Cassilda

Miladγ's page

95 posts. Alias of The Lobster.


Full Name

Milady

Race

DEX 3D| KNO 2D| MEC 1D| PER 2D| STR 1D| TEC 3D|

Gender

F

Age

??

Alignment

TN

Deity

??

Location

????

Languages

Basic, Huttese, Binary

Occupation

??

Strength 14
Dexterity 10
Constitution 10
Intelligence 8
Wisdom 10
Charisma 13

About Miladγ

STAR WARS:

Sheet:
Milady, Synthdroid

DEX 3D
--Blaster 6D
----Heavy Blaster Pistol 7D
----Welding Laser 7D
--Dodge 6D
KNO 2D
--Languages 3D
----Huttese 4D
----Binary 4D
MEC 1D
PER 2D
STR 1D
TEC 3D
--Computer 7D*
--Droid P 6D
----Me 7D
--Droid R 6D
----Me 7D
--Security 7D*
MOVE 10

Race Features:
Bipedal
Human range photoreceptors
Multispectrum perfected human vocabulator: flawless synthesis of human voice, capable of playing back any number of sounds, including creating an auditory narrative
Life Preservation Override (always on)
Highly modified AA-1 Verbo-brain (Perfected Human Emulation)
Human Bio-fibers
Clone vat-grown skin
Humanoid Body
Locked Storage: A region of the Droid, internally,where their Activation/Deactivation switch is typically relocated
Restraint Nullification Module: Nullifies Restraining devices and all software (even hardwired programming added later). +1D to Security Rolls (skill not granted)
Internal Storage, 2 kg, sensor shielding difficulty +40

Armor:
2D Physical
2D Energy
2D Ion
(Consider Armor on Droids to be Static Protection. 6 Points per D. A Droid suffering a Wound result =Degrades their armor by 1D per wound level (not Stun) in that location to standard resistance Dice. It still acts as traditional armor, but loses its static resistance until repaired.)

Disadvantages: Delusions of Grandeur (+1D), Manic Depression (+3D), Mild Phobia: Deep Water (+1D), Serious Phobia: Lightning (+2D)

Advantages

Spoiler:

BACKUP MEMORY: Able to retain all memory even after a memory wipe. The technician performing the memory wipe will believe they are successful(even though this is not the case).(-1D)

LONGEVITY: Can operate for up to 3 days without a recharge. However, replenishment will follow standard rules on each 24 hour segment of power to be replenished (-1D)

HEURISTIC EVOLUTION: Grants Droids the ability to use skill they do not possess. Consider any skills they don’t have, but want to acquire to cost double for the purposes of Initial Cost to purchase (10points for normal skill / 20 points for advanced skill),afterward the skill advances as normal. A droid attempting an unskilled roll suffers no penalty(normal) & a 10 (advanced) point penalty to attempt it. (A Heuristic Processor performs the same function) .Note: Droids with either this advantage or the Hardware will become sentient if not memory wiped over an extended period of time. Approximate time is GM discretion, however, 15 game sessions is the norm (half of 30 for droids without this ability) (-3D)

INVENTORY
Multifunction Apparatus: 80 credits
Welding Laser: 1200 credits
Hidden Holster: 500 credits
Credit Reader: 50 credits
Scomp-Link: 800 credits
2 Blaster Power Packs: 50 credits
Heavy Blaster Pistol: 750 credits
Standard Toolkit: 650 credits

3580, 80 over, would like to ditch Plasma Welder (if the welding laser could serve the same purpose, 50 credits) and Welding Goggles (she wouldn't need them I imagine, 35 credits) from the toolkit to leave me with 5 credits left

Otherwise, I'll drop from a heavy pistol to a normal one.

STRANGE AEONS:

Light Crunch:
STR 14
DEX 10
CON 10
INT 8
WIS 10
CHA 13

Enduring Stoicism, Alien Origins, Adopted (Tusked). 1st level feat: Empathy.

Attribute leveling would initially go into Intelligence as she gained more and more awareness of who and what she is, then into Strength and Constitution.

TN, Barbarian, Untamed Rager.


Her Only Memories:
1. Being lovingly repaired/nursed back to health by a beautiful half-orc
2. A strange light from above shining on her and communicating with her
3. A painful surgery with no anesthetic
4. Sharing campfire tales with a party member. Spoke of ghosts and horrors from beyond the veil.
5. A recurring dream, flashing images of teeth, strange architecture, and metal rending through flesh.

Personality:
Milady is as blunt and direct as many androids, not programmed for societal niceties. Though her face does not typically display emotion, often remaining blank and vacuous, she feels much in the way of raw emotion, especially for an android. These emotions have very little nuance, and she feels everything as largely and dramatically as possible. All of Milady's emotions are primal, base, passionate. She does not get sad, she gets despondent; she does not feel anger, she feels rage.

Rage is where her facade cracks. It is the one emotion shown most commonly on her face; she is prone to scowling and snarling, and when threatened is known to bite. In battle, she most resembles a cornered prey animal.

Milady awakes terrified of her circumstances, lost and alone. She swallows and represses this fear, but it creeps through and influences many of her actions. She will immediately bond with the party as a lifeline, worried she might drown without them.


Appearance:
Milady looks very much like a human, but a human designed and built by a creature not quite sure what a 'human' was, had only heard of them secondhand and possessed no other frame of reference.

While her shape is correct enough, minor details obviously establish her as not normal. For one, she is missing a finger on both of her disproportionately large and powerful hands, and for another, she lacks individual toes. It looks as if they've all sort of merged together. Her jaw she can unhinge at will, skin stretching with great ease, and inside her cavernous, unending mouth, a blue tongue and a multitude of huge, sharp teeth.

And aside from the seams in her skin and her sometimes-glowing blue tattoos, the rest of her body is relatively human in shape and appearance, but her skin and hair are simply the wrong texture. Her skin is bone white, and appears cold and hard to the touch but is actually springy and incredibly warm. Her red, red hair always flows as if underwater, lifted up above her figure.


RP Goals:
At the outset, Milady is almost a strong silent type, but a little less silent, and a lot more afraid.

Over the course of the game, I want Milady to grow to feel complicated emotions and not just squash them immediately, but experience them and their consequences. I want her to bond with other PCs and be willing to be vulnerable with them. I want her to feel anguish and despair and genuine fear, and not run from any of these things or respond only with hate and anger. At risk of being cliche, I want to see her become human, almost.