Samaritha Beldusk

Nalshene's page

639 posts. Organized Play character for cartmanbeck (RPG Superstar 2014 Top 16).


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The Exchange

Female gnome Sorcerer 16/Oracle 1 | hp 88/89 (1 TEMP) | AC 15, T 13, FF 14 | Fort +6, Ref +6, Will +11 | Perception +25

Nalshene's face falls just a bit at Cassandalee's response, but she perks back up at Agata's comments.

"Oh, same here! You're always welcome at my traveling lodge... I think I'll be settling it down in Korvosa for at least a while, so please come and visit any time!"

The Exchange

Female gnome Sorcerer 16/Oracle 1 | hp 88/89 (1 TEMP) | AC 15, T 13, FF 14 | Fort +6, Ref +6, Will +11 | Perception +25

Nalshene blinks. Blinks again. "I... would accept that honor, if it can be given to one such as myself. The things I could learn about the universe, about magic, from you... transcend comprehension. Would you have me as an avatar of your divinity, Cassandalee?"

Diplomacy: 1d20 + 41 ⇒ (14) + 41 = 55

I figure if she's retiring, I may as well take her out with a bang, no? Let's see what the new goddess thinks.... :-D

The Exchange

Female gnome Sorcerer 16/Oracle 1 | hp 88/89 (1 TEMP) | AC 15, T 13, FF 14 | Fort +6, Ref +6, Will +11 | Perception +25

I am 100% in agreement, this was fantastic. Now Nalshene will be going officially into retirement (I'm going to use a convention boon on her that will give her another 3 XP if I don't play her for a full year, so she'll end her career at a respectable level 19. :-D

The Exchange

Female gnome Sorcerer 16/Oracle 1 | hp 88/89 (1 TEMP) | AC 15, T 13, FF 14 | Fort +6, Ref +6, Will +11 | Perception +25

"We must save all that we can."

1: Compassion
2: Creativity
3: Intuition
4: Logic
5: Ingenuity
6: Discipline
7: Guile
8: Instinct
9: Psyche
10: Ego
11: Inhibitor
12: Entropy
13: Aggression
14: Cruelty

The Exchange

Female gnome Sorcerer 16/Oracle 1 | hp 88/89 (1 TEMP) | AC 15, T 13, FF 14 | Fort +6, Ref +6, Will +11 | Perception +25

Nalshene stares slightly blank-faced at the dissipating digital god, and then whoops with joy!

"We did it! I must admit, I was a bit worried there! That was the most challenging thing I've ever engaged, to be sure. I only wish my magic could have been of more help... but no matter, we won!"

The Exchange

Female gnome Sorcerer 16/Oracle 1 | hp 88/89 (1 TEMP) | AC 15, T 13, FF 14 | Fort +6, Ref +6, Will +11 | Perception +25

Narshala harries the angel-thing some more.

talon: 1d20 + 17 ⇒ (19) + 17 = 36 damage: 1d8 + 6 ⇒ (2) + 6 = 8
talon: 1d20 + 17 ⇒ (10) + 17 = 27 damage: 1d8 + 6 ⇒ (3) + 6 = 9
claw: 1d20 + 16 ⇒ (10) + 16 = 26 damage: 1d4 + 6 ⇒ (1) + 6 = 7
claw: 1d20 + 16 ⇒ (17) + 16 = 33 damage: 1d4 + 6 ⇒ (4) + 6 = 10
bite: 1d20 + 16 ⇒ (13) + 16 = 29 damage: 1d6 + 6 ⇒ (2) + 6 = 8 plus grab: 1d20 + 16 ⇒ (17) + 16 = 33

The Exchange

Female gnome Sorcerer 16/Oracle 1 | hp 88/89 (1 TEMP) | AC 15, T 13, FF 14 | Fort +6, Ref +6, Will +11 | Perception +25

Nalshene can't make that Reflex save, but I guess a natural 20 is possible, right? LOL
Nalshene Reflex: 1d20 + 6 ⇒ (20) + 6 = 26 HA!
Narshala Reflex: 1d20 + 16 ⇒ (1) + 16 = 17 Wow, look at them there dice.

Last round of my boosted caster level, let's hope I can make it count.

Nalshene deftly jumps behind some rubble, partially shielding herself from the blast, but Narshala takes the full brunt of it. Leaves Nalshene with 1 temp HP and 88/89 regular HP, and Narshala with 60/110 HP.

