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Hp 40/40 AC 19 / T 13 / FF 15 (+8 Perc, -1 Init, Fort +3 Ref +1, Will +5)
![]() Mogwag will head over to talk with Jarl borg Mogwag will compete for you Jarl, Mogwag is strong and can replace anyone of your team for various feats of strength drinking, then duels (both to first blood and sometimes to the death) As some point he will also look for conrad Mogwag bids you a good day, Cerian, along with other of my group would like to have a drink and words with you, as we know you can help find the scholar named Ragmas ![]()
Hp 40/40 AC 19 / T 13 / FF 15 (+8 Perc, -1 Init, Fort +3 Ref +1, Will +5)
![]() Mogwag is just Mogwag. says the half orc What we do in your land is rather simple.We are looking for a man named Ragmas the scholar. As to the manner of our transportation Mogwag can tell you that magic allowed us to travel the great distance ![]()
Hp 40/40 AC 19 / T 13 / FF 15 (+8 Perc, -1 Init, Fort +3 Ref +1, Will +5)
![]() Mogwag having nothing more to do and with the advice he was given decides to stick around close to Cerian Cerian: Mogwag was told that people here will look funny at Mogwag, and since Mogwag doesn't know the other in the group Wogwag has decided to stick to you. Hopefully people will look at you more and Mogwag will be invisible he concludes laughing ![]()
Hp 40/40 AC 19 / T 13 / FF 15 (+8 Perc, -1 Init, Fort +3 Ref +1, Will +5)
![]() DM: Mogwag knows that some smaller communities are less accepting of Mogwag's ancestry. Mogwag will survive until the day Mogwag dies he replied smiling But Mogwag thanks you for having an open mind and the freely given advice he finish offering his hand ![]()
Hp 40/40 AC 19 / T 13 / FF 15 (+8 Perc, -1 Init, Fort +3 Ref +1, Will +5)
![]() Mogwag is Mogwag says the rather large and strong looking 1/2 orc And what mogwag does best is Survive. Mogwag is more at home in the trees an forest of this world. Mogwag can help you all to survive as Mogwag is friends with many animals ![]()
Hp 40/40 AC 19 / T 13 / FF 15 (+8 Perc, -1 Init, Fort +3 Ref +1, Will +5)
![]() have fun during your travels... i am not really in favor to have such a big party of 7 in a pbp.. done it before and you can get lost easy with the amount of posting and game combat can become very slow.
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Hp 40/40 AC 19 / T 13 / FF 15 (+8 Perc, -1 Init, Fort +3 Ref +1, Will +5)
![]() Round 2 Move an attack if possible or PA Flachion: 1d20 + 6 + 2 - 1 ⇒ (18) + 6 + 2 - 1 = 252d4 + 9 ⇒ (1, 1) + 9 = 11 Crit conf PA Flachion: 1d20 + 6 + 2 - 1 ⇒ (13) + 6 + 2 - 1 = 202d4 + 9 ⇒ (2, 2) + 9 = 13 Or Double move toward the enemy in the back if there is no one in reach ![]()
Hp 40/40 AC 19 / T 13 / FF 15 (+8 Perc, -1 Init, Fort +3 Ref +1, Will +5)
![]() Round 1 if mogwag can not get into melee combat he will cast a Divine Favor on himself and move 30ft in order to do so if he can then PA Flachion: 1d20 + 6 - 1 ⇒ (18) + 6 - 1 = 232d4 + 9 ⇒ (3, 4) + 9 = 16 on closest target Crit Conf PA Flachion: 1d20 + 6 - 1 ⇒ (2) + 6 - 1 = 72d4 + 9 ⇒ (3, 3) + 9 = 15 on closest target ![]()
