Jamus Hainard

Myles Brightgard's page

11 posts. Alias of Wolfwaker (RPG Superstar 2013 Top 8).


Full Name

Myles Brightgard

Race

Halfling

Classes/Levels

Cavalier 1 (Beast Rider, Honor Guard)

Gender

Male

Size

small

Alignment

LG

Deity

Chaldira Zuzaristan

Languages

Common, Halfling, Polyglot

Strength 13
Dexterity 16
Constitution 13
Intelligence 12
Wisdom 12
Charisma 9

About Myles Brightgard

Myles Brightgard
Male LG Halfling Cavalier 1 (Beast Rider, Honor Guard)

• 20 point buy.
• 300gp starting gold.

Backstory:

Myles Brightgard's family name was bestowed on his great-grandpa, a gardener, but it fits him as a cavalier also. (Don't you know halflings like to talk about their genealogy? ) He is optimistic, curious, and brave enough to go toe to toe with the big folk (and can eat as much as one!). He grew up on a farm so is comfortable around animals.

He is a young cavalier recruit in Andoren, recently pledged to the Order of the Dragon. He was sent as an envoy by his order to train with some freed halflings in Sargava. He jumped at the chance--he always wanted to see a dinosaur. Did you know they have dinosaurs? And elephants!

Stats:
Str 14, Dex 18, Con 12, Int 12, Wis 12, Cha 9
Myles Brightgard
Male LG Halfling Cavalier 1 (Beast Rider, Honor Guard)

Height 3'1"
Weight: 35 lbs.

Racial Traits:
+2 Dex, +2 Cha, -2 Str
small: +1 AC, attack; -1 CMB, CMD; +4 stealth
slow: 20' speed
languages: common, halfling, polyglot (bonus)
fearless: +2 saves vs. fear
Adaptable luck 3/day: +2 luck bonus, or +1 after roll
Outrider: +2 ride and handle animal
weapon familiarity: slings, treat "halfling" weapons as martial
keen senses: +2 perception

Class skills: Bluff, Climb, Craft, Diplomacy, Handle Animal, Intimidate, Profession, Ride, Sense Motive, Swim
Perception, Survival (from order)

Skill ranks: 6/level (4+1 INT + 1 fav. class)

Craft (weaving): 1 rank + 3 class +1 Int=+5 (*to make stuff out of vines)
Handle Animal: 1 rank + 3 class -1 Cha +2 racial=+5
Perception: 1 rank + 3 class +1 Wis +2 alertness +2 racial=+9
Ride: 1 rank + 3 class +4 Dex +2 racial=+10 (No ACP)
Stealth: 1 rank + 3 class +4 Dex+4 size-4 ACP=+8
Survival 1 rank + 3 class + 1 Wis=+5 (+6 to find food and water for allies or protect them from weather)

Offense
Init +4
BAB +1
CMB=+1 BAB-1 size +2 Str=+3
Melee +3 (Lance d8+2, 2H Sword d10+2)
Ranged +5 (bow)

Defense
HP 11 (1d10+1)
AC 20 (10 + 4 Dex + 1 size + 5 armor), T 14, FF 17
CMD 10+1 BAB+2 Str+4 Dex-1 size=15
Fort: 2+1 Con +1 trait=+4
Ref: 0+4 Dex=+4
Will: 0 +1 Wis=+1 (+2 more vs. fear)

Order of the Dragon
* Edict: aid allies

Challenge 1/day: swift action choose target. Get +level to damage but -2 AC vs. others.
* Allies get +1 circumstance on melee attacks vs. the target when I threaten it.
* May give self -1 AC to give a ward +1 AC when adjacent.

Tactician:
* gets one teamwork feat (Paired Opportunists giving +4 to AoO? May revise based on group.)
* std. action 1/day to grant to allies within 30' for 3 rounds

Feat: Mounted combat (ride check to negate damage to mount)
Trait: Helpful Halfling Aid another +2 to +4
Trait: Lessons of Chaldira. 1/day reroll a save.

Mount: bodyguard archetype (will choose one in game)

Gear: (unfinished)
Hide armor 50 gp (+4, +4 max Dex, -3 ACP, 12.5 lbs.)
Buckler (+1 AC (situational), -1 ACP, 2.5 lbs.)
Lance
Greatsword (on back)
Net
Dagger (cold iron)
Bow ?
Signal horn
Compass
Pathfinder kit
...

Height 3'1"
Weight: 35 lbs.