Male Kobold Unchained Rogue 3
"Friends just means people who are going to stab me less."
Male Kobold Unchained Rogue 3
"This is a bad idea. Even if we don't all die, who keeps the ship running? Where do we go?"
Male Kobold Unchained Rogue 3
"No? I thought you used lightning magics. Or something. I don't know magics."
Male Kobold Unchained Rogue 3
Swim: 1d20 + 5 ⇒ (18) + 5 = 23
Male Kobold Unchained Rogue 3
"If he's dead, leave him here. No time to drag bodies around."
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Male Kobold Unchained Rogue 3
Mopsank slowly and carefully does whatever nondescript thing is necessary to manipulate some mechanism or something.
Taking 10, for a 17
Male Kobold Unchained Rogue 3
Mopsank glares at his inquisitive new friend. "Stop talking! Something is gonna hear us."
Then he takes a closer look at the trap Skrelznit mentioned, to determine if there is a convenient way for him to disable it.
Male Kobold Unchained Rogue 3
Mopsank stays near Pew-Pew, because he doesn't trust him. He doesn't trust anyone, really. But at least being near the back is safer.
Male Kobold Unchained Rogue 3
Mopsank quietly snarls at the upstart newcomer thinking he's entitled to one of those beautiful knives... but he knows better than to make a fuss. He grabs the other daggers, including the shiny silver one, and stows his old pair for now.
Combining Weapon Focus with a pair of masterwork daggers now means Mopsank takes effectively no penalty for TWF!
Male Kobold Unchained Rogue 3
Mopsank wrote: Sassarra, that won't work. Quinn is being attacked by multiple undead creatures, as is Mopsank. Wait, never mind. I didn't notice Malicar's post. They're probably dead, then, lol.
Male Kobold Unchained Rogue 3
Fort: 1d20 + 2 ⇒ (5) + 2 = 7
Mopsank immediately regrets this. Just, literally everything.
Sassarra, that won't work. Quinn is being attacked by multiple undead creatures, as is Mopsank.
Male Kobold Unchained Rogue 3
Mopsank isn't exactly eager to fight dead things, but he's already committed, so he pretty much has to, at this point.
Swim: 1d20 + 5 ⇒ (8) + 5 = 13
Attack: 1d20 + 6 ⇒ (2) + 6 = 8
Damage: 1d3 + 4 ⇒ (3) + 4 = 7
Swim: 1d20 + 5 ⇒ (15) + 5 = 20
Attack: 1d20 + 6 ⇒ (7) + 6 = 13
Damage: 1d3 + 4 ⇒ (2) + 4 = 6
The SRD isn't very clear on it, but it looks like I can make a piercing attack with no penalty if I succeed at a swim check?
Male Kobold Unchained Rogue 3
Mopsank continues to swim towards Quinn.
Swim: 1d20 + 5 ⇒ (11) + 5 = 16
Male Kobold Unchained Rogue 3
Mopsank is anything but eager to fight these monstrous foes. Luckily for him, he has an out. He dives underwater and makes a beeline for Quinn. Someone has to do it, after all.
Swim: 1d20 + 5 ⇒ (15) + 5 = 20
Male Kobold Unchained Rogue 3
That is the harshest judgment I have ever seen a player pass on a party member.
Male Kobold Unchained Rogue 3
Mopsank looks in the bag and furrows his brow in frustration.
"I was hoping for treasures..."
He tosses the bag over to someone else.
Male Kobold Unchained Rogue 3
Mopsank doesn't bother with whatever's down there. Instead, he just tries to snatch the bag and get away.
Reflex: 1d20 + 7 ⇒ (19) + 7 = 26
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Male Kobold Unchained Rogue 3
Is "Pew-Pew" attempting to speak common among kobolds? I'm trying to figure out why a 9 int (slightly below average) character is speaking with the vocabulary of someone who's only just learned what talking is.
Male Kobold Unchained Rogue 3
"Dragonspeaker... that sounds like a lofty title. Perhaps we do trust you. For now, at least."
Perception: 1d20 + 6 ⇒ (18) + 6 = 24
With a glint in his eye, Mopsank dives down to try and get what might be a hidden treasure.
Male Kobold Unchained Rogue 3
Mopsank squints, looking for hints of color in the pale of the dark.
"Your scales is dark, like mine, but not. Like charred meat."
Male Kobold Unchained Rogue 3
"How do we trust them? Could be tricksy magic pretending to be kobolds."
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Male Kobold Unchained Rogue 3
I'm actually inclined to agree. That will be helpful for everyone.
Male Kobold Unchained Rogue 3
"Yes, Mopsank will trust Sassarra's judgement."
Male Kobold Unchained Rogue 3
Mopsank tries to hide just how perturbed he is by Skrelznit's explanation. He doesn't say anything, but it's obvious.
Male Kobold Unchained Rogue 3
Acrobatics: 1d20 + 8 ⇒ (15) + 8 = 23
Swim: 1d20 + 5 ⇒ (9) + 5 = 14
Mopsank waits for at least one person to jump in without getting hurt, then jumps in after when he's sure it's safe.
Male Kobold Unchained Rogue 3
Hi! Sorry for disappearing for a few days, I was sick in bed. I'm back now, though, and it looks like it's time to level up! Personally, my vote for teamwork feat is Outflank, but that's just because it makes my job so much easier.
Male Kobold Unchained Rogue 3
"Yes, I like 'die'. Let's make it that one!"
