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Mekhu Inebni's page

160 posts. Organized Play character for golfdeltafoxtrot.




O wise ones, please tell me if my mystic is rubbish.

He's an elven researcher/scholar, with a bent for snooping into databases he doesn't have access to, and a disregard for social niceties. He's found that, since the Gap, he's been able to learn things more easily than he really should, and that he can impose his thoughts on the physical world.

I see his role as the knowledge guy, a back-up hacker, utility spells and low-grade ranged attacks in combat, and possibly as the science officer in space combat. He just feels a bit lacklustre, though the other characters I've built recently are a blitz soldier and an exocortex mechanic which might explain it.

Any tips/advice/ridicule are welcome.

Calaeron, N elf scholar mystic

Theme: Scholar (Life Science - xenobiology)
Connection: Akashic

Str 10
Dex 14
Con 8
Int 15
Wis 16
Cha 10

SP 5, HP 10
Resolve 4

BAB +0
Fort -1
Ref +2
Will +5

EAC 13
KAC 14

Feat:
Skill Synergy (Computers, Physical Science)

Skills:
Culture 1 rank - +7
Life Science 1 rank - +7
Medicine 1 rank - +6
Mysticism 1 rank - +10
Perception 1 rank - +9
Physical Science 1 rank - +6
Computers 1 rank - +6
Profession (researcher) 1 rank - +7

Spells:
0 - detect magic, psychokinectic hand, stabilize, telepathic message
1 (3/day) - fear, mind thrust, identify (connection spell)

Languages:
Common, Elven, Triaxian, Vercite, Lashunta

Gear:
Second skin
Survival knife
Pulsecaster pistol
Spare battery
Professional clothing
Hygiene kit
Basic medkit
Hacking kit
Tier I computer (hardened, miniaturized I, range III, self-charging I)
32 credits


Now that it's been mentioned twice in official SF products (CRB and Incident on Absalom Station), how do people see brutaris, or any of the other sports played in the Pact Worlds?

One of the characters I'm pondering playing in Dead Suns is a recently retired star of my version of brutaris - an American football/basketball hybrid (a bit like Mantic Games' Dreadball) played in an ever changing hazardous three-dimensional court (like the Danger Room from X-Men).

He'll be a human icon soldier (blitz) who focuses on maintaining his agility in heavy armour so that he can manoeuvre effectively round the battlefield to punch people with his pulse gauntlet. Not sure how effective it is as a character, but I'm excited about the background for him and that's probably enough to get me to play him.

Has anyone else given thought to the sports of the Pact Worlds, or is it just me?


Is this going to be available at the Paizo booth at UK Games Expo this weekend?


The above order seems to have disappeared into the ether.

My subsequent subscription order has arrived, and I thought the previous one might have been slowed down in the Thanksgiving/Christmas post chaos but it still hasn't appeared.

We recently moved house, but it's not at our previous address or at the post office, and the mail redirect we put in place hasn't delivered it either.

I fear it's been lost in transit somewhere, and I wondered how I might go about acquiring a replacement for my subscription items.


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My regular group is meeting less regularly than previously due to various life issues, but there's usually 3 or 4 of us available on any given week. I'd like to use the intermittent sessions as an opportunity to try out an episodic campaign using some systems from Unchained (such as background skills, automatic bonus progression, VMC, and fractional advancement), and maybe some of the newer classes that our group might not ordinarily commit to in a longer campaign (we usually play Adventure Paths).

My idea, which I suspect might sound a bit dull to some but in my head sounds cool, is to have the PCs as a newly formed team of Pathfinders tasked with the retrieval of specific books, documents and manuscripts of interest to the Society. Drawing inspiration from The Librarians and Warehouse 13, they would be sent to track down dangerous, magical or just plain valuable texts from libraries, tombs, private collections or various other locations.

I'm here to ask if anyone knows of any pre-written adventures which cover these sort of themes to get me started or provide inspiration. I'm happy with pretty much anything - PFS scenarios, Adventure Path segments, modules, 3rd party adventures - so long as they're thematic and of good quality.

Anyone have any suggestions, either for good adventures or anything else I could incorporate into an episodic campaign of this nature?


I'd like some help with my PFS investigator. I've played him in one scenario so far (First Steps Part 1) in which I was satisfied with his out-of-combat performance. In combat, however, he left a little to be desired. I see Mekhu as a slightly less fighty, slightly more intellectual Indiana Jones - a seeker of knowledge, artifacts and experiences out in the field, but not quite as full on in a fight as Indy.

