| Crimson34 |
I am playing in a new game with some fairly impressive characters. I want something that is going to be able to hold his own in combat while also covering the healer role.
To that end, I have settled on a class combination that I think will be fun to play but I need some help creating the character and laying out his advancement.
My plan is to start out as a cleric for the spontaneous casting aspect. (To hell with prepping heal spells.)Since we are starting at first level, this is going to need to be the first thing I take or we are completely sans healing.
After that, I want to multi out into a Ranger, preferably using the Warden Archetype.
Then, once I am able to, I want to step into using the Nature Warden prestige class.
If anyone would be willing to share some feedback on this idea or, better yet, a progression design aimed at maximizing effectiveness with feats and features, I would be mightily appreciative.