Ydersius (Symbol)

Memento Mori's page

Organized Play Member. 268 posts (939 including aliases). No reviews. No lists. No wishlists. 15 aliases.




They soar on wings of eagles and move with the speed of thought. Their strength is like unto the gods, and their wisdom illuminates the darkest mysteries. With their heroism, they give hope to millions. With their courage, they inspire us all. They are the superheroes of Freedom City. Today we look upon Vanguard Hall and the Vanguards of Liberty.

Protecting Freedom City from strange and fantastic menaces is a supreme challenge, but the metropolis’ super-powered champions have been equal to the task. Under the heroes’ watchful eyes, Freedom has remained safe. On this day, like so many others, the VoL would be charged with protecting the people of Freedom City, and perhaps, with protecting something much bigger than themselves.
It all begins on a typical winter weekday in Freedom City, as a frosty morning gives way to a cold and mildly snowy afternoon. The constant movement of traffic, cacophony of noise, and plethora of smells and tastes bombard the senses just as city residents have long since grown accustomed to.

Most of Freedom’s citizens are busy at work, enjoying a late lunch, or studying their lessons at school. The city’s superheroes spend the day the usual way: protecting grateful innocent bystanders from an array of purse-snatches, burglaries, drug deals, gang violence, and assorted other street crimes. In short, it’s about as quiet as things ever get for costumed crime-fighters.

It is mid afternoon around 12:00 P.M. and most of the VoL find themselves back inside Vanguard Hall, getting in a bit of rest and relaxation on this unusually quiet, but much appreciated day of relative calm. With The Freedom League going global and moving to the Lighthouse recently, the Next-Gen still in training, and the Atom Family often off dimension hopping, The Vanguards of Liberty had become Freedom City’s most readily available line of defense. For that reason, they found themselves responsible for everything from cut-purses to super-villains. This is where you find yourself on this cold day in February.

Vanguard Hall

Spoiler:
Size: Large, Toughness: 15, Features: Combat Simulator, Communications,
Computer, Defense System, Fire Prevention System, Gym,
Hangar, Holding Cells, Infirmary, Laboratory, Library, Living Space, Power System,
Security System, Workshop


Heres the discussion thread

PL 10, tradeoffs are allowed, but tell me about them

You'll be in a upstart supergroup, it's up to you guys tocome up with a name, I'll give you your HQ after i've seen the characters

lineup is looking like

Seeker(if he decides to play)
Young Arbiter(if he decides to play)
Chris
P.H.
Arcmagik
Shishumo

Begin your discussings!

Liberty's Edge

Seriously

Someone needs to run one of these

=]

Who thinks so?

Liberty's Edge

My friend and i, who also recently just joined the boards (Young Arbiter) are looking to join a pathfinder beta play by post game.

we're up for anything, apart from CotCT, which we ara about to begin with our real life group.

Thanks