Then Nalshene flies forward a bit to within 15 feet of the new Unity and casts a powerful spray of bright colors.
Casting Quickened Tenebrous Persistent color spray on Unity2.0. Will save is only DC 25, unfortunately, but it has to roll the Will save twice, and if it fails, it's treated as 11 hit dice less than it actually has. SR check: 1d20 + 16 + 2 ⇒ (11) + 16 + 2 = 29 Probably doesn't take hold, though.

Seeing her colorful spray wash over the "god" with no effects, she bites her lip and just casts a spell that will deal some damage to the thing.
Casting disintegrate on it. Fort save is DC 27. SR check: 1d20 + 16 + 2 ⇒ (5) + 16 + 2 = 23 Sigh. So annoying. Doesn't actually do this damage: 36d6 ⇒ (1, 2, 5, 2, 3, 3, 5, 5, 3, 2, 2, 5, 6, 5, 6, 6, 6, 1, 1, 2, 3, 1, 1, 4, 2, 5, 1, 4, 1, 3, 6, 3, 5, 3, 4, 2) = 119

Nalshene then sighs. This creature is frustrating.

The Exchange

Female gnome Sorcerer 16/Oracle 1 | hp 88/89 (1 TEMP) | AC 15, T 13, FF 14 | Fort +6, Ref +6, Will +11 | Perception +25

ACK! I missed my +2 on the SR check from True Magic of the Shadowcaster! The diamond spray should have hit her. (I remembered the +2 for the chains of light, but forgot it on the second spell). Maybe the GM will have mercy on me and still deal the damage? :-D

Narshala chases after the last angel, reaching up to bite it. From what I can tell, it's only 5 feet off the ground, so she can reach it easily.

bite: 1d20 + 16 ⇒ (3) + 16 = 19 damage: 1d6 + 6 ⇒ (1) + 6 = 7
grab: 1d20 + 16 ⇒ (13) + 16 = 29

The Exchange

Female gnome Sorcerer 16/Oracle 1 | hp 88/89 (1 TEMP) | AC 15, T 13, FF 14 | Fort +6, Ref +6, Will +11 | Perception +25

bleed damage: 1d6 ⇒ 3
Nalshene grits her teeth and puts all of her magical effort into casting another spell to try to hold the puny god in place.
Casting another greater shadow conjuration to mimick Chains of Light. SR check: 1d20 + 16 + 2 ⇒ (17) + 16 + 2 = 35
Unity will need to make a Reflex DC 30 check or be paralyzed.

She then flies forward toward the "god" and casts a spell with a few simple movements of her fingers, quickly conjuring a spray of diamonds.
Now casting another Quickened shadow evocation, this time mimicking Diamond Spray. Area is shown on the map, hitting only Unity.
SR check: 1d20 + 16 ⇒ (13) + 16 = 29 damage: 10d6 ⇒ (2, 5, 3, 6, 3, 6, 4, 5, 2, 1) = 37 Damage is considered adamantine and cold iron for DR, and also bypasses up to 8 Hardness, if it matters. Unity gets a Will save to reduce the effectiveness to 20%, and then a Reflex save for half damage. Both are DC 30 thanks to Spell Perfection. If it makes the Will save, it's 7 damage, if it makes the reflex save it's 18, and if it makes both saves it's only 3 damage. Hopefully it was paralyzed from my first spell, though. :)

The Exchange

Female gnome Sorcerer 16/Oracle 1 | hp 88/89 (1 TEMP) | AC 15, T 13, FF 14 | Fort +6, Ref +6, Will +11 | Perception +25

Narshala rushes forward and attacks the [blue] angel.

talon: 1d20 + 17 ⇒ (7) + 17 = 24 damage: 1d8 + 6 ⇒ (8) + 6 = 14

The Exchange

Female gnome Sorcerer 16/Oracle 1 | hp 88/89 (1 TEMP) | AC 15, T 13, FF 14 | Fort +6, Ref +6, Will +11 | Perception +25

I feel like there should have been a "dagnabbit!" in there somewhere. LOL

The Exchange

Female gnome Sorcerer 16/Oracle 1 | hp 88/89 (1 TEMP) | AC 15, T 13, FF 14 | Fort +6, Ref +6, Will +11 | Perception +25

Hmm, must have happened during my edit when I added "Ugh." LOL
SR check flaming sphere: 1d20 + 16 + 2 ⇒ (17) + 16 + 2 = 35

The Exchange

Female gnome Sorcerer 16/Oracle 1 | hp 88/89 (1 TEMP) | AC 15, T 13, FF 14 | Fort +6, Ref +6, Will +11 | Perception +25

Nalshene grits her teeth as she feels her magic leave her once more. "This is getting gods-damned ridiculous!" she fumes.