I'd like to build him as a secondary combatant, perhaps using his sickle (favoured weapon of his deity, Thoth) to trip or perform dirty tricks. The only issue I have is that it's quite a feat investment - Dirty Fighting (which I'd much rather take than Combat Expertise), Improved Dirty Trick, possibly Agile Maneuvers as well. I'd also like to keep Weapon Finesse as I don't really think I want to up his strength much. I also considered going with Piranha Strike and Slashing Grace to increase raw damage output, but I don't know how well it would keep up with the higher level PFS scenarios.

I'm also not a fan of dumping stats, which I know isn't optimal, but I like my characters to be mostly well rounded individuals. I know the single level dip in Inspired Blade swashbuckler is also popular, but I'm not super keen on that either.

Anyone got any ideas for improving this guy's combat abilities while maintaining my (admittedly loose) concept?

Mekhu Inebni
Human (Garundi) Investigator (Empiricist) 1
N Medium humanoid (human)
Init +6; Senses Perception +5 (+6 vs traps)

DEFENSE
AC 14, touch 12, flat-footed 12 (+2 Dex, +2 armour)
HP 10
Fort +1, Ref +4, Will +4

OFFENSE
Speed 30 ft.
Melee shortsword +2 (d6+1, 19-20/x2) or sickle +2 (d6+1)
Ranged shortbow +2 (d6, x3)
Extracts prepared (CL 1st)
1st (2/day) - shield, disguise self

STATISTICS
Str 12, Dex 14, Con 13, Int 17, Wis 13, Cha 10

Base Atk +0; CMB +1; CMD 13

Feats Improved Initiative, Weapon Finesse

Traits Indomitable Faith, Tomb Raider

Skills Acrobatics +2, Craft (alchemy) +7 (+8 to create alchemical items), Diplomacy +4, Disable Device +7, Knowledge (arcana) +7+d6, Knowledge (history) +7+d6, Knowledge (religion) +7+d6, Linguistics +7+d6, Perception +5 (+6 to detect traps), Stealth +2, Spellcraft +7+d6, Use Magic Device +4

Languages Common, Osiriani, Ancient Osiriani, Aklo, Kelish, Draconic
SQ alchemy, inspiration, trapfinding

Gear shortsword, sickle, shortbow, 20 arrows, leather armour, formula book, alchemy crafting kit, thieves' tools, pathfinder's kit (backpack, bedroll, belt pouch, clay mug, dagger, two fishhooks, flint and steel, sewing needle, signal whistle, 50 feet of string, 50 feet of thread, 7 days trail rations, waterskin, whetstone), 20gp


The above order contained the Iron Gods Poster Map Folio instead of the Familiar Folio.
I accept that this will be difficult to correct given that I live in the UK.


I'm moving to Newport at the end of the month, which means leaving my current Pathfinder group behind (that of Rob Silk, UK Venture-Lieutenant no less!) As such, I'm looking for a new group, ideally in Newport/Cardiff or nearby.

I've been playing Pathfinder for around two years now, but have played DnD 3.0/3.5 since it was released. I've DM'd the first half of Kingmaker, and with my play experience I'd like to think my rules knowledge is pretty good.

I'd rather play than DM, but I could be persuaded to run a game if needed (likely an AP, anything from Kingmaker onwards). Anyone looking for a new Pathfinder, please let me know.


I'm moving to Newport at the end of the month, which means leaving my current Pathfinder group behind (that of Rob Silk, UK Venture-Lieutenant no less!) As such, I'm looking for a new group, ideally in Newport/Cardiff or nearby.

I've been playing Pathfinder for around two years now, but have played DnD 3.0/3.5 since it was released. I've DM'd the first half of Kingmaker, and with my play experience I'd like to think my rules knowledge is pretty good.

I'd rather play than DM, but I could be persuaded to run a game if needed (likely an AP, anything from Kingmaker onwards). Anyone looking for a new Pathfinder, please let me know.


I'm moving to London in a few weeks, and I'm leaving all my gaming friends behind in Devon. As such, I'm looking for a new group.

I've never been involved in PFS before, but I love Golarion as a setting, and I've been playing and running Pathfinder for over 18 months. As such, I'd really like to get involved in a PFS game when I move (I'll be living in Stratford).

Are there any PFS groups in London who'd be willing to accept an experienced Pathfinder player, but who is new to PFS?