind, a bit of a playgirl.
Why: Saved her during an encounter where he would of been done for had Noya not helped.
Gorden Shepard Height: 6' 0"
Data: NG Male Human Alchemist
Persona: Brave, confident, helpful, cunning, analytical, orderly
Why: Saved him during an encounter where he would of been done for had Noya not helped.
Adrian Freeman Height: 6' 3"
Data: NG Male Half-elf Bard(Archaeologist)
Persona: Brave, confident, helpful, cunning, a gentleman
Why: he ran into her a few times, and each time they helped the other out of trouble.