Koriah Azmeren

Nemiril Tharbaden's page

10 posts. Alias of Inneliese.


Full Name

Nemiril Tharbaden

Race

Half-elf (Elf-raised)

Classes/Levels

Bard (archaeologist) 2

Gender

Female

Size

Medium

Age

30

Alignment

Chaotic Good

Deity

Brigh

Languages

Androffan, Common, Elven, Gnomish, Hallit

Strength 11
Dexterity 18
Constitution 12
Intelligence 12
Wisdom 10
Charisma 16

About Nemiril Tharbaden

Statblock/Sheet:
Nemiril Tharbaden
Half-elf (Elf-raised) Bard (Archaeologist) 2
CG Medium humanoid (elf, human)
Init +4; Senses low-light vision; Perception +6

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DEFENSE
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AC 16, touch 14, flat-footed 12 (+2 armor, +4 Dex)
hp 10+ (2d8+2)
Fort +1, Ref +7, Will +3; +2 vs. enchantments
Immune sleep

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OFFENSE
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Speed 30 ft.
Melee elven curve blade +5 (1d10/18–20) or dagger +5 (1d4+1/19-20)
Ranged shortbow +5 (1d6)
Special Attacks archaeologist's luck 7 rounds/day +1
Bard Spells Known (CL 2nd; concentration +5)
1st (3/day)abundant ammunition, cure light wounds, magic aura
0 (at will)detect magic, light, mending, prestidigitation, read magic

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STATISTICS
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Str 11, Dex 18, Con 12, Int 12, Wis 10, Cha 16
Base Atk +1; CMB +1; CMD 15
Skills Acrobatics +8, Appraise +5, Bluff +7, Climb +4, Disable Device +9, Knowledge (engineering) +6, Knowledge (history) +6, Knowledge (local) +6, Linguistics +5, Perception +6, Sleight of Hand +8, Spellcraft +5, Stealth +8, Swim +5
Languages Androffan, Common, Elven, Gnomish, Hallit
SQ bardic knowledge +1, elf blood
Combat Gear none
Other Gear leather armour, daggers (2), elven curve blade, shortbow, arrows (20), masterwork backpack, bedroll, belt pouch, blanket, canteen, chronicler's kit, compass, explorer's outfits (2), flint and steel, mess kit, signal horn, silk rope (50 ft.), trail rations (5), wrist sheaths (2)

Abilities:
FEATS
(R)Exotic Weapon Proficiency (elven curve blade) - Gain proficiency in the listed weapon
Weapon Finesse - May use Dexterity instead of Strength for attack bonus with finesse weapons

TRAITS
Nimble Fingers, Keen Mind - Gain a +1 trait bonus to Disable Device checks. Disable Device is always a class skill.
Numerian Archaeologist - Gain Androffan as a bonus language. Roll twice when determining glitches for timeworn technological items and choose which result to use.
River Rat - Gain a +1 trait bonus on damage rolls with a dagger and a +1 trait bonus on Swim checks. Swim is always a class skill.

Character Background:

Character Description: