The Outcast King

Mouthy's page

1 post. Alias of Doomed Hero.


Race

45/45 HP, AC 15, Swarm A 16/16, Swarm B 16/16, Swarm C 16/16, Swarm D 16/16

Special Abilities

Darkvision 60', DR 5/slashing.

About Mouthy

Mouthy
Advanced Grindylow Host Corpse Zombie

DEFENSE
AC 15, touch 13, flat-footed 13 (+5 natural, +2 armor, -1 dex, -1 size)
hp 45 (5d8+7+10 from desecrate)
Fort +2, Ref +1, Will +4

OFFENSE
Speed 15 ft., swim 30 ft., jet 200 ft.
Melee
Large Boarding Pike +9, 2d6+9, 20' reach, Brace
bite +9 (1d6+6)
slam +9 (1d8+6)

STATISTICS
Str 22, Dex 8, Con --, Int --, Wis 10, Cha 10
Base Atk +3; CMB +9 (+13 trip); CMD 18 (22 vs. trip)
Feats: Toughness
Skills
Languages Aquan
SQ amphibious

SPECIAL ABILITIES

Staggered (Ex) Zombies have poor reflexes and can only perform a single move action or standard action each round. A zombie can move up to its speed and attack in the same round as a charge action.

EQUIPMENT
Large Boarding Pike
Leather Armor
Barbed Vest

Fire Belching Skull Swarm x4

NE Tiny undead (swarm)
Init +2; Senses darkvision 60 ft.; Perception +0

DEFENSE
AC 14, touch 14, flat-footed 12 (+2 Dex, +2 size)
hp 16 (2d8+4 from desecrate)
Fort +0, Ref +2, Will +3
Defensive Abilities swarm traits; Immune undead traits, weapon damage

OFFENSE
Speed fly 40 ft. (perfect)
Melee swarm (1d6)
Belch (fire) +3, 1d6 fire
Space 10 ft.; Reach 0 ft.
Special Attacks distraction (DC 11)

STATISTICS
Str 5, Dex 15, Con --, Int --, Wis 10, Cha 10
Base Atk +1; CMB +1; CMD 8 (can't be tripped)
Skills Fly +6

A belching beheaded gains the ability to spew raw energy from its mouth, giving it a ranged touch attack that does 1d6 damage of a specific type (acid, cold, electric, or fire) chosen at the time of the beheaded's animation.