M4R-T3N
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I found a couple pieces of errata in the fourth printing of the Core Rulebook. The first is on Page 10, Playing the Game, third paragraph. Its a simple typo. "Once a check is rolled, the GM compares the result to a target number called the diffificulty class (DC) to determine the outcome." I am not sure what diffificulty is but it seems difficult to class.
The second is one that has slipped through the cracks since the first printing and that is in the Glossidex, page 630, and actually has caused significant confustion in the community. It is under the Criticals heading. Here it says that a critical failure is 10 less than the DC. This contradicts pages 10 and 445 where a critical failure is described as failing by 10 or more. If a failure starts at 1 under the DC, so a critical failure should be 11 lower than the DC.
