Michael Burchett's page

Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber. ** Pathfinder Society GM. Starfinder Society GM. 17 posts (230 including aliases). 5 reviews. No lists. No wishlists. 28 Organized Play characters. 1 alias.



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Thanks, numbat! Fun as always!


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Yes, slide deck is *super* helpful. Very much appreciated.


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(and not major error - it just seems like a simple numerical mistake. The scenario is fire)


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MaxAstro wrote:


Guys. Guys.

The Reddit thread about this is calmer and more mature. The Reddit thread.

Tbf, the Pathfinder2E reddit community is probably as welcoming and helpful as reddit gets. But it is totally ironic that their thread is literally making fun of how cancerous this thread is.


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I can attest that Nicole is an great GM and organizer. (This means don’t kill my character Nicole. I mean, unless it’s awesome.)

And Jenny Jarzabski wrote my two favorite SF products: 3-00 and the Penumbral Protocol. We are fortunate to have all of the talented female contributors mentioned here involved in this great hobby. I know that it can help inspire those like my nerdy awesome teenage daughter and many like her.

Radiant Oath

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Gnome | HP 16/16 | AC 18| Fort +5; Ref +8; Will +3| Perception: +3A Alchemist 1 | Speed 25'

Justin’s mind floats between worlds. Now stabilized, he lies there dreaming. Why is he dreaming of fish and ice?

Second Seekers (Luwazi Elsebo)

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Male N Ysoki Ace Pilot Operative 7 Ysoki | SP 56/56 HP 46/46 | RP 9/9 | EAC 25; KAC 26| Fort +6; Ref +11; Will +7 | Init: +11 | Perc: +13 Operative 7 | Speed 40ft / Climb 30ft / Swim 30 ft. / fly 30ft(avg)| Active conditions: None, DR 2/-

Skeeter is currently at Instructor 26, so it should be 29 after this.

Second Seekers (Luwazi Elsebo)

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Male N Ysoki Ace Pilot Operative 7 Ysoki | SP 56/56 HP 46/46 | RP 9/9 | EAC 25; KAC 26| Fort +6; Ref +11; Will +7 | Init: +11 | Perc: +13 Operative 7 | Speed 40ft / Climb 30ft / Swim 30 ft. / fly 30ft(avg)| Active conditions: None, DR 2/-

Roger! I will get you the total as soon as I get home.

Second Seekers (Luwazi Elsebo)

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Male N Ysoki Ace Pilot Operative 7 Ysoki | SP 56/56 HP 46/46 | RP 9/9 | EAC 25; KAC 26| Fort +6; Ref +11; Will +7 | Init: +11 | Perc: +13 Operative 7 | Speed 40ft / Climb 30ft / Swim 30 ft. / fly 30ft(avg)| Active conditions: None, DR 2/-

It's been awhile since I did PbP in a Paizo forum (I've been using Discord lately). I'll try to update my information on my tagline shortly.

Grand Archive

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So, let me get this straight. We are *choosing* to enter Razimir?

:-)

The Exchange

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Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

How do you get access to this scenario? It's listed as unavailable.

The Exchange

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Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

Does an NPC (or PC) get another save when a witch cackles to prolong a misfortune effect?

From the way it is written, it does not seem so, but it does seem a bit super-awesome to have an enemy miss one save, and then have to roll twice for every d20 the rest of the combat.

So I wanted to check.

The Exchange

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Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

This one isn't tried and tested, but I think I am going to go with it. I think I will have 2 gob war1, a gob adp1, and a dire rat with him. It shouldn't be too tough, but a decent challenge for a 1st level party.

With a white chin and a ratty appearance, this goblin looks ancient yet tough.
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WHITECHIN CR 2
Male Goblin Fighter 1 / Rogue 1
NE Small Humanoid (Goblinoid, Shapechanger)
Init +4; Senses Darkvision (60 feet), Low-Light Vision, Scent; Perception +7
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DEFENSE
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AC 21, touch 15, flat-footed 17 (+4 armor, +4 Dex, +1 size, +2 natural)
hp 16 (1d10+1d8+4)
Fort +4, Ref +6, Will +2
DR 10/silver
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OFFENSE
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Spd 30 ft.
Melee Bite (Wererat, Dire Template, Natural) +1 (1d3+1) and
Dogslicer +4 (1d4+1) and
Masterwork Dogslicer +5 (1d4+2) and
(Single attack MW Dogslicer +6 1d4+2)
Special Attacks Filth Fever (Disease) (DC 13), Sneak Attack +1d6
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STATISTICS
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Str 13/15, Dex 18, Con 13/15, Int 12, Wis 12/15, Cha 4
Base Atk +2; CMB +2; CMD 16
Feats Rogue Weapon Proficiencies, Two-weapon Fighting, Weapon Finesse
Skills Acrobatics +3, Bluff +1, Climb +1, Escape Artist +3, Fly +5, Intimidate +2, Knowledge: Local +6, Perception +7, Ride +7, Sense Motive +7, Stealth +16, Survival +6, Swim +5
Languages Common, Goblin
SQ Change Forms (Su), Curse of Lycanthropy (DC 15) (Su), Lycanthropic Empathy +3 (Ex), Trapfinding +1
Combat Gear Masterwork Dogslicer, Dogslicer, Masterwork Chain Shirt; Other Gear Potion of Cure Light Wounds
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SPECIAL ABILITIES
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Change Forms (Su) Change into Hybrid or Animal forms.
Curse of Lycanthropy (DC 15) (Su) Bitten enemy must pass DC 15 Fortitude save or contract lycanthropy.
Damage Reduction (10/silver) You have Damage Reduction against all except Silver attacks.
Darkvision (60 feet) You can see in the dark (black and white vision only).
Filth Fever (Disease) (DC 13) (Ex) Bite—injury; save Fort; onset 1d3 days; frequency 1/day; effect 1d3 Dex damage and 1d3 Con damage; cure 2 consecutive saves. The save DC is Constitution-based.
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Lycanthropic Empathy +3 (Ex) Improve the atttitude of your type of animal, as if using Diplomacy.
Scent (Ex) Detect opponents within 15+ feet by sense of smell.
Sneak Attack +1d6 +1d6 damage if you flank your target or your target is flat-footed.
Trapfinding +1 +1 to find or disable traps.
===== Basic Details =====
Motivations & Goals: He wishes to rule all of the ruined city, and he is trying to recruit bandits into his "army".

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