Oread

Mentys 'the Sirocco' al-Menchur's page

199 posts. Organized Play character for Saving Cap'n Crunch.


Race

HP 21/32 | AC 18/12/16 | F +7, R +4, W +3 (+2 vs. charms and compulsions, +1 vs. acid and earth) | CMB +7, CMD 19 | Init +2 | Perc +7 | Resist Acid 5 | Rage 3/6, Reroll (+1) 1/1 | Active Conditions:

Gender

Male Oread Ranger 2/Barbarian 1 (Core) |

About Mentys 'the Sirocco' al-Menchur

Statistics:
Oread Ranger 2/Barbarian 1 (Core)
N Medium Outsider (native)
Init +2; Senses Perception +7, darkvision 60 ft.
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DEFENSE
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AC 18, touch 12, flat-footed 16 (+6 armor, +2 dex)
hp 32
Fort +7, Ref +5, Will +3 (+2 vs. charms and compulsions, +1 vs. acid and earth)
Resist Acid 5
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OFFENSE
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Speed 30 ft. (20 ft. in armor)

Melee +1 Battleaxe +8 (1d8+5/x3) and Masterwork Cold Iron Handaxe +8 (1d6+2/x3)
Ranged Masterwork Composite Longbow +6 (1d8+4/x3), Sling +5 (1d4+4)
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STATISTICS
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Str 18, Dex 14, Con 14, Int 10, Wis 12, Cha 8
Base Atk +3; CMB +7; CMD 19
Traits Birthmark, Undead Slayer
Feats Step Up, Two-Weapon Fighting, Iron Will
Skills Climb +9*, Perception +7, Survival +7 (+8 to follow tracks), Profession (hunter) +6, Knowledge (nature) +5, Ride +6*, Stealth +7*, Swim +8
ACP -3
*ACP applies to these skills

Languages Common, Terran

Special Abilities:

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SPECIAL ABILITIES
Favored Enemy (undead +2), Wild Empathy, Track, Combat Style (Two-weapon fighting), Magic Stone 1/day, Earth Affinity, Fast Movement, Rage 6 rounds/day
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Gear/Possessions:

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GEAR/POSSESSIONS
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+1 battleaxe, masterwork cold iron handaxe, masterwork composite longbow (+4 Str), sap, sling, 50 sling bullets, +1 spiked breastplate, backpack, bedroll, crowbar, flint and steel, mirror, 5 pints oil, 1 ounce ink, belt pouch, 100 feet silk rope, waterskin, wooden holy symbol of Pharasma, 10 tindertwigs, antitoxin, tanglefoot bag, smokestick, 2 holy waters, thunderstone, 5 flasks acid, 3 flasks alchemist's fire, Wand of Cure Light Wounds (30 charges)

Carrying Capacity
Light 0-100 lb. Medium 101-200 lb. Heavy 201-300 lb.
Current Load Carried lb.

Money 86 PP 5 GP 4 SP 0 CP

Bot Me:
Mentys waits for the foe to come to him, the better to make up for his slow speed and to use Two-Weapon Fighting. He uses Step Up to stay within reach of enemy mages or ranged combatants and his sling at range (or magic stone against undead).

[dice=+1 Battleaxe, single attack]1d20+8[/dice
[dice=Damage]1d8+5[/dice

[dice=+1 Battleaxe, TWF]1d20+6[/dice
[dice=Damage]1d8+5[/dice
[dice=Masterwork Cold Iron Handaxe, TWF]1d20+6[/dice
[dice=Damage]1d6+2[/dice