Mopsank, ever the opportunist, seems much more cocky when it's him with the upper hand.
Dagger #1: 1d20 + 6 ⇒ (19) + 6 = 25
Confirmation: 1d20 + 6 ⇒ (12) + 6 = 18
Crit Damage: 2d3 + 8 ⇒ (3, 1) + 8 = 12
Sneak Attack: 1d6 ⇒ 3
Dagger #2: 1d20 + 6 ⇒ (10) + 6 = 16
Damage: 1d3 + 4 ⇒ (3) + 4 = 7
Sneak Attack: 1d6 ⇒ 2
And what an upper hand it is.
If the crit kills it, aim the second attack at the green one, ignoring the SA damage.
Male Kobold Unchained Rogue 3
Crossbow: 1d20 + 6 ⇒ (8) + 6 = 14
Damage: 1d6 ⇒ 2
Male Kobold Unchained Rogue 3
Stealth: 1d20 + 12 ⇒ (4) + 12 = 16 Stealth synergy gives me a 24 instead
Perception: 1d20 + 5 ⇒ (11) + 5 = 16
Sense Motive: 1d20 + 0 ⇒ (2) + 0 = 2
Mopsank is visibly perturbed by Skrelznit's description.
"M-maybe we stay away from them..?"
Male Kobold Unchained Rogue 3
"Ladies? Were they all ladies? How do you tell?"
Male Kobold Unchained Rogue 3
Mopsank immediately begins searching for loot.
Male Kobold Unchained Rogue 3
Mopsank takes advantage of his concealed position to get the perfect hit on the nearest monster.
Dagger #1: 1d20 + 4 ⇒ (4) + 4 = 8
Damage: 1d3 + 4 ⇒ (1) + 4 = 5
Sneak Attack: 1d6 ⇒ 3
Dagger #2: 1d20 + 4 ⇒ (4) + 4 = 8
Damage: 1d3 + 4 ⇒ (1) + 4 = 5
Sneak Attack: 1d6 ⇒ 5
Unfortunately, he loses his footing, and both daggers fall short, and the only thing he accomplishes is giving himself away.
No sneak attack for you, Mopsank...
Male Kobold Unchained Rogue 3
Hopefully this is a good spot.
Mopsank grabs one of his knives and times the rope-cutting with Skrelznit.
Damage: 1d3 + 4 ⇒ (2) + 4 = 6
Male Kobold Unchained Rogue 3
"Yes, good, ambush. Finally, a good plan!"
Male Kobold Unchained Rogue 3
Stealth: 1d20 + 12 ⇒ (1) + 12 = 13 Stealth synergy makes that into a 20, unless someone rolls something higher
Perception: 1d20 + 5 ⇒ (12) + 5 = 17
Mopsank has his daggers, so he can cut a rope if needed.
Male Kobold Unchained Rogue 3
Local: 1d20 + 5 ⇒ (12) + 5 = 17
"Yes... all the pieces is from people. Mopsank would know. We should be sneaky."
Male Kobold Unchained Rogue 3
"Ehehe... I know you can do it! Mopsank believes in you!"
Mopsank continues to do nothing helpful. Damn it, Mopsank.
Male Kobold Unchained Rogue 3
Whoops, sorry!
Mopsank decides to get back to sturdy land and wait to see what happens.
Swim, if necessary: 1d20 + 4 ⇒ (18) + 4 = 22
Male Kobold Unchained Rogue 3
Do we not have a map for this fight?
Male Kobold Unchained Rogue 3
Mopsank just grumbles, annoyed, at the inconvenient footing. This has to be the worst swamp he's ever been in.
Male Kobold Unchained Rogue 3
Swim: 1d20 + 4 ⇒ (19) + 4 = 23
Stealth: 1d20 + 14 ⇒ (18) + 14 = 32
Mopsank, true to his word, seems to blend right into the water. It seems the black-scale is an absolute natural at this, just like his draconic patrons.
Male Kobold Unchained Rogue 3
"Mopsank can get across sneaky. Nobody sees me in the waters."
Male Kobold Unchained Rogue 3
"Maybe Mopsank get him in his sleep. Why bother with the girl, though? Already lost, waste of time."
Male Kobold Unchained Rogue 3
Reflex: 1d20 + 7 ⇒ (9) + 7 = 16
Mopsank continues to cover the wheel. The others seem to have the sailors handled.
Male Kobold Unchained Rogue 3
Do you have any other suggestions?
Male Kobold Unchained Rogue 3
I've mostly updated to level 2, but I haven't decided on a rogue talent yet. I wonder if it would be worth it to invest in trapmaking talents...
Male Kobold Unchained Rogue 3
Mopsank spies an excellent opportunity to minimize the risk of physical harm, and decides to stay where he is to make sure the enemy doesn't take the wheel.
Readied action to attack any enemy that comes into melee range.
Male Kobold Unchained Rogue 3
Oh! I didn't even see that line. Whoops! Better fix my stats, then.
Male Kobold Unchained Rogue 3
Grappling Hook: 1d20 + 6 ⇒ (13) + 6 = 19
Climb: 1d20 + 3 ⇒ (8) + 3 = 11
Climb: 1d20 + 3 ⇒ (17) + 3 = 20
Wait, are we level 2 now? When did that happen?
Male Kobold Unchained Rogue 3
Mopsank immediately votes to wait, retaining the element of surprise. When given a choice of weapon, he greedily eyes the magic dagger, but if not for that, he'll keep his existing weapons.
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