She moves to just outside the area of the anti-magic field, her magic flooding back to her once more. She says a quick incantation and slices open her hand, letting some blood flow into her incantations as she casts two spells in rapid succession.
I'm using a Chronicle boon called True Magic of the Shadowcaster to tkae 1d6 bleed damage for the next 3 rounds, and increase my caster level by +2 for those rounds. bleed: 1d6 ⇒ 1
Casting greater shadow conjuration mimicking Chains of Light, then casting Quickened shadow evocation mimicking Greater Flaming Sphere.
SR check on Chains of light: 1d20 + 16 + 2 ⇒ (4) + 16 + 2 = 22 Ugh. dice=SR check on Flaming sphere]1d20+16+2[/dice]
Unity will need to make the following saves:
DC 25 Will save, then DC25 Reflex save against the Chains of Light. If she makes the Will save, I have no idea how she can be only 60% paralyzed. I guess there's a 60% chance that she can't take any given action, maybe?
DC 30 Will save, then DC 30 Reflex save against the Flaming Sphere. If she fails both, fire: 6d6 ⇒ (6, 6, 1, 4, 1, 6) = 24. If she makes the Will save, it's only 4 Fire damage, if she makes the Reflex save, it's negated.

The Exchange

Female gnome Sorcerer 16/Oracle 1 | hp 88/89 (1 TEMP) | AC 15, T 13, FF 14 | Fort +6, Ref +6, Will +11 | Perception +25

Just curious if we're getting close to this being wrapped up? If we will be finished up by August 26th, I could sign up to play Nalshene in Passing the Torch! :)

The Exchange

Female gnome Sorcerer 16/Oracle 1 | hp 88/89 (1 TEMP) | AC 15, T 13, FF 14 | Fort +6, Ref +6, Will +11 | Perception +25

Nalshene rushes past the fallen angel, going through the excruciatingly-frustrating anti-magic area and coming out the other side, becoming Tiny and winged again. She then quickly casts a shadowy electricity spell and hurls some balls of energy at Unity.
Quickened Tenebrous shadow evocation replicating Ball Lightning, using her last dweomer's essence.

SR check: 1d20 + 16 + 5 ⇒ (8) + 16 + 5 = 29

lightning ball 1: 3d6 ⇒ (4, 1, 3) = 8
lightning ball 2: 3d6 ⇒ (1, 1, 3) = 5
lightning ball 3: 3d6 ⇒ (4, 1, 3) = 8
lightning ball 4: 3d6 ⇒ (4, 4, 1) = 9

Unity may attempt a Will save to disbelieve, reducing to 20% damage, and then a Reflex save to halve damage from each ball, all at DC 30.

The Exchange

Female gnome Sorcerer 16/Oracle 1 | hp 88/89 (1 TEMP) | AC 15, T 13, FF 14 | Fort +6, Ref +6, Will +11 | Perception +25

Nalshene moves forward a bit and frowns at the (blue) creature in front of her, knowing that its revolting anti-magic field will continue to keep her from getting anything useful done. "My friends, please destroy that creature so that I may be of assistance to our poor Agata over there."

She then calls Narshala to her.
Got nothing. That stupid thing is really ruining my usefulness.

The Exchange

Female gnome Sorcerer 16/Oracle 1 | hp 88/89 (1 TEMP) | AC 15, T 13, FF 14 | Fort +6, Ref +6, Will +11 | Perception +25

Nalshene casts a spell at Unity, hoping to distract it from killing poor Agata. A ball of shadowy fire shoots from the floor, engulfing Unity and swirling around the false god.
Using Quickened shadow evocation along with Dweomer's Essense to emulate Pyrotechnic Eruption. SR check: 1d20 + 16 + 5 ⇒ (16) + 16 + 5 = 37 It'll need to make a DC 30 Will save to disbelieve and a DC 30 Reflex save to reduce the damage. Fire damage: 15d6 ⇒ (2, 4, 3, 2, 6, 5, 6, 6, 5, 2, 3, 6, 1, 5, 3) = 59, reduced to 20% (12 damage) with a successful Will save and reduced by half (29) with the Reflex save.

