Sorry I don't know the correct terminology. I want it to trigger when you play the card to use the blessing. Thus you can't just discard it due to something like hand size limit.
I was thinking this:
Regenerative Vigor: Banish a card (perhaps just a blessing) recharge 1d4 (maybe 1d4-1) from the discard pile. (So you loose a card and only have a chance to have a gain cards.
Regenerative Vigor: When you activate Blessing of Gorum or Blessing of Gorum is the active blessing, you may recharge 1d4 cards from your discard pile.
Yeah she is ok. I would like to see Frenzied Berserker as a prestige class. I would like to see no armor use at all and maybe something like regenerative vigor giving them fast healing for the trade of of not using armor. I do like the movement portion for fast movement
Ultimately I am looking for more of the half-orc/conan or what I refer to as the iconic barbarian.
So when we played our first game we all had a good time but I have a question about the fighter.
It seems like they are very very unlikely to take any/much damage.
For example we flip a big scary DC 15 Hill giant. Fighter throws down a longsword or 1d10+3 + 1d8 + 1d6(discard changed to recharge) and the ranger throws him a 1d4 ... BAM Hill giant down awesome job!!
Now he throws down blessing of the gods and explores again! Black Fang DC 20 oh no!! Lets pitch a short sword at it. 1d10+3 + 1d6 + 1d6 (recharge again) Oh crap he rolled all 1s! Thats 6 vs 20 yikes... well use the shield to reduce it by 2 and take 12. Now here is the deal with no hand size = no damage.
Was this by design? Are we playing wrong? I only ask because every time the fighter rarely missed a combat DC he never had a hand because of all the weapon and armor recharges per class abilities.