Full Name
Nevandi quandalli
Race
Samsaran
Classes/Levels
Druid 1 HP:10 AC:12/12/10 Init:+2 Perc:+10 Fort+3,Ref+2,Will+7
Gender
Male
Size
Medium
Age
70
Special Abilities
Myriad
Alignment
Neutral Evil
Deity
Zon-Kuthon
Location
Port Peril
Languages
Common, Samsaran,
Occupation
Healer, Preacher,
Strength
17
Dexterity
15
Constitution
13
Intelligence
16
Wisdom
20
Charisma
10
About Nevandi Quandalli
Nevandi Quandalli O'tha' 'undred 'undred lives
Male Samsaran Reincarnated Druid 1
NE Medium Humanoid (Samsaran)
Init +2; Senses Low light vision; Perception + 10
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Defense
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AC 17, touch 13, flat-footed 14 ( Dex+3 armor +2 Shield+2)
hp 10 (1d8+2)
Fort +3, Ref +3, Will+7
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Offense
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Speed 30 ft.
Melee +3 Spear(1d8+4/x3)P Brace, Fragile (stone)
Melee +3 Scimitar 1d6+3/18x2 S fragile (bronze)
Melee +1 L.oak club 1d8+4 B
Melee +3 Dagger 1d4+3 fragile(obsidian)
Ranged+2 Shortspearx2 20ft 1d6+3x2 P
Ranged+2 Sling 50ft 1d4+3x2 B
Special Attacks
wild empathy (+1)
Nature sense (+2 surival/K:nature checks)
Animal companion: Garm.
Spell-Like Abilities
1/d Deathwatch 1/d comprehend languages, 1/d Stabilize
Druid Spells Known (CL 1st; concentration +6 )
1st - obscuring mist, speak with animals, cure light wounds
0 (at will)- Create Water, Detect Magic, Light, Resistance
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Statistics
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Str 17, Dex 15, Con 13, Int 16, Wis 20, Cha 10
Base Atk +0; CMB +3; CMD 15
Feats: Verminheart
Traits Birthmark, Besmara's blessing, Outcasts intuition,
Flaw- venom allergy (+2 to all psn DC's Psn stays for 50% longer EX6 rounds Psn stays for 9 rnds on Nevandi.
Drawback- Burned (take a -1 on saves VS fire effects, -1 on attack rolls,skill checks, saving throws any time you are adjacent to fire +1 round after. )
Skills
Climb- +7
Handle animal- +4
Heal- +9
Intimidate-+7
K:nature- +9
Perception- +10
Sense motive- +10
Swim- +3
Prof:sailor-+10
Languages Common, Samsaran, Shadowtongue, Draconic
SQ
Other Gear
Gear list: Obsidian knives (2) 2gp
Bronze Scimitar (1) 15gp
2 shortspears 2gp
Stone tipped spear (1) .5gp
Sickle 6gp
Sling 0gp
Large oak club 0gp
20 sling bullets .2gp
Hide shirt 20gp
Hvy wood shield 7gp
Caltrops(1gp)
Canteen (2gp)
flint and steel (1gp)
Grappling hook (1gp)
Hemp rope 100ft 2gp
Whistle(signal) .8gp
Whetstone 1cp
Beartrap 2gp
1 sack with 9 sacks in it 1gp
sewing needle .5gp
Nautical Map(shackles) 25gp
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Tracked Resources
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Special Abilities
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