add favored class and bonuses.
Hero points 7 Luck points 7
XP 6,000/10,000
Barbarian (invulnerable rager & drunken brute) 2/ ninja 2
LG Medium humanoid
Init+3; Senses Perception +8
==DEFENSE==
Defense 13, flat-footed, 10 touch 13 (+3 Dex)
- Defense using shield of swings 17, touch 17
- Defense using fighting defensively 15, touch 15
DR 8/adamantine (7 magic armor, 1/- barbarian)
Maxdex +3, ACP -3, ASF 25%
Vigor 40/40 Wounds 32/32
- damage: 7
Fort +8, Ref +6, Will +0
Defensive Abilities
==OFFENSE==
Spd 20 ft/x4 (30 ft./x4 when carrying a light load)
Melee
• MW Earthbreaker +8 (2d6+4, 20/x3)
- fighting defensively MW Earthbreaker +4 (2d6+4, 20/x3)
- power attack +7 (2d6+6, 20/x3)
• Shuriken +6 (1d2+3, 20/x2) 10 ft. Range (20 ammo)
==STATISTICS==
Str 16, Dex 16, Con 14, Int 16, Wis 8, Cha 10
Base Atk +3, CMB +6, CMD 19
Feats Great fortitude, Toughness, Power attack, Skill focus (acrobatics), Shield of swings (reduce damage by 1/2 and increase defense and CMD by +4 shield bonus), Weapon focus (Earthbreaker)
Skills Acrobatics +13, Bluff +4, Climb +7, Diplomacy +5, Disable device +7, Disguise +4, Escape artist +7, Handle animal +4, Intimidate +5, Knowledge (local) +8, Knowledge (nature) +8, Knowledge (nobility) +7, Linguistics +8, Perception +8, Ride +4, Sense motive +4, Sleight of hand +8, Stealth +8, Survival +4, Swim +5, Use magic device +4
Combat Gear +1 Agile Breastplate (Carried, 25 lbs.), MW Earthbreaker (Carried, 14 lbs.), Shuriken (20) (Carried, 10 lbs.)
Gear PP: GP: SP: CP:
• Clothes (worn, 5 lbs.)
• Backpack, masterwork (Carried, 4 lbs., 50.2/60 lbs.) -> Thunderstones (4) (4 lbs.), Alchemist's fire (5) (5 lbs.), Tanglefoot bag (3) (12 lbs.), Smokestick (5) (2.5 lbs.), Sunrod (5) (5 lbs.), Everburning torch (1) (1 lb.), Antitoxin (5) (.5 lbs.), Holy water (3) (3 lbs.), Bedroll (1) (5 lbs.), Blanket, winter (1) (3 lbs.), Waterskin (1) (4 lbs.), Spider's silk rope, 50' (1) (4 lbs.), Flash powder (.1 lbs.),
• Tent, small (1) (Carried, 20 lbs.)
• Belt pouch, large (Carried, .5 lbs., 0/2 lbs. capacity)
Carrying capacity 76/153/230
Encumbrance 127.6 lbs. (56.5 lbs. w/o backpack & tent)
Class Abilities
• RAGE: 9 (4 + 2 + 3) rounds per day. FA. +4 STR & CON, +2 will, -2 defense, +8 WP's.
• WEAPON TRAINING: (Picks & Hammers, Crossbows, Basic, Ninja)
• RAGING DRUNK: Drink an alcoholic beverage as a MA, extend rage by 1 round.
• BARBARIAN SKILL
- SWIFT FOOT: +5 ft. Move while raging.
• KI POOL: 2
• NINJA TRICK
- ACROBATICS MASTER: +20 acrobatics check for 1 round; 1 Ki.
• ALCHEMY:
• SNEAK ATTACK: +1d6
Racial abilities
• Low-light vision
• +2 Caster level to overcome SR.
Languages: Common, Azlanti, Elven, Goblin
Traits
• Honored fist of the society (upon approval) (+1 Ki point)
• Berserker of the society (+3 rounds of rage)
Warrior background