
Paul Bradley - batcut |
Running this via forum over at rpggeek.com and I have a few questions on this scenario and chases.
I was wondering where GMs start the PCs, in relation to the enemy, when starting Act 4: In a Narrow Alley and Act 6: Finale?
I am running it at Tier 1-2, so does Tersula get a surprise round as she is invisible?
Also, does Parani get a surprise round or only if she makes it to her preferred position?
It doesn't say that she uses her animal companion for any attacks, but I assume that she does? If so, does it attack from the start or only if she is in trouble?
Now to the chase. I've played Return of the Goblin Guild, so now how one proceeds but GMing one is another story.
I guess the thing that confuses me is the move 3 squares option. This is a full-round action, so I'm presuming that the PC has already moved through this square on a previous turn and not exited it - either took an action not related to the chase or failed the obstacle. So, if they pass both obstacles in square 1 they effectively bypass square 2 and end in square 3, ready to move next turn and take an action.
Have I got the gist of it?