Giant Slayer

Mazok Forgespurned's page

57 posts. Alias of GM Grimtongue.


Race

Dwarf

Ongoing Conditions:
Shield dents: 0
Daily Uses:
Hero Points: 1/1 Resonance: 1/1

Classes/Levels

Fighter 1 | HP 23/23 | AC: 15 TAC: 13 (+2 to both with Raise Shield) | Fort: +5, Ref: +3, Will: +3 | Perception: +5 (Darkvision 60')

About Mazok Forgespurned

Mazok is an intermittently-friendly, professional mercenary currently operating out of Magnimar. His pink skin exhibits a slightly golden tone that might look out of place if the City of Monuments wasn't so cosmopolitan. He has been seen around town occasionally bearing the black-and-purple emblem of House Deverin in the same manner as a servant or bodyguard. It is common knowledge that House Deverin's patriarch, Hobart, has a substantial personal library that includes a sizeable subsection on Ancient and Modern Osirion, a fact which is not lost on our dwarf mercenary.

Name: Mazok Forgespurned
Ancestry and Background: Dwarf (Budding Osirionologist)
Level: 1 XP: 0
Alignment: LN
Age: 50s
Gender: Male
Languages: Common, Dwarven

Perception: +5 (Darkvision) (E)
Hero Points: 1
Speed: 20
Bulk: 8, 6L

--- ATTRIBUTES ---
STR 16 (+3)
DEX 12 (+1)
CON 16 (+3)
INT 12 (+1)
WIS 14 (+2)
CHA 8 (-1)

--- DEFENSE ---
Max HP: 23
AC: 15 TAC: 13 (Scale mail; Raise Shield action adds +2 to both)
Fort: +5 (E) Ref: +3 (E) Will: +3 (T)
Proficiencies: All armor and shields

--- OFFENSE ---
Melee: Dwarven waraxe +4 (1d8 slashing, sweep, 2H d12), Warhammer +5 (1d8 bludgeoning, shove), Light hammer +5 (1d6 bludgeoning, agile)
Ranged: Light hammer (thrown) +3 (1d6 bludgeoning, agile, thrown 20')
Reaction: Attack of Opportunity: Triggered when a creature within your reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using. You make a melee Strike against the triggering creature at a -2 penalty. If the attack hits and the trigger was a manipulate action, you disrupt that action. This Strike doesn't count toward your multiple attack penalty, and your multiple attack penalty doesn't apply to it.
Activity: Double Slice: 2 actions. Requires you to be wielding two melee weapons, each in a different hand. Make one Strike with each of your two melee weapons, each at your current multiple attack penalty. The second Strike takes a -2 circumstance penalty if it's made with a weapon that doesn't have the agile trait. If both attacks hit, combine the attacks' damage and then add any other applicable enhancements from both weapons. For the purposes of resistances and weaknesses, this is considered a single Strike. This counts as two attacks when calculating your multiple attack penalty.
Proficiencies: Expert in all simple and martial weapons, trained in all exotic weapons

--- RACE FEATURES ---
Unburdened: If your speed would be reduced by armor you wear or the encumbered condition, you ignore 5' of that reduction.

--- SKILLS ---
* Take a -3 armor check penalty if performing a skill check without the (attack) trait with this skill.
Acrobatics: +3* (T) Sig
Arcana: -1 ()
Athletics: +4* (T) Sig
Crafting: +2 (T) Sig
Deception: -3 ()
Diplomacy: -3 ()
Intimidate: -3 ()
Lore (Ancient Osirion): +2 (T)
Medicine: +1 ()
Nature: +1 ()
Occultism: -1 ()
Performance: -3 ()
Religion: +1 ()
Society: -1 ()
Stealth: -1* ()
Survival: +4 (T)
Thievery: -1* ()

--- FEATS ---
Ancestry:
Mountain Roots (Dwarf): Gain a +2 circumstance bonus to your Fort or Ref DC whenever anyone attempts to Shove or Trip you. This bonus also applies to saves against spells or effects that attempt to knock you prone. In addition, if any ability or effect would force you to move 10' or more in any direction, you are moved only half the distance.

Background
Terrain Stalker (Rubble): While unseen by all non-allies in (rubble), you can Sneak without the need to attempt a Stealth check as long as you move no more than 5 feet and are not within 10 feet of an enemy at any point during your movement.

Class:
Double Slice (fighter): See OFFENSE section.

--- EQUIPMENT ---
Weapons:
Dwarven waraxe
Warhammer
2x Light hammer

Armor/Shields:
Scale mail armor
Heavy steel shield

Gear:
Backpack
Bedroll
Belt pouch
Climbing kit
Clothing, ordinary
Compass
Flint and steel
Mug
Rations (5 days)
Repair kit
Sheath x2
Torch (10)
Waterskin

Currency:
Gold: 0
Silver: 1
Copper: 2

--- BOT ---
Downtime: TBD
Exploration: Perception
Encounter: TBD