Arlindil

Nimeon's page

602 posts. Alias of Balodek.


Full Name

Одабрани искра божанског

Race

Half-Elf (Humanoid Elf/Human)

Classes/Levels

Paladin of Erastil/Ranger 3/2

Gender

|| Per +15 | Fort +9 Ref +9 Will +6 | BAB +5 | CMB +7 | CMD 20 ||

Size

Medium

Age

32

Special Abilities

Init +3 Low-light Vision

Alignment

Lawful Good

Deity

Erastil

Location

Falcon's Hollow

Languages

Common, Elven, Sylvan

Strength 14
Dexterity 16
Constitution 12
Intelligence 12
Wisdom 13
Charisma 14

About Nimeon

Offense
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Speed 20 ft.
Melee Cold Iron Longsword +7 (1d8+2/19-20/x2)
Ranged Darkwood Composite longbow (Str +2) +9 (1d8+2/x3)
Special Attacks favored enemy (humans +2), smite evil (1/day)
Spell-Like Abilities Detect Evil (At will)
Paladin Spells Prepared (CL 0):
Ranger Spells Prepared (CL 0):

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STATISTICS
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Skills:

Acrobatics +0 (-4 Jump)
Appraise +1
Bluff +2 (+4 vs. Humans)
Climb -1
Diplomacy +7
Disguise +2
Escape Artist +0
Fly +0
Handle Animal +8
Heal +1
Intimidate +2
Knowledge (Local) +3 (+5 vs. Humans)
Knowledge (Nature) +9 (+11 vs. Humans)
Knowledge (Religion) +7 (+9 vs. Humans)
Perception +15 (+17 vs. Humans)
Ride +0
Sense Motive +5 (+7 vs. Humans)
Stealth +6
Survival +9 (+11 vs. Humans, +10 to track)
Swim -1

Gear:

2193 GP 3 SP 6 CP
71.67/175
58/116/175 Medium Load
Combat Gear
Arrows (46)
Silver Arrows (50)
Cold Iron Arrows (50)
Darkwood Composite Longbow (Str +2)
Cold Iron Longsword
Studded Leather
+1 Mithral Chainmail
Other Gear
Backpack (12 @ 14 lbs)
Bag, Waterproof (empty)
Bedroll
Blanket
Cold Weather Outfit
Flint and Steel
Mirror, small steel
Pouch, belt (1 @ 0.66 lbs)
Rations, trail (per day) (5)
Rope, silk (50 ft.)
Shaving Kit
Sunrod (3)

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SPECIAL ABILITIES
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Racial
Elf Blood You are counted as both elves and humans for any effect relating to race.
Elven Immunities +2 save bonus vs Enchantments.
Elven Immunities - Sleep You are immune to Sleep effects.
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.

Traits
Birthmark +2 save vs. charm & compulsion
Seeker of Brightness: Knowledge (Nature) +1 to K. Nature and Perception

Paladin
Aura of Courage +4 (10' radius) (Su) You are immune to Fear. Allies within aura gain a morale bonus to saves vs Fear.
Aura of Good (Ex) The paladin has an Aura of Good with power equal to her class level.
Detect Evil (At will) (Sp) You can use Detect Evil at will (as the spell).
Divine Grace +Cha bonus to saving throws.
Divine Health You are immune to diseases.
Lay on Hands (1d6) (3/day) (Su) You can heal 1d6 damage, 3/day
Mercy (Sickened) (Su) When you use your lay on hands ability, it also removes the sickened condition.
Smite Evil (1/day) (Su) +2 to hit, +3 to damage, +2 deflection bonus to AC when used.

Ranger
Favored Enemy (Humans +2) (Ex) +2 to rolls vs Favored Enemy (Humans).
Track +1 +1 to survival checks to track.
Wild Empathy +3 (Ex) Improve the attitude of an animal, as if using Diplomacy.

Feats
Deadly Aim -2/+4
Point Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet.
Precise Shot You don't get -4 to hit when shooting or throwing into melee.
Rapid Shot You get an extra attack with ranged weapons. Each attack is at -2.
Skill Focus: Perception +2 to Perception checks
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Background:

Born the bastard son of a local priest's daughter, Nimeon's life has not been easy. Much speculation was made of his heritage until the time of his birth, when it became clear he had been sired by one ot the elves who frequently wandered through the village. Although his grandfather was upset, upon seeing the birthmark in the shape of an elk head on Nimeon's chest, the old priest of Erastil took it as a sign and forgave his daughter, taking Nimeon to raise as his successor in the church.

Nimeon grew to be fast and strong, but he still maintains a deep humility. Being teased as a child for his mixed heritage quickly taught him that striking out at those who hated and feared him would get him nowhere, and so he took to forgiving those who knew no better. Although it was his grandfathers greatest desire that he take up the bow in service to Erastil, he has done so in his own way. Neither a ranger nor a cleric, Nimeon has taken the vows of a paladin of Erastil. Though rare in service, Nimeon feels it is his sworn duty to protect hearth and home, and to show others to live in harmony with nature when they can.

Standing 5'11" with green eyes and skin bronzed by the sun, Nimeon's black hair is kept short so as not to obstruct his vision. His prized bow he keeps by his side at all times, as both a tool and a weapon, a symbol of his faith and a talisman against those who would wrong him or the village he calls home.

In-Game:

HP = 39/39
AC (N/T/FF) = 20/13/17
Weapon Equipped = None
Arrows = 46/46
Silver Arrows = 50/50
Cold Iron Arrows = 50/50
Speed = 20'
Lay on Hands = 1/1 (1d6)
Smite Evil = 1/1 (+2 hit, +3 damage, +2 AC vs. target)
Status Effects = None

[dice=DCL PS]1d20+9;1d8+2[/dice]
[dice=DCL PS PBS]1d20+10;1d8+3[/dice]
[dice=DCL PS DA]1d20+7;1d8+6[/dice]
[dice=DCL PS RS]1d20+7;1d8+2;1d20+7;1d8+2[/dice]
[dice=DCL PS PBS DA]1d20+8;1d8+7[/dice]
[dice=DCL PS PBS RS]1d20+8;1d8+3;1d20+8;1d8+3[/dice]
[dice=DCL PS PBS DA RS]1d20+6;1d8+7;1d20+6;1d8+7[/dice]