Night Wyvern

Midnight the Black's page

151 posts. Organized Play character for Redelia.


Race

Kobold

Classes/Levels

Bard (Dragon Herald) 2 | HP 15/15 | AC 18, T 16, FF 13 | F: +0 R: +5, W: +4 | Perc +8 | Init +6

Alignment

NG

Deity

Apsu

About Midnight the Black

Midnight the Black
Female kobold bard (dragon herald) 2 (Pathfinder Player Companion: Kobolds of Golarion, Pathfinder RPG Bestiary 183)
NG Small humanoid (reptilian)
Init +6; Senses darkvision 60 ft.; Perception +8
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Defense
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AC 18, touch 13, flat-footed 16 (+4 armor, +2 Dex, +1 natural, +1 size)
hp 15 (2d8+2)
Fort +0, Ref +5, Will +4; +4 vs. bardic performance, language-dependent, and sonic
Resist acid 2
Weaknesses light sensitivity
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Offense
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Speed 30 ft. (20 ft. in armor)
Melee mwk dagger +2 (1d3-1/19-20)
Ranged sling +4 (1d3-1)
Special Attacks bardic performance 9 rounds/day (diplomatic immunity, distraction, inspire courage +1)
Bard Spell-Like Abilities (CL 2nd; concentration +5)
. . —diplomatic immunity
Bard (Dragon Herald) Spells Known (CL 2nd; concentration +5)
. . 1st (3/day)—charm person (DC 14), comprehend languages, hideous laughter (DC 14)
. . 0 (at will)—detect magic, mage hand, message, prestidigitation, read magic
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Statistics
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Str 8, Dex 14, Con 10, Int 12, Wis 12, Cha 16
Base Atk +1; CMB -1; CMD 11
Feats Improved Initiative
Traits blood of dragons, fate's favored
Skills Acrobatics +3 (-1 to jump), Diplomacy +8, Escape Artist +3, Intimidate +8, Knowledge (arcana) +5, Knowledge (dungeoneering) +5, Knowledge (planes) +5, Knowledge (religion) +5, Linguistics +5, Perception +8, Perform (oratory) +8, Spellcraft +5, Stealth +7, Use Magic Device +7; Racial Modifiers +2 Perception
Languages Celestial, Draconic, Varisian
SQ crafty, versatile performance (oratory)
Combat Gear sling bullets (50), wand of cure light wounds; Other Gear +1 studded leather, mwk dagger, sling, bedroll, ink, inkpen, journal[UE], masterwork backpack[APG], spell component pouch, waterskin, 325 gp, 3 sp
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Special Abilities
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Bardic Performance (standard action, 9 rounds/day) Your performances can create magical effects.
Crafty Kobolds gain a +2 racial bonus on Craft (traps), Perception, and Profession (miner) checks. Craft (traps) and Stealth are always class skills for a kobold.
Darkvision (60 feet) You can see in the dark (black and white only).
Energy Resistance, Acid (2) You have the specified Energy Resistance against Acid attacks.
Light Sensitivity (Ex) Dazzled as long as remain in bright light.
Versatile Performance (Oratory) +8 (Ex) You may substitute the final value of your Perform: Oratory skill for Diplomacy or Sense Motive checks