Swampwalker

Munafiq's page

20 posts. No reviews. No lists. No wishlists. 1 alias.




Hi all. Question about the Mind Reading spell (Occult 3rd). I find the wording vague and problematic. I’ll be playing a Psychic with he Silent Whisper conscious mind so taking this spell seems very fitting but the operation of the spell is unclear. The description says that if the target fails their Will save, then “You perceive vague surface thoughts from the target when you Cast the Spell, and you find out whether its Intelligence modifier is higher than, equal to, or lower than yours.”

Two questions:

1) What are “vague surface thoughts?” There’s no further description here. Does this mean a target's motivations? Their emotional state? Whether they are hungry or not?! I can see different GMs giving players vastly different info. Any help here?

2) Does the target know they are being subjected to mind reading? Other similar spells, such as Suggestion, clearly state whether or not the target is aware (for Suggestion, on a successful will save, “The target is unaffected and thinks you were talking to them normally, not casting a spell on them.”) Again, nothing about this in the Mind Reading spell description. Any ideas?

Thanks!



Hi all. Loving the flavorful Psychic class and prepping a new character to drop into an already advanced Age of Ashes campaign. I’m semi-retiring my goblin Swashbuckler (fencer-acrobat) and replacing him with another 12th level character. I’m excited about my character concept in general, but wondering if folks have suggestions about specific combat tactics. I’m seeing few online discussions about psychic martials (so maybe I should have picked up the hint that this is sub-par?!).

The character is a Psychic base but with a heavy martial influence. The backstory is that he is a grizzled fighter whose psychic powers were recently manifested. He was human veteran in Lastwall (fighter and sentinel archetypes). He barely survived Tar-Baphon’s massacre at Vigil, and the traumatic near death experience has unearthed his psychic powers. We already have a straight-on tank fighter in the group so I’m the secondary martial in a group of five.

Lvl 12 - Human Lastwall-Survivor Psychic
Str 19, Dex 16, Con 19, Int 21 Wis 10, Cha 10
Conscious Mind - The Silent Whisper
Subconscious Mind - Precise Discipline

He wears half-plate and uses a shield and warhammer. Feats are mostly made up of fighter/martial feats since I’m mostly relying on class features for the psychic under-structure:

1-Light armor proficiency
2-Fighter dedication
3-Medium armor proficiency
4-AOO
5-Toughness
6-Fighter resiliency
7-Fast recovery
8-Sentinel dedication
9-Shield block
10-Impose order
11-Steel skin
12-Psi catastrophe

My general sense of his combat strategy is that he’ll start by casting in round 1, setting himself up to Unleash Psyche. Then spend the next 2 rounds unloading spells, especially the no duration damage spells that are increased during the Unleash period. Then he’d enter hand-to-hand combat with shield/hammer while he’s stupefied and recovering. That seems like a feasible back-and-forth combat pattern, but am I missing anything? Beyond the general unleash-melee-unleash cycle, I could use some more specific ideas, like best cantrips or spells to use and when? Combat tactics? Etc. Thanks a lot!


Hey all. Here's an odd one... My barbarian (barb 5/oracle 1, nature mystery) recently rescued an ancient horse that has had a hard and brutal life hauling vats in a factory. This was during the "Trial of the Beast" path in a Carrion Crown campaign, in Vorkstag & Grines' factory - "smash the bad guys, save the horsey"). I know it may sound silly or far-fetched, but as a role-playing endeavor I'd like to restore some youth to him and have him as a faithful mount rather than just put him out to pasture. I'm not fully versed in Pathfinder magic options - is there any way to "de-age" him rather than merely a "Youthful Appearance" or "Age Resistance" spell, neither of which actually extends the lifespan. Potion? Magic item? Place on the Inner Sea to quest to?

(I suppose if there were a fountain of youth, it would be hoarded by wizards rather than doled out to horses via barbarians!) ;-)

Thanks!