"Narshala, to me." Nalshene says, and prepares to cast a spell on her companion that may help her deal at least SOME damage to the creatures we are facing.

Calling Narshala to myself and prepping to cast form of the dragon II on her during her turn.

The Exchange

Female gnome Sorcerer 16/Oracle 1 | hp 88/89 (1 TEMP) | AC 15, T 13, FF 14 | Fort +6, Ref +6, Will +11 | Perception +25

PaizoCon WAS awesome. I had a great time. :)

The Exchange

Female gnome Sorcerer 16/Oracle 1 | hp 88/89 (1 TEMP) | AC 15, T 13, FF 14 | Fort +6, Ref +6, Will +11 | Perception +25

Nalshene, once again tiny and winged thanks to the AMF going away from her, flies the opposite direction from her wall of iron and sees Miranda dealing with another creature. This one will likely also have an anti-magic field around it, so she will have to leave Miranda to deal with it, unfortunately... also unfortunately, she has no way to get around the damnable thing without losing all her magic and likely being flayed by it, so she'll have to remain where she is.

Man, I just have literally nothing I can do against these AMF angels. My only conjuration spells are shadow conjuration, so they would still wink out inside the field. UGH.

The Exchange

Female gnome Sorcerer 16/Oracle 1 | hp 88/89 (1 TEMP) | AC 15, T 13, FF 14 | Fort +6, Ref +6, Will +11 | Perception +25

Point of clarification: what type of creature is Miranda fighting next to me? I may sic Narshala on it, if it doesn't seem like she'll insta-die from a hit. LOL

The Exchange

Female gnome Sorcerer 16/Oracle 1 | hp 88/89 (1 TEMP) | AC 15, T 13, FF 14 | Fort +6, Ref +6, Will +11 | Perception +25

Ack, yeah I got confused because of my veil affecting it. Let's see... wow this is tough. So many of my spells are entirely useless, and I'm kinda nothing without spells LOL. And I can't just run away cuz there's another monster nearby. Ugh.

Nalshene sees that her veil worked to slow the creature, but not to stop it. She decides to at least make it work to get near her. "To me, Narshala!" she calls, and waits for Narshala to get away from the creature before throwing up a Wall of Iron between herself and the creature.

Okay, so Nalshene will ready an action to cast greater shadow conjuration to create a Wall of Iron between herself and the creature as soon as Narshala comes back toward her. The creature will get a Will save to disbelieve it, and if it does disbelieve it, the wall will have 1/5 its normal hit points, which is normally 30 points per inch of thickness. Since this is an instantaneous conjuration, the wall appears and is unaffected by the antimagic field. I think this works. LOL

The Exchange

Female gnome Sorcerer 16/Oracle 1 | hp 88/89 (1 TEMP) | AC 15, T 13, FF 14 | Fort +6, Ref +6, Will +11 | Perception +25

Crappo, totally forgot that. Also means Nalshene got de-magicked again and is Small again instead of Tiny and flying. GM, can you confirm for me that the anti-magic field is still up, just to be sure?

The Exchange

Female gnome Sorcerer 16/Oracle 1 | hp 88/89 (1 TEMP) | AC 15, T 13, FF 14 | Fort +6, Ref +6, Will +11 | Perception +25

Nalshene smiles broadly, flits back just a bit, pulls out a bit of the essence of magic, touches a rod at her side, and fires a blast of colorful light at the angel.
Five foot fly back, then casting Tenebrous color spray, using dweomer's essence to boost her check against the creature's SR, and also activating her Piercing metatmagic rod, reducing its effective SR by 10.
SR reduced by 10: 1d20 + 16 ⇒ (12) + 16 = 28
It will need to make a DC 25 Will save or be effected by color spray as if it had 11 fewer hit dice.

