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Male Human Inquistor 2, hp max 19 AC 22 F+5 R +4 W +7, init +8, perc +9 Construct: 38 hp DR 10/Magic
![]() GM Wolf: I find that people in general are doing their best with real life and with games too and sometimes folks forget to update or do things. The rules are guidelines and not meant to reduce your players fun time nor use as tools to remove them from that time. This understanding between GMs and players is important and the balance between rules and fun is important, but not to the amount that is happening here in this game. I have the highest respect for Monkey and for other players here. If you are asking him to go and he does go, then I go with him. I wont stand by while I myself am frustrated and watch another player reduced by careless rule mongering. Anyone can look at a spoiler. They do nothing. You want something private message it to a player. Get over yourself and remember why you and all of us are really here. To have fun. ![]()
Male Human Inquistor 2, hp max 19 AC 22 F+5 R +4 W +7, init +8, perc +9 Construct: 38 hp DR 10/Magic
![]() Niversal frowns at what happened and says seems everything I do or get around this place is cursed. I can't seem to have any luck but bad. I have been walking for days and can be rid of this loadstone. Everytime I try to use my rifle it seems to drain me if I can't resist it, and now damn bandolier is shooting me. Nothing works the way it should. If I was to be honest it's quite frustrating and seems as if I was being punished for something. I am tired of it. Any ideas of how to fix all this? ![]()
Male Human Inquistor 2, hp max 19 AC 22 F+5 R +4 W +7, init +8, perc +9 Construct: 38 hp DR 10/Magic
![]() Very well, I am called Niversal and I will protect you all the best I can as I won't be picking up any wards or cohorts besides my Construct friend here Niversal says tapping the constructs arm as he is standing outside and has been marching to remove the loadstone curse. ![]()
Male Human Inquistor 2, hp max 19 AC 22 F+5 R +4 W +7, init +8, perc +9 Construct: 38 hp DR 10/Magic
![]() sense motive: 1d20 + 8 ⇒ (10) + 8 = 18 perhaps taking a friend from the unicorn might be a problem on two fronts. First we are getting into danger a lot with our quests as chosen. Second the unicorn could use such a friend more then we can. Niversal says as he looks at the menagerie of chosen standing around to make his point. ![]()
Male Human Inquistor 2, hp max 19 AC 22 F+5 R +4 W +7, init +8, perc +9 Construct: 38 hp DR 10/Magic
![]() Niversal will walk out with the group getting out of the construct and walking at half speed all the way out to continue to work off steps until they arrive at the unicorn. Niversal will look at what the quest reward was for completing this quest and if the device knows how much further to go in steps to remove the curse of the loadstone he got as he wants to be done with that too. hey now that you did everything for the unicorn, you think we as a group might be able to stick together more? ![]()
Male Human Inquistor 2, hp max 19 AC 22 F+5 R +4 W +7, init +8, perc +9 Construct: 38 hp DR 10/Magic
![]() Niversal says finally after the music Very well played. I am not here to have these logistical problems with leadership and group cohesion. Either we have group consensus and we honor the group decisions or we as a group elect a leader and honor their decisions. We simply will soon come to a scenario where being separated will get someone dead or worse on a mission. I don't do well with watching people who are supposed to be on my six and me on theirs walk off. It's dangerous at best and I am done with it. Niversal stands up and heads out to sleep in the barn again and says I need to buy a tent and a cot and a tarp along with a pot to boil and a pan and some cooking utensils for firetop cooking tomorrow. ![]()
Male Human Inquistor 2, hp max 19 AC 22 F+5 R +4 W +7, init +8, perc +9 Construct: 38 hp DR 10/Magic
![]() So Niversal will cash in 40 gp worth in cartridges and put those in the bandolier.
