Hey guys, I wanted to try something new but I thought I would get some feedback on what I have come up with so far.
This is a homebrew world/campaign and everyone is the same race.
The Race (humanoid) gets this - +2 in any two stats, 1 bonus feat, 1 free weapon proficiency, starting level is 6
So what I am thinking is this:
1 - Jotunkin Barbarian
2 - Vivisectionist Alchemist
3 - THF Fighter
4 - THF Fighter
5 - THF Fighter
6 - THF Fighter
Feats:
1 - JotunRage(Barb), Fast Movement(Barb), Power Attack(Bonus), Furious Foucus(Level 1), Weapon Proficiency(Not Sure yet)
2 - Alchemy, SneakAttack, Brew Potion, Mutagen, Throw Anything (All Alchemist)
3 - Weapon Focus (Fighter), Stepup (Level 3)
4 - *Bonus Feat*, Shattering Strike
5 - Overhand Chop (Fighter)
6 - Weapon Specialization (Bonus), *Level 6 Feat*
For the extra feats I was thinking about dazzling display and dramatic display for some flavor (but if you guys think there are better, let me know).
The method behind the madness.
This is going to be a str/con build with str as the primary stat
At level 6 I believe the str should look like this:
18 (base) +2 (race) +1 (level 4) +2 (Giant's Belt) = 23
Now when you drink a Mutagen and Rage you get +8 for a total of 31
I think dipping into alchemist is worth the -1 bab because for a few rounds you get +2 to hit and +2 to damage plus you get sneak attack damage.
Then use a large weapon which would turn into a huge weapon.
Which is why I was thinking dazzling display and dramatic display, because witnessing a man wield a huge anything with 31 str would be absolutely terrifying.
I haven't decided yet on which weapon yet though, maybe the crit route maybe the damage route. Anyone know which is better later levels?
So what do you guys think?