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![Kyra](http://cdn.paizo.com/image/avatar/PactHallRitual3.jpg)
After reading the rulebook (and constantly needing to remind myself what those symbols meant - ugh the symbols) I came away with a few thoughts.
First impression: After two years this is what was created?
Next impressions:
What was wrong with the term "race"? Was this some kind of trigger word at Paizo?
Why the move from gold pieces to silver pieces? Fantasy world, fantasy economy.
Why the massive nerf to spellcasters? A wizard familiar is now a separate feat? Most of the time they're not going to be moving and as has been pointed out in other threads spells have been depowered and number of spells per day greatly limited.
Much of the changes feel like a movement of deck chairs on the Titanic. Sure it is vaguely different but overall many changes feel like change for change sake.
Needless complications with what gets added to die rolls. I'll not waste post space with the long list.
No true combat example in the rule book. Just some small bits but no complete combat example to show all the bits tying together.
Rules used as examples before they're introduced (a critical hit damage example that uses a magic weapon before the whole etchings or whatever they're called is explained and what they do - I thought it was a typo when I first read it).
Nothing thus far says "buy me, play me" when I have nearly a complete library of PF1e material. I dearly hope the company isn't betting on this to survive. I really hope you have a Plan B.