20 Point Buy: Str 14, Dex 16, Con 12, Int 10, Wis 14, Cha 8
Catfolk: +2 Dex, +2 Char, -2 Wis
5th-level: +1 Dex
Hit Points: 1d8 (+1 Con) = 39/39
Initiative: (+1 trait, +5 Dex) = +6
BAB: +7/+2
AC: 10(+5 Dex) = 15
Touch: 10(+5 Dex) = 15
Flat-footed: 10 = 10
CMB: (+0 BAB, +2 Str, +0 Size) = +2
CMD: (+0 BAB, +2 Str, +5 Dex, +0 Size) +10 = 17
Fort: (+5 Base, +1 Con) = +6 (+4 Hold Breath, Suffocation, etc)
Ref: (+5 Base, +5 Dex) = +10
Will: (+2 Base, +2 Wis, +2 Iron Will) = +6
Skills (6, +0 Int, +1 Human, +2 Background, +1 Favored Class)
Climb +10 (5 rank, 3 class, 2 Str)
Craft Bows +10 (7 rank, 3 class, 0 Int) (DC12 arrows)
Disable Device +16 (7 rank, 3 class, 1 trait, 5 Dex)
Handle Animal +8 (7 rank, 3 class, -2 Cha)
Heal +6 (1 rank, 3 class, +2 Wis) (DC15 First-aid)
Kno. Dungeoneering +10 (7 rank, 3 class, 0 Int)
Kno. Geography +4 (1 rank, 3 class, 0 Int)
Kno. Nature +10 (7 rank, 3 class, 0 Int)
Perception +12 (7 rank, 3 class, 2 Wis)
Profession Trapper +10 (5 rank, 3 class, 2 Wis)
Stealth +12 (4 rank, 3 class, 5 Dex)
Survival +12 (7 rank, 3 class, 2 Wis)(+2 avoid getting lost)
Swim +10 (5 rank, 3 class, 2 Str)(+4 Exhaustion)
Specials 1st Favored Enemy: Aquatic Humanoid, Wild Empathy, Endurance, Hunter’s Bond, 2nd Favored Enemy: Evil Outsider, Woodland Stride
Feats Precise Shot (1st), Rapid Shot(Combat Style Feat: Archery 2nd), Endurance (Ranger 3rd), Weapon Focus Longbow(3rd), Deadly Aim(5th), Many Shot(Combat Style), Improved Precise Shot(Combat Style Feat: Archery 6th), Iron Will(7th)
Traits Trap Finder, Pathfinder Recruit
1st-level Spells Air Bubble (1 min/level)