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Mehdi Vasha's page
No posts. Organized Play character for Yasumoto.
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Full Name |
Mehdi Jo Vasha |
Race |
Aasimar |
Classes/Levels |
Arcanist 4 |
Gender |
Male |
Size |
Medium |
Age |
74 |
Alignment |
Lawful Neutral |
Deity |
Irori |
Location |
Qadira |
Languages |
Celestial, Common, Dwarven, Elven, Hallit, Kelish, Osiriani, Skald, Varisian |
Occupation |
Merchant |
Strength |
8 |
Dexterity |
12 |
Constitution |
14 |
Intelligence |
18 |
Wisdom |
9 |
Charisma |
14 |
About Mehdi Vasha
Mehdi Vasha
Male aasimar arcanist 3 (Pathfinder RPG Advanced Class Guide 8, Pathfinder RPG Bestiary 7)
LN Medium outsider (native)
Init +2; Senses darkvision 60 ft.; Perception +1
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Defense
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AC 16, touch 12, flat-footed 15 (+4 armor, +1 deflection, +1 Dex)
hp 20 (3d6+6) (currently 13)
Fort +3 (+2 circumstance bonus vs. hot weather), Ref +2, Will +2
Resist acid 5, cold 5, electricity 5
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Offense
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Speed 30 ft.
Melee club +0 (1d6-1)
Special Attacks arcane reservoir (2/6), arcanist exploits (force strike[ACG], spell tinkerer[ACG]), consume spells
Spell-Like Abilities (CL 3rd; concentration +5)
. . 1/day—daylight
Arcanist Spells Prepared (CL 3rd; concentration +7)
. . 1st—burning hands (DC 15), color spray (DC 15), infernal healing[ISWG]
. . 0 (at will)—daze (DC 14), detect magic, disrupt undead, ray of frost, read magic
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Statistics
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Str 8, Dex 12, Con 14, Int 18, Wis 9, Cha 14
Base Atk +1; CMB +0; CMD 12
Feats Magical Aptitude, Scholar[ISWG]
Traits eastern mysteries, watching taldor
Skills Appraise +10, Diplomacy +4, Knowledge (arcana) +12, Knowledge (nobility) +10, Knowledge (planes) +12, Linguistics +10, Perception +1, Profession (merchant) +5, Spellcraft +12, Survival -1 (+1 to avoid becoming lost); Racial Modifiers +2 Diplomacy, +2 Perception
Languages Celestial, Common, Dwarven, Elven, Hallit, Kelish, Osiriani, Skald, Varisian
Combat Gear scroll of endure elements, wand of cure light wounds, wand of mage armor (50 charges); Other Gear club, ring of protection +1, wayfinder[ISWG], backpack, bedroll, belt pouch, flint and steel, hot weather outfit[APG], ink, inkpen, mess kit[UE], pot, silk rope (50 ft.), soap, spell component pouch, torch (10), trail rations (2), waterskin, 2,350 gp
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Special Abilities
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Arcane Reservoir +1 DC or CL (6/day) (Su) Pool of points fuel exploits, or can expend to add +1 CL or DC while cast spell.
Consume Spells (2/day) (Su) As a move action, expend a spell slot to add its spell levels to arcane reservoir.
Darkvision (60 feet) You can see in the dark (black and white only).
Energy Resistance, Acid (5) You have the specified Energy Resistance against Acid attacks.
Energy Resistance, Cold (5) You have the specified Energy Resistance against Cold attacks.
Energy Resistance, Electricity (5) You have the specified Energy Resistance against Electricity attacks.
Force Strike (1d4+3 force damage) (Su) Use 1 reservoir, deal force dam to 1 foe in 30 ft, as magic missile.
Scholar (Knowledge [arcana], Knowledge [planes]) +2 bonus on two Knowledge skills
Spell Tinkerer (DC 13) (Su) Use 1 reservoir, +/- 50% of touched spell's duration, but only once/effect (Will neg).
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