Hp 40/40 AC 19 / T 13 / FF 15 (+8 Perc, -1 Init, Fort +3 Ref +1, Will +5)
![]() Mogwag looks at the elven woman You fight with such abandon with teeth and weapon, so very orcish ferocity he whisper with a gentle slap of the back Just a minor scratch. Mogwag is fine he replied to the dwarf He will let other gather the loot as he keeps with with cerian as the move up ahead ![]()
Hp 40/40 AC 19 / T 13 / FF 15 (+8 Perc, -1 Init, Fort +3 Ref +1, Will +5)
![]() Hello to all I am once again in the market for replacing a player: Campaign:(Started in 2013 and still playing)
Rule Set: ADD 3.5
Looking for 1 or 2 Characters DM Note: Enemy are intelligent,organized and ruthless, if you fall they WILL try to finish you off. NO NPC has resurrection spell available in Elsir Vale. If you die you might be able to play a NPC(as is) if unlocked in the story. (you will be a upcoming member of an elven camp/town and therefore should be a class that is somewhat integrated in the community ![]()
Hp 40/40 AC 19 / T 13 / FF 15 (+8 Perc, -1 Init, Fort +3 Ref +1, Will +5)
![]() Round 3 Having chopped off his previous attacker Mogwag continues on to the next target PA Falchion: 1d20 + 6 - 1 + 1 ⇒ (13) + 6 - 1 + 1 = 192d4 + 9 ⇒ (2, 1) + 9 = 12 vs same orc as Vitrix if possible PA bite: 1d20 + 0 - 1 + 1 ⇒ (4) + 0 - 1 + 1 = 41d4 + 4 ⇒ (2) + 4 = 6 vs same orc as Vitrix if possible ![]()
Hp 40/40 AC 19 / T 13 / FF 15 (+8 Perc, -1 Init, Fort +3 Ref +1, Will +5)
![]() Round 2 Having recovered from his previous unsteady footing Mogwag gives the orc a mighty swing PA Flachion: 1d20 + 6 - 1 + 1 ⇒ (13) + 6 - 1 + 1 = 192d4 + 9 ⇒ (2, 3) + 9 = 14 vs Teal orc (if he isn't dead) And tries to bite him on the shoulder PA bite: 1d20 + 1 - 1 + 1 ⇒ (1) + 1 - 1 + 1 = 21d4 + 4 ⇒ (2) + 4 = 6 vs Teal orc (if he isn't dead) ![]()
Hp 40/40 AC 19 / T 13 / FF 15 (+8 Perc, -1 Init, Fort +3 Ref +1, Will +5)
![]() Round 1 Mogwag will move up to hit the nearest orc, careful to leave enough space to let someone else move next or past him PA Flachion: 1d20 + 6 - 1 ⇒ (4) + 6 - 1 = 92d4 + 9 ⇒ (4, 1) + 9 = 14 He swing is wild as he rush more concerned with reacting before the orcs then trying to hit his target ![]()
Hp 40/40 AC 19 / T 13 / FF 15 (+8 Perc, -1 Init, Fort +3 Ref +1, Will +5)
![]() Round 1 Mogwag with his Custom ferocity tries to take advantage of the the orc's wide swing PA Falchion: 1d20 + 6 - 1 ⇒ (20) + 6 - 1 = 252d4 + 9 ⇒ (2, 4) + 9 = 15 PA Bite: 1d20 + 1 - 1 ⇒ (2) + 1 - 1 = 21d4 + 4 ⇒ (3) + 4 = 7 Crit PA Falchion: 1d20 + 6 - 1 ⇒ (1) + 6 - 1 = 62d4 + 9 ⇒ (3, 4) + 9 = 16 ----- With th orc disposed he stand guard while other search the body. Then swifly goes in the direction of where the orc was waiting to get reinforcements ![]()
Hp 40/40 AC 19 / T 13 / FF 15 (+8 Perc, -1 Init, Fort +3 Ref +1, Will +5)
![]() Mogwaga is completly taken by surprise to see such a large creature here goes into his full attack rotation PA Falchion: 1d20 + 6 - 1 + 3 ⇒ (3) + 6 - 1 + 3 = 112d4 + 9 + 3 ⇒ (2, 2) + 9 + 3 = 16 PA Bite: 1d20 + 1 - 1 + 3 ⇒ (8) + 1 - 1 + 3 = 111d4 + 4 + 3 ⇒ (1) + 4 + 3 = 8
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