
Minorelementx |

Hello All,
Reading through the Time Oracle's abilities/mysteries (all of which are fairly strong), I'm thinking that the ability Erase From Time is very overpowered. I know that there is a touch attack and a save involved, but I'm thinking that any fight against one enemy (or even two) is essentially over if it works. For example:
--Erase from Time (Su): As a melee touch attack, you can temporarily remove a creature from time altogether. The target creature must make a Fortitude save or vanish completely for a number of rounds equal to 1/2 your oracle level (minimum 1 round). No magic or divinations can detect the creature during this time, as it exists outside of time and space—in effect, the creature ceases to exist for the duration of this ability. At the end of the duration, the creature reappears unharmed in the space it last occupied (or the nearest possible space, if the original space is now occupied). You can use this ability once per day, plus one additional time per day at 11th level.
*Enemy is removed from time for, let's say, 5 rounds.
*For 5 rounds people buff and ready for enemy's return
*Characters' ready actions to attack/cast spells at enemy upon return.
*Enemy is either dead or gets one action before getting pummeled by PCs again.
There was an ability like this in 3.0 and I remember many people using this tactic for those characters. I just hate that this ability can basically become the center for every boss fight when it is used.
Here are my questions:
1)Is this removing from time a teleportation effect? If so, that would limit it to some degree.
2)Has anyone encountered/thought about this issue yet?
Thanks