Markolius Craggmorn
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This may the the only thread to comment on, considering Sean's zealousness in closing so many others. I am concerned that Paizo is actually not considering a mistake in their design decisions for this book and telling everyone "too bad, it's set in stone" has been very counterproductive, sadly.
The reason I saw no reason to playtest these is because from reading all of them, they're gestalts. There's nothing unique about any of them, like there was with the Magus and Gunslinger. I guess the "playtest" is really just "see what abilities we can mix together to make the perfect hybrid." I was hoping for new mechanics or a big twist on old mechanics. That's my feedback and I think it's legitimate coming from an experienced gamer.
The other fact is I am disappointed in these being called "Classes" when, in truth, they stated they're "Alternate Classes". So Paizo wants suggestions and feedback? Please change the name, do not false advertise. I was looking forward to a book of classes, not alternate classes. And, personally, I feel some of these alternate classes should be able to multiclass (like Investigator/Ninja would be interesting or Swashbuckler/Fighter).
Would it be that hard to maybe reconsider the design decisions and start from scratch or take the design in a different direction at this point? Can't assume you never make mistakes.