BAH! I got excited and didn't realize it wasn't my turn yet. Can we just hold these actions for when my actual turn starts? LOL

The Exchange

Female gnome Sorcerer 16/Oracle 1 | hp 88/89 (1 TEMP) | AC 15, T 13, FF 14 | Fort +6, Ref +6, Will +11 | Perception +25

SR check for later: 1d20 + 16 ⇒ (18) + 16 = 34

The Exchange

Female gnome Sorcerer 16/Oracle 1 | hp 88/89 (1 TEMP) | AC 15, T 13, FF 14 | Fort +6, Ref +6, Will +11 | Perception +25

Did the one angel thingy move forward and look at Nalshene's veil yet?

The Exchange

Female gnome Sorcerer 16/Oracle 1 | hp 88/89 (1 TEMP) | AC 15, T 13, FF 14 | Fort +6, Ref +6, Will +11 | Perception +25

As the Deva gets close to her, Nalshene suddenly grows to her normal, Small size, and as she falls to the floor, the creature swings its sword and takes a sizable chunk out of her arm. "Cursed creature, you'll pay for that one." she spits through gritted teech as she holds the arm which is suddenly much skinnier and more... bony.

Without her magical abilities, she is forced to simply scurry out of the way. Full withdraw around the corner. Hopefully that gets her out of the area of the antimagic field. If it does, she will then cast a Quickened Tenebrous loathsome veil right in front of her (shown by a line on the map) which the outsider will likely see when it rounds the corner before it can de-magic-ify it. If so, DC 27 Will save or become nauseated based on its hit dice - 11.

The Exchange

Female gnome Sorcerer 16/Oracle 1 | hp 88/89 (1 TEMP) | AC 15, T 13, FF 14 | Fort +6, Ref +6, Will +11 | Perception +25

Just wanted to warn everyone, I am currently on a work trip all this week, and then have ANOTHER work trip next week (to Germany!) so I will be less available for posting than normal. Please feel free to bot me if you're comfortable doing so.

The Exchange

Female gnome Sorcerer 16/Oracle 1 | hp 88/89 (1 TEMP) | AC 15, T 13, FF 14 | Fort +6, Ref +6, Will +11 | Perception +25

Unfortunately, I only have personal feather fall, not one I can toss on poor Artemis.

The Exchange

Female gnome Sorcerer 16/Oracle 1 | hp 88/89 (1 TEMP) | AC 15, T 13, FF 14 | Fort +6, Ref +6, Will +11 | Perception +25

OMG if your ray sends Unity out of the plane that it created, that'll be fantastic.

The Exchange

Female gnome Sorcerer 16/Oracle 1 | hp 88/89 (1 TEMP) | AC 15, T 13, FF 14 | Fort +6, Ref +6, Will +11 | Perception +25

Spellcraft: 1d20 + 26 ⇒ (2) + 26 = 28 Auto-success.

Nalshene hears the spell being cast, and flies around the corner so that she can see Unity.

"Oh no, you don't!"
Nalshene weaves her hands into a complex set of runes, then points at Unity.
Targeted Greater Dispel Magic, specifically targeting the Mind Blank spell.
Dispel: 1d20 + 16 ⇒ (8) + 16 = 24 Ugh, not very good. However, it can dispel up to 3 more spells, so if this is higher than 11+ caster level of any of Unity's spells, up to 4 can go poof.

Then she quickly casts a spell to deal some damage to the big dragon.
Quickened boneshatter.
damage: 15d6 ⇒ (6, 6, 4, 4, 2, 3, 2, 2, 6, 6, 1, 6, 2, 2, 1) = 53 Fort save DC 25 for 50% damage and only fatigue rather than exhaustion.
SR check if needed: 1d20 + 16 ⇒ (19) + 16 = 35

The Exchange

Female gnome Sorcerer 16/Oracle 1 | hp 88/89 (1 TEMP) | AC 15, T 13, FF 14 | Fort +6, Ref +6, Will +11 | Perception +25

Nalshene activates her Fey Wings ability, turning Tiny and growing wings, and follows her allies forward. Narshala performs her coup-de-grace as listed above.

The Exchange

Female gnome Sorcerer 16/Oracle 1 | hp 88/89 (1 TEMP) | AC 15, T 13, FF 14 | Fort +6, Ref +6, Will +11 | Perception +25

Clarification.... what happened to the two downed creatures? Were the finished off already?

