Moira the Lost's page

46 posts. Alias of Tazo.


Race

Inactive

Strength 10
Dexterity 20
Constitution 16
Intelligence 10
Wisdom 14
Charisma 8

About Moira the Lost

Tracked Resources:
Inspired Reroll
Earthcraft 2/3

Character Sheet:
Moira Stoneheart
Female Dwarf Slayer (Turncoat) 3 / Rogue (Earthshadow) 3
CG Medium Humanoid (dwarf)
Init +5; Perception +11 (+13 in dim/dark);
Darkvision 60'
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Defense
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AC 24, touch 17, flat-footed 18 (+5 Dex, +5 Armor, +2 Shield, +1 Dodge, +1 Deflection) (+4 bonus vs giants) (+1 AC vs traps)
hp 58 (3d10+3d8+21)
Fort +8, Ref +12, Will +5 (+2 save vs poison/spells/SLAs) (+1 save vs traps)
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Offense
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Speed: 20 ft
Bashing Dwarven War Shield: +10, 2d6+5/x2 (+1 vs giants/orcs/goblinoids)
Dwarven Boulder Helmet +1: +11, 1d4+1/x2 (+2 AC vs crit, +2 to bull rush but staggered)
Chakram: +10, 1d8/x2 (30 ft)
Bull Rush: +12 (if both standing on ground, otherwise +10)
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Statistics
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Str 10, Dex 20 (18), Con 16, Int 10, Wis 14, Cha 8
BAB +5; CMB +10; CMD 22 (20)
Feats: Weapon Finesse, Shield Slam, Agile Maneuvers, Dodge, Mobility, Spring Attack, Two-Weapon Fighting
Traits: Inspired (reroll skill 1/day), Cunning Liar (wis to Bluff)
Skills: Acrobatics +14(6) (+15 earth/unworked stone), Appraise +4(1) (+6 metal/stonework), Bluff +11(6), Climb +4(1), Diplomacy +3(1), Disable Device +16(6), Escape Artist 9(1), Intimidate +0(0) (+2 dim/dark), K. Dungeoneering +4(1), K. Geography +4(1), K. Local +9(6), Linguistics +6(3), Perception +11(6) (+2 bonus dim/dark) (+1 bonus earth / unworked stone), Profession (brewer) +6(1), Ride +9(1), Sleight of Hand +14(6), Sense Motive +6(1) (+7 vs lies, attempts to take advantage of allies), Stealth +14(6) (+16 dim/dark), Survival +6(1) (+8 to track giants), Swim +4(1).
Languages: Common, Draconic, Dwarven, Giant, Orc
Dwarven Abilities:
+2 Con, +2 Wis, -2 Cha
Defensive Training (+4 dodge vs giants)
Hatred (+1 attack vs orc/goblinoid)
Relentless (+2 bull rush / overrun if dwarf and opponent standing on ground)
Greed (+2 appraise precious metals / gemstones)
Dimdweller (+2 Intimidate / Perception / Stealth in dim/dark)
Giant Hunter (+1 attack giants & +2 survival to track giants)
Weapon Familiarity
Rogue/Slayer Abilities:
Studied Target +1
Dubious Recognition (+1/2 level to recognize lies, attempts to take advantage of allies)
Sneak Attack +3d6
Slayer Talent:
-Ranger Combat Style: Shield Slam
Finesse Training - Dwarven War Shields dex to damage
Earthlink - +1 Acrobatics/Perception on natural earth / unworked stone
Earthcraft - 1/2 level + Wis/day cast Blend when on natural earth / unworked stone
Rogue Talent: Combat Training (bonus combat feat)
Danger Sense +1
Equipment:
4,200 - +1 bashing dwarven war shield
4,000 - belt of dexterity +2
2,100 - Mithral Shirt +1
2,320 - dwarven boulder helmet +1
2,000 - ring of protection
1,000 - cloak of resistance +1
6 - cold iron chakram x3
100 - Mwk thieves’ tools
25 - smelling salts
10 - spring-loaded wrist sheathe x2
200 - Sleeves of Many Garments
22 - Slayer's kit (backpack, bedroll, belt pouch, flint & steel, iron pot, manacles, mess kit, rope, torches x10, trail rations x5, waterskin)
Potion of Cure Moderate Wounds x2
Potion of Invisibility
Potion of Lesser Restoration
17gp
Longbow with arrows
Thunderstones x2

Background / Personality:
Reference Picture

Moira has an obsessive fondness for shiny things, one that leads her to wistfully dream about swimming in gems and precious metals. Growing up as an orphan in Janderhoff, her needs were met by the ever-dutiful dwarven community. Her wants, on the other hand, were often denied as inappropriate. In her eyes, wealth was the one thing she was lacking, the key to achieving her personal freedom.

Perhaps it was Moira's innate lust for material wealth that led her to eschew the dwarven ways of honor and integrity, to take short cuts to living out her dreams. In the eyes of her community, Moira was called the Lost, a wayward dwarf. Still, pushing against Moira's greed is a foundational dwarven loyalty to clan. She had a love for her people, even if direct, personal love was lacking in her life. Moira might be seen as a mischief maker at home, but she'll be the first to defend a fellow dwarf when there's a threat coming from outside.

Perhaps that was why Moira found herself a member of the Sentinels, a Janderhoff strike team. Moira's rebellious streak made her skilled in things like breaking and entering, which was rather unusual. After intense dwarven training, Moira learned the fine art of battle using the Dwarven War Shield, mixing defense and offense to surprising effect.

Future Development?:
7 - Improved Initiative, Rogue Talent (Slow Reactions)
9 - Improved Shield Bash, Ranger Combat Style (Shield Master)