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Male Human Inquistor 2, hp max 19 AC 22 F+5 R +4 W +7, init +8, perc +9 Construct: 38 hp DR 10/Magic
![]() Niversal will go pick up cartridges from the weapon store worth a total of sixty gold pieces for the last three tasks worth of weapons and the whet stone and use it to sharpen the great axe that he grabbed earlier. ![]()
Male Human Inquistor 2, hp max 19 AC 22 F+5 R +4 W +7, init +8, perc +9 Construct: 38 hp DR 10/Magic
![]() Niversal says quests that are near the unicorn quest within two days travel and will help with items that will assist against the banshee Holy water, invisibility to undead, silence 15' radius, detect undead hey Zaidel, bards get some sort of ability to counter target sonic attacks? When do you get that? Can we find an item that augments bardic ability to help you do that now? ![]()
Male Human Inquistor 2, hp max 19 AC 22 F+5 R +4 W +7, init +8, perc +9 Construct: 38 hp DR 10/Magic
![]() look, I am not listing what we have to do or what the barriers are. Since we don't have a command structure I am attempting to put some ideas or choices out to the group. Right now we have two quests. I am seeing if there are more near by so we can do a few and see if it's enough to get us to the chance to do that ceremony prior to facing this banshee because the majority of the group wants to wait rather then charge a supernatural creature with our soft and squibblies hanging out. That's all my man. Pick an objective, regroup, adapt and overcome. After the action review. Lead by example. ![]()
Male Human Inquistor 2, hp max 19 AC 22 F+5 R +4 W +7, init +8, perc +9 Construct: 38 hp DR 10/Magic
![]() perhaps we can take a few other quests on the way and see if we can gain a bit more ability to handle the creature who killed the unicorn on the way. We can circle around the area and see what turns up? ![]()
Male Human Inquistor 2, hp max 19 AC 22 F+5 R +4 W +7, init +8, perc +9 Construct: 38 hp DR 10/Magic
![]() know religion: 1d20 + 10 ⇒ (9) + 10 = 19 I used to be a professor of English Lit after my time in service before I retired to the woods. It depends what we are talking about but there are fae Banshee from the elves as well as those Irish ones and also a few other myths but the one closest to what our friend describes is a pale woman in a red dress who holds a bowl bowl of blood to feed the dead at the mounds. This is Celtic in nature. ![]()
Male Human Inquistor 2, hp max 19 AC 22 F+5 R +4 W +7, init +8, perc +9 Construct: 38 hp DR 10/Magic
![]() Niversal closes up the construct staying inside and says if we want to finish this quest we have to go after those wolves, also name is Niversal. I like long walks on the beach, too much coffee, and whiskey. Time is wasting. ![]()
Male Human Inquistor 2, hp max 19 AC 22 F+5 R +4 W +7, init +8, perc +9 Construct: 38 hp DR 10/Magic
![]() I mean how hard would it be to get some dragon poo Davin? There is one flying over you right now. It's the worse way a character ever died was being hit by a dragon who was cursed with the spell contagion and proceeded to drop flaming poo upon them at the same time as flaming vomit... Also Zaidel, just messing with you man. ![]()
Male Human Inquistor 2, hp max 19 AC 22 F+5 R +4 W +7, init +8, perc +9 Construct: 38 hp DR 10/Magic
![]() Round 2 Niversal aims at the wolves coming at him and tells the others: get in a tree behind me fast attack: 1d20 + 6 ⇒ (13) + 6 = 19 damage: 1d10 ⇒ 3 round 3
come on then! Get some coniverous crotch crickets you bastards! great axe: 1d20 + 1 ⇒ (10) + 1 = 11 damage: 1d12 ⇒ 6 ah damn it Zaidel, what the hell is this goop stuck on the handle for damn sake. No wonder we keep missing with this thing. curse filled Diatrab: f*ing putting something like that into your threesome and then you forget to Clean it??!! Sum of a biatch for Mother F*CKING sake, did no one ever teach you how to properly tend to a weapon in your life?! ![]()
Male Human Inquistor 2, hp max 19 AC 22 F+5 R +4 W +7, init +8, perc +9 Construct: 38 hp DR 10/Magic
![]() Walking on foot the entire way to work off the loadstone curse during tracking Niversal says Nothing that is on foot. I followed the tracks in every direction and this is where the trail ends. That cloak is all we have. We could take the cloak to town and have a spell cast on it to find it's owner. ![]()
Male Human Inquistor 2, hp max 19 AC 22 F+5 R +4 W +7, init +8, perc +9 Construct: 38 hp DR 10/Magic
![]() perc: 1d20 + 9 ⇒ (18) + 9 = 27 As the group approaches the area and just as the dragon calls out Niversal's internal combat senses kick off as well as the hairs on the back of his neck stand on end and he yells AMBUSH! init: 1d20 + 8 ⇒ (1) + 8 = 9 The rifle glides from it's spot with practiced ease and he attacks the woman with the axe. attack with rifle: 1d20 + 6 ⇒ (10) + 6 = 16 damage: 1d10 ⇒ 3 ![]()
Male Human Inquistor 2, hp max 19 AC 22 F+5 R +4 W +7, init +8, perc +9 Construct: 38 hp DR 10/Magic
![]() It's like some books one might read we as readers can skip the scene or not read if we find it not agreeable. My two cents are that if Zeidel goes for it and gets lucky then we might fade to black at that point with a monty python "and then there was much rejoicing." I personally won't be engaging in such behavior as an action in thought is an action in deed and I have made a vow with my wife. A vow is your word with another and Yahweh, so that's it. What ever any other does is their choice.
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