Lopo

Nikebei's page

279 posts. Organized Play character for Deevor.


Full Name

Nikebei aka Nic Nic Cook Cook

Race

Goblin (Charhide)

Classes/Levels

Barbarian(Cook)/3 Hero Pts 0, HPs 43/48(53), AC 20, F +9, R +7, W +8, Perc +8 , Athletics, Medicine(E) +8, Acrobatics, Diplomacy, +7, Survival +6, Craft, Lore: Cooking, Gladiatorial +5, Speed 25, Focus Pts 1/1, Exploration Mode: Investigate

Gender

Female

Special Abilities

Darkvision, Rage, Adrenaline Rush, Spirit Instinct, Shake It Off, Steady Balance, Fast Recovery, Deny Advantage

Strength 16
Dexterity 14
Constitution 14
Intelligence 12
Wisdom -8
Charisma 14

About Nikebei

Botting:

Nikebei is a spikey chef, who doesn't like people disliking her cooking. However she is generally very inquisitive about the world, probably overly physically inquisitive for her own good, prodding and poking around.

Once in battle mode, she doesn't rage until hurt (not against non-lethal), meeting blow for blow...

In combat will try and trip and hit..until in rage, when she just hits
[.ooc]Athletics to trip - [.dice]1d20+8[/dice][/ooc]
[.ooc]Khopesh to hit - [.dice]1d20+8[/dice] damage [.dice]1d8+3[/dice]
[.ooc]Khopesh to rage hit - [.dice]1d20+8[/dice] damage [.dice]1d8+3+3[/dice] [.i]Ghost Touch weapon[/i][/ooc]


deleted stuff:

Nik Nik The Goblin Barbarian Cook
Nikebei
Female goblin barbarian - Class DC=18
cook 3
CG, Small, Goblin, Humanoid
Perception +6; darkvision
Languages Common, Goblin
Skills Acrobatics +7, Cooking Lore +6, Athletics +8, Crafting(E) +8 (+9 Food+Drink), Diplomacy(+7), Gladiatorial Lore +6, Medicine +4, Survival +4
Str 16 (+3), Dex 14 (+2), Con 12 (+1), Int 10 (+0), Wis 12 (+1), Cha 14 (+2)
Other Items Hide armour, dogslicer, hatchet, horsechopper, javelins (4), lesser alchemist's fire, artisan's tools, backpack, backpack, bedroll, belt pouch, belt pouch, chalks (10), cookware, flint and steel, grappling hook, medical tools, rations (1 week)s (2), rope (foot)s (50), sheaths (2), soap, torchs (5), waterskin, purse (2 gp; 3 sp), Khopesh, Bola (2), Caltrops x2, Alchemists Fire x2
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AC 20; Fort +9; Ref +7; Will +6
HP 48 Hero Points 1; Resistances fire 1
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Speed 25 feet
Melee [1] dogslicer +8 (backstabber, agile, finesse, goblin), Damage 1d6+3 Slsh
Melee [1] hatchet +8 (thrown 10 ft., agile, sweep), Damage 1d6+3 Slsh
Melee [1] horsechopper +8 (trip, versatile Pier, goblin, reach 10 feet), Damage 1d8+3 Slsh
Melee [1] khopesh +8 (trip), Damage 1d8+3 Slsh
Ranged [1] lesser alchemist's fire +7 (thrown 20 ft., alchemical, bomb,consumable,fire,splash), Damage 1d8 Fire+1 persistent Fire+1 Fire splash
Ranged [1] hatchet +9 (thrown 10 ft., agile, sweep), Damage 1d6+3 Slsh
Ranged [1] javelin +7(thrown 30 ft.), Damage 1d6+3 Pier
Ranged [1] bola +7(Non-Lethal, Ranged Trip, thrown 20 ft.), Damage 1d6+3 Pier
Rage
Feats Goblin Weapon Familiarity, Seasoned, Adrenaline Rush, Shake It Off, Steady Balance, Fast Recovery, Deny Advantage - Your foes struggle to pass your defenses. You aren’t flat-footed to hidden, undetected, or flanking creatures of your level or lower, or creatures of your level or lower using surprise attack. However, they can still help their allies flank.
Other Abilities anathema, charhide goblin, envoys’ alliance champion, instinct: spirit instinct, spirit rage (instinct ability), swords (3)