PFS 2-16: Faithless & Forgotten Part 2: Lost Colony of Taldor (1 XP, 2 PP/Fame, 510 gold), Archeological Expert and Imperium Initiate boons
Mummy's Mask Part 1: The Half-Dead City (3 XP, 4 PP/Fame, 1,536 gold), Echoes of the Dead Boon
Boons:
Archaeological Expert: The Pathfinder Society has a strong tradition of archaeological exploration,
and you have proven yourself a capable excavator and historian. You gain a +1 bonus on Appraise and
Knowledge (history) checks to identify the cultural significance of art and objects. If you would fulfill
the primary success conditions of an adventure but fail its secondary success conditions, you can
cross this boon off your Chronicle sheet and attempt an Appraise, Knowledge (history), or Profession
(archaeologist) check (DC = 10 plus twice your character level). If you succeed, you make a small but
significant archaeological discovery that allows you—and only you—to earn the Prestige Point reward anyway. You cannot take 10 on this check.
Imperium Initiate: Your study of Jistkan ruins and golems has taught you a few tricks for handling the
supernatural soldiers of ancient Garund. You can cross this boon off your Chronicle sheet before casting
a spell to make it especially effective against constructs and divs. Those creatures take a –2 penalty on
all saving throws made against the spell for 1 round. Alternatively, you can cross this boon off your
Chronicle sheet as a free action to treat the hardness and damage reduction of all constructs and divs as
5 lower against your attacks for 1 round.
Echoes of the Dead: Your chilling experiences in the House of Pentheru have hardened your resolve
and strengthened your fortitude against the effects of haunts and the troubling visions they bring. When
you fail a Fortitude or Will saving throw against a haunt, you can use this boon to gain a +2 competence
bonus on the save retroactively. If the bonus is enough to turn the failure into a success, the save succeeds.