I would like to see this to changed to something more generic like Treat Injury or perhaps just Recovery.
I know there is some disagreement on how people look at this but wouldn't it be better for this to be more generic?
This also dovetails into the discussion of how it should be possible that characters should be able to recover some hit points after being involved in combat. Since the loss of hit points does not always represent being physically injured the recovery of hit points representing a character catching their breath or getting some stamina back makes sense and can help with extending the adventuring day.
I haven't played Starfinder but the Stamina mechanic sounds intriguing. However I would not like to have to track something additional.