The Exchange

Female gnome Sorcerer 16/Oracle 1 | hp 88/89 (1 TEMP) | AC 15, T 13, FF 14 | Fort +6, Ref +6, Will +11 | Perception +25

"Hold, Narshala. Friends, do you think that's a trick? I trust nothing about this place."

The Exchange

Female gnome Sorcerer 16/Oracle 1 | hp 88/89 (1 TEMP) | AC 15, T 13, FF 14 | Fort +6, Ref +6, Will +11 | Perception +25

Sorry, Narshala will attempt to rip the throat out of one of the unconscious angel-things.

Narshala talon coup-de-grace auto-crit: 2d8 + 12 ⇒ (7, 2) + 12 = 21 DC 31 Fort save or die.

The Exchange

Female gnome Sorcerer 16/Oracle 1 | hp 88/89 (1 TEMP) | AC 15, T 13, FF 14 | Fort +6, Ref +6, Will +11 | Perception +25

"Those two won't be unconscious long, we should take them out before we go looking for Unity itself."

The Exchange

Female gnome Sorcerer 16/Oracle 1 | hp 88/89 (1 TEMP) | AC 15, T 13, FF 14 | Fort +6, Ref +6, Will +11 | Perception +25

Thank you, that's correct. Fixed.

The Exchange

Female gnome Sorcerer 16/Oracle 1 | hp 88/89 (1 TEMP) | AC 15, T 13, FF 14 | Fort +6, Ref +6, Will +11 | Perception +25

Nalshene smiles broadly. "Finally, some creatures that my powers can shine against! You all can deal with them at your leisure. A simple coup-de-grace may be sufficient."

The Exchange

Female gnome Sorcerer 16/Oracle 1 | hp 88/89 (1 TEMP) | AC 15, T 13, FF 14 | Fort +6, Ref +6, Will +11 | Perception +25

Nalshene, hoping to quickly put the two angelic creatures out of commission, casts a veil of twisting, pulsating colors.

Casting scintillating pattern on the two angel-things (shown on the map), with the hope that they're not constructs or similarly immune to mind-affecting effects. They are treated as 11 lower hit dice for the effects.

The Exchange

Female gnome Sorcerer 16/Oracle 1 | hp 88/89 (1 TEMP) | AC 15, T 13, FF 14 | Fort +6, Ref +6, Will +11 | Perception +25

Fantastic description! Can't wait to see where we are. :)

The Exchange

Female gnome Sorcerer 16/Oracle 1 | hp 88/89 (1 TEMP) | AC 15, T 13, FF 14 | Fort +6, Ref +6, Will +11 | Perception +25

Was Nalshene able to get a restoration spell to take care of her two negative levels?

Nalshene casts her buffs once the group has rested, and is prepared to go into the fight of all of our lives.

greater false life Nalshene: 2d10 + 14 ⇒ (5, 10) + 14 = 29
greater false life Narshala: 2d10 + 14 ⇒ (2, 4) + 14 = 20 +2 more each if the negative levels are gone.

The Exchange

Female gnome Sorcerer 16/Oracle 1 | hp 88/89 (1 TEMP) | AC 15, T 13, FF 14 | Fort +6, Ref +6, Will +11 | Perception +25

Once we're able to rest and prepare for the next day, Nalshene is going to use her Versatile Spontaneity feat to prepare control construct so that she can use her own level to determine its effects, and use her 3rd-level Ring of Spell Knowledge to learn Disable Construct.. She'll also request that one of the divine casters use restoration on her to remove her negative levels.

"I believe with sufficient preparation, we can vanquish this false god. If there is any additional aid in this fight you can give us, please tell us now.

The Exchange

Female gnome Sorcerer 16/Oracle 1 | hp 88/89 (1 TEMP) | AC 15, T 13, FF 14 | Fort +6, Ref +6, Will +11 | Perception +25

I agree we should take her with us.

The Exchange

Female gnome Sorcerer 16/Oracle 1 | hp 88/89 (1 TEMP) | AC 15, T 13, FF 14 | Fort +6, Ref +6, Will +11 | Perception +25

"If you can return us to the city to recuperate before we enter that place, I am 100% in agreement. I unfortunately do not have that capacity."

