Artemis Entreri

Merion Vynas's page

121 posts. Alias of BelacRLJ.

Full Name

Merion Vynas




uRogue 1/Wizard 1 | HP 14/18 | |AC 17/T17/FF14 | F+2/R+4/W+3 | CMB -1/CMD 11 | init + 3 | Perc + 11 |

Strength 8
Dexterity 15
Constitution 14
Intelligence 16
Wisdom 12
Charisma 7

About Merion Vynas

For now, this approximates what he looks like.


Merion was born the child of middling merchants, who (barely) had the means to place him in wizardly tutelage when he seemed to show magical aptitude. A shy and retiring boy, he was happy to spend his days practicing spells and reading arcana, and made great strides even at an early age. His tutor, however, was as unwise as he was intelligent, and got himself into certain debts to the city's thieves. This proved problematic when Merion's parents died in a (possibly suspicious) fire. His tutor took guardianship of him, and promptly sold him to the thieves as payment of debt.

There, he was lucky enough to impress with his intelligence and pluck, which qualities saved him from being blinded and sent out as a beggar. Instead, he was promoted to cutpurse and burglar, jobs in which he began to develop skills to cover for his natural shyness. Though never brash and braggartly, he learned sufficient confidence to discomfit those who are. He also managed to get himself recruited off the streets and into the magical branches of the Shadow Masks. Back as a student wizard, he has regained a bit of his equilibrium. Nevertheless, even after ten years, the loss of his childhood rankles. He has spent what time he could looking into the cause of the fire, and for his old tutor, but has not yet succeeded. When he does, his revenge will be firm and deliberate.

DM: Would the Shadow Masks operate blind-beggar and comprachico-style schemes, or would his original purchasers have been a lesser, more evil guild?

Stats and Basics:

Unchained Rogue 1/Wizard-Illusionist (Mage of the Veil) 1

-2 Str 8
7 Dex 15
5 Con 14
5 Int 14+2 racial
1 Wis 12
-2 Cha 7

HP: 18 (8 rogue 1 +4 Wizard 1 +4 Con +2 FC)
Fort: 2 (+0 (Class) +2 (Con))
Ref: 4 (+2 (Class) +2 (Dex))
Will: 3 (+2 (Class) +1 (Wis))

BAB: +0
CMB: -1 0 BAB -1 Str
CMD: 11 10 + 2 dex -1 str

Equipment and Combat:

AC 13 (10+3(dex))

320gp MW Rapier (+3, 1d6-1)
225gp Wand of Mage Armor (15 charges)
200gp, 4 potions of cure light wounds
100gp Hand Crossbow (+3, 1d4)
100gp MW Thieves Tools
50gp Rogue's Kit


Feats, Traits, Class Features, Skills:

clever wordplay (int to diplomacy)
Cunning Liar (int to bluff)
Drawback: Paranoid (DC15 to Aid me)

Race features
Focused Study (in place of bonus feat)
Impostor Wary (in place of Skilled)

Level 1: Dodge
Focused Study: Skill Focus (Perception)
uRogue 1: Weapon Finesse
Wizard 1: Scribe Scroll

Class Features:
Finesse Training
Sneak Attack +1d6
Trapfinding +1
Arcane bond (familiar): Thrush (school familiar: Illusion)

Spells 2+1 1st level slots
Cantrips: all known
Detect Magic: Tejumere
1st level: Shield, Grease, Mage Armor, Color Spray, Disguise Self, Silent Image, Vanish

Currently prepared: Shield, Silent Image, Vanish

18 (+2 sense motive)

Acrobatics 6: 1 rank, 3 class, 2 dex
Bluff 7: 1 rank, 3 class, 3 int
Climb 3: 1 rank, 3 class, -1 str
Diplomacy 10: 1 rank, 3 class, 3 int, 3 familiar
Disable Device 7: 2 ranks, 3 class, 2 dex
Escape Artist 6: 1 rank, 3 class, 2 dex
Knowledge (Arcana) 7: 1 rank, 3 class, 3 int
Knowledge (Engineering) 7: 1 rank, 3 class, 3 int
Knowledge (Local) 7: 1 rank, 3 class, 3 int
Knowledge (Planes) 7: 1 rank, 3 class, 3 int
Perception 11: 2 ranks, 3 class, 1 wis, 3 feat, 2 Alertness from familiar
Sense Motive 8: 2 ranks, 3 class, 1 wis, 2 Alertness from familiar
Sleight of Hand 6: 1 rank, 3 class, 2 dex
Spellcraft 7: 1 rank, 3 class, 3 int
Stealth 7: 2 ranks, 3 class, 2 dex
Swim 3: 1 rank, 3 class, -1 str