Ghini

Noravia Rataloric's page

No posts. Alias of Aneirin Rhodri.


About Noravia Rataloric

Noravia Rataloric
Female Human Hunter
NG Medium humanoid (human)
Init +3; Senses Perception +7
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Defense
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AC 16, touch 13, flat-footed 13 (+3 armor, +3 Dex)
HP 9 (1d8+1FC)
Fort +2, Ref +5, Will +3
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Offense
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Speed 30 ft.
Melee - Trident, +1 Attack, 1d8+1 Damage, x2 Crit, Piercing (brace)
Range - Longbow, +3 Attack, 1d8+3 Damage, x3 Crit, Piercing
Ammunition - 20 regular arrows, 2 dye arrows
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Statistics
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Str 12 (+1), Dex 16 (+3), Con 11 (+0), Int 10 (+0), Wis 16 (+3), Cha 12 (+1)
Base Atk +0; CMB +1; CMD 14
Feats: Extended Animal Focus; Combat Advice;
Traits: Pathfinder's Exile (Begin play with a Wayfinder); Secret Revolutionary (+1 Will vs mind-affecting effects & +1 Fort against drugs and poisons)
Skills: Handle Animal +5, Knowledge (dungeoneering) +4, Knowledge (nature) +4, Perception +7, Spellcraft +4, Stealth +7, Survival +7
Languages: Common
Other Gear: Wayfinder, Hunter's Kit ( backpack, a bedroll, a belt pouch, a flint and steel, an iron pot, a mess kit, rope, torches (10), trail rations (5 days), and a waterskin), Leather Armor and Armored Kilt (+3 Armor, +6 Max Dex), traveler's clothes,
GP: 7 GP
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Special Abilities
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Class - Animal companion, animal focus, nature training, orisons, wild empathy
Racial - Bonus Feat, Bonus Skills
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Magic
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0 - Detect Magic
0 - Flare
0 - Guidance
0 - Purify Food and Drink
1 - Aspect of the Falcon
1 - Gravity Bow
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Animal Companion
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"Martira" the Deinonychus
HP 22; AC 14; BAB +1, CMB +1, CMD 14
Acrobatics +7, Stealth +7
Fort +6, Ref +6, Will +3
Feats: Iron Will;
Starting Statistics: Size Small; Speed 60 ft.; AC +1 natural armor; Attack 2 talons (1d6), bite (1d4); Ability Scores Str 11, Dex 17, Con 17, Int 2, Wis 12, Cha 14; Special Qualities low-light vision, scent.
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Appearance & Background
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Born in Eleder far to the south of Cheliax, Noravia grew up in the swealtering heat of that Mwangi continent. Every day she saw the Sargavan colonials dominating over the Mwangi natives, never really understanding why the situation was the way it was until later in her youth.

Raised by a family of carpenters, Noravia would often accompany her family into the edge of the Laughing Jungle to collect more wood for their work, though it was always for the travel and not the wood she went. The rolling hills around Eleder giving way to the jungle always seemed mystical to her, and she relished time spent on the edge of the dangerous jungle.

Several years ago, she, with the permission of her family, accompanied Finze Bellaugh, the Pathfinder Venture-Captain, to Kalabuto to assist in closing the Pathfinder Lodge there (her family hoping that if they impressed the man he would begin business with them). There, she saw even more stark relations between the natives and the colonials, this time breaking out into a riot near the Lodge. Bellaugh and she took cover, slinking their way to the edge of the city to escape, much of the Lodge's secrets and relics being forced to be left behind.

But the riot grew rapidly. Noravia was forced to fend for herself using her bow but was being overwhelmed when suddenly a small deinonychus appeared, leaping into the fray ahead of her. With Bellaugh at her back and this mysterious dinosaur leaping from rioter to rioter, they soon escape the city. The dinosaur accompanied them, and at Bellaugh's persuasion, Norvavia decided to keep the creature. Naming it Martira, or "one who sacrifices", the two have been inseperable since.

But with the failure at the Lodge in Kalabuto, her imagination has ran wild. Using the resources provided her by Bellaugh, she learned of another Lodge far to the North in Westcrown, it's secrets possibly still within.

She has now set forth into the city of her homelands former colonizers, on edge for what she sees. Here the upper classes oppress the lower in much the same way the colonizers did over the natives of Sargava. But gritting her teeth, her and Martira have begun looking about for the Lodge when they received a mysterious and unmarked package. Within was a Wayfinder and a note urging her on. Who is it from, and for what reason are they too interested in the Lodge?

Standing at 5'4", Noravia looks much like the other Sargavan colonials and by extension a Chelaxian. Her face has tall cheekbones giving her a domineering look, her eyes the same color as aquamarines. Her solid black hair is bobbed, ending right at her jawline to keep the Sargavan heat off. She is well-toned, her body now accustomed to the bow and travels. Her deinonychus ally, Martira, has amber eyes and lovely green and brown plumage ending in a red feathered tail.

Noravia is a kind but determined soul, eager to learn of the Pathfinder's fate in Cheliax.