The Exchange

Female gnome Sorcerer 16/Oracle 1 | hp 88/89 (1 TEMP) | AC 15, T 13, FF 14 | Fort +6, Ref +6, Will +11 | Perception +25

"I don't know about the rest of my friends here, but it would take me a minimum of weeks or more of study to understand anything about these 'augmentations' you speak of, so I doubt we would be able to help. Instead, it may make sense to send you elsewhere while we rest and during our time in the Godmind, so that Unity does not suddenly take control of you and force you to harm us when we are vulnerable. What do you think, my friends?"

The cloak of resistance +3 would be an upgrade for me, so if she is not averse to it, I would take that and wear it.

The Exchange

Female gnome Sorcerer 16/Oracle 1 | hp 88/89 (1 TEMP) | AC 15, T 13, FF 14 | Fort +6, Ref +6, Will +11 | Perception +25

Nalshene looks at Ophelia. "You seem like the pragmatic type. Join us in our fight against this threat to the universe. You can already see that we will win this fight, I think. We could use your help, and you would be rewarded with our trust, friendship, and a share of any treasures that we wrest from Unity's clutches when it is utterly defeated."

Diplomacy: 1d20 + 41 ⇒ (10) + 41 = 51

The Exchange

Female gnome Sorcerer 16/Oracle 1 | hp 88/89 (1 TEMP) | AC 15, T 13, FF 14 | Fort +6, Ref +6, Will +11 | Perception +25

I think we definitely need to rest, but also we should see if we can find some useful magical items. And probably take any stuff that Ophelia has.

The Exchange

Female gnome Sorcerer 16/Oracle 1 | hp 88/89 (1 TEMP) | AC 15, T 13, FF 14 | Fort +6, Ref +6, Will +11 | Perception +25

That was all of Nalshene's False Life, but it meant she only took 2 real damage, so that's nice. :)

Nalshene, hearing the end of the herald above, cancels her pit and rises up.
"Well done, friends. I... honestly can't believe that control spell actually worked. That was lucky for us, and I'm sure we won't have such luck in our next combat. We need to prepare ourselves. For the time being... I am injured and drained, and it looks like several of us are."

So, I currently have 2 temporary negative levels and 27 damage. We're all hurting, but damned if that wasn't an awesome battle! :)

The Exchange

Female gnome Sorcerer 16/Oracle 1 | hp 88/89 (1 TEMP) | AC 15, T 13, FF 14 | Fort +6, Ref +6, Will +11 | Perception +25

falling damage, 60': 6d6 ⇒ (3, 4, 6, 4, 1, 4) = 22

I've added a height marker next to Nalshene indicating she's now 30' down.

The Exchange

Female gnome Sorcerer 16/Oracle 1 | hp 88/89 (1 TEMP) | AC 15, T 13, FF 14 | Fort +6, Ref +6, Will +11 | Perception +25
GM Upaynao wrote:
Just so you know; I was under the impression you were hugging the ceiling of this room. Otherwise, you are totally in the blast radius. I think it can be reasonable for you to create a pit and fly down it without taking damage. If you decide to let yourself fall, you will be taking fall damage.

Let's go with that, then. I may very well have said before I was hugging the ceiling, just forgot. I should probably indicate height on the map when I'm flying, anyway. Falling damage shouldn't be much more than my temporary hit points, so I think it's worth it.

The Exchange

Female gnome Sorcerer 16/Oracle 1 | hp 88/89 (1 TEMP) | AC 15, T 13, FF 14 | Fort +6, Ref +6, Will +11 | Perception +25

"Eep! Hold on guys!" Nalshene flies into the middle of her allies and casts greater dispel magic trying to dispel any of the spheres that materialized around them. It's a 20-ft burst, so she had to move 10 feet to do it.
Dispel check, DC 11+caster level: 1d20 + 16 ⇒ (15) + 16 = 31 Well, that just might work!

Then, in order to separate herself from her allies as best she can, Nalshene quickly conjures a pit directly below her, and allows herself to follow it downward to the bottom.
Okay so here's how I think this works... Nalshene was flying just above the floor. She creates a pit directly below herself using Quickened create pit, and then essentially just falls downward with the bottom of the hole as it's created. I *THINK* this can be done without counting as movement, but I'll let the GM decide for sure (and the GM may decide to have her take falling damage, which would be totally reasonable). This will get her 30 feet away from everyone else straight down, so that hopefully spell effects that target her allies (such as that horrifying eye beam thingy) won't hit her for at least one turn, giving her time to GTFO. I hope. LOL

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