Full Name |
Maren-Het |
Race |
Aasimar (Idylkin) |
Classes/Levels |
Sylvan Sorcerer 1 |
Gender |
Female |
Size |
Medium |
Age |
72 |
Special Abilities |
Darkvision 60', Resist Cold, Electricity, Acid 5, Outsider (native) |
Alignment |
CG |
Deity |
Sobek |
Location |
Absalom |
Languages |
Osiriani, Celestial, Common |
Occupation |
Pilot of the River of Souls |
Strength |
8 |
Dexterity |
14 |
Constitution |
14 |
Intelligence |
14 |
Wisdom |
10 |
Charisma |
18 |
About Maren-het
Maren-het, Aasimar Sylvan Sorcerer
STR 8 [-2] DEX 14 [5] CON 12+2 [2] INT 14 [5] WIS 10 [0] CHA 16+2 [10]
Favored Class Bonus:
1st: +1 Skill Point
Traits:
Jungle Guide, Handle Animal is class skill, @ +1, Survival @ +1
Two Worlds Magic: Stabilize is Cantrip Known
Feats:
Celestial Servant:
Spells: [#] can be cast on animal companion via Share Spell.
0: Stabilize, Mage Hand, Prestidigitation, Haunted Fey Aspect [#], Message
1: Enlarge Person [#], Shield [#]
Skills: 4 ranks/level, +1 for Favored Class Bonus.
Handle Animal: 1+3+4+2+1=+11/+15
UMD: 1+3+4=+8
Knowledge (nature): 1+3+2=+6
Knowledge (arcana): 1+3+2=+6
Intimidate: 1+3+4=+8
Survival: 0+0+0+2+1=+3
Animal Companion Tricks (3+1 total)
Attack, Attack, Flank, Hunt, Fetch
Feat: Toughness
Skills: Perception (2+3+1=+6), Survival (2+3+1=+6)
SLA: Summon Natures Ally II 1/day.
Crocodile (SM): STR 15, DEX 14, CON 15, INT 1, WIS 12, CHA 2, BAB +1, +1 Size, HP 9+4+3=16, Fort +5, Ref +5, Will +1, 2 Skill Points, 1 Feat. +4 to hit for 1d6+2 + free grapple CMB +7 on Small or smaller targets. AC 10+1+2+4=17, 21 with Mage Armor, 25 with Shield spell, resist electricity, cold, acid 5.
Crocodile (Enlarged): STR 17, DEX 12, CON 15, INT 1, WIS 12, CHA 2, BAB +1, +0 Size, HP 9+4+3=16, Fort +5, Ref +5, Will +1, 2 Skill Points, 1 Feat. +4 to hit for 1d8 + free grapple CMB +8 on Medium or smaller targets. AC 10+0+1+4=15, 19 with Mage Armor, 23 with Shield spell, resist electricity, cold, acid 5.
4th Level Crocodile
Crocodile (MD): STR 20, DEX 13, CON 18, INT 1, WIS 12, CHA 2, BAB +3, HP 18+16+4=38, Fort +6, Ref +6, Will +2, 4 Skill Points, 2 Feats. +7 to hit for 1d8+7 + free grapple CMB +11 on Medium or smaller targets, or +7 to hit for 1d12+7 damage. Can also attack for +7 to hit for 1d12+7 Damage (Tail Slap). A successful bite+grapple means target is prone and takes bite damage again. AC 10+0+1+4=15, 19 with Mage Armor, 23 with Shield spell, resist electricity, cold, acid 5.
Crocodile (Enlarged): STR 22, DEX 11, CON 18, INT 1, WIS 12, CHA 2, BAB +3, HP 18+16+4=38, Fort +6, Ref +6, Will +2, 4 Skill Points, 2 Feats. +7 to hit for 2d6+8 + free grapple CMB +12 on Large or smaller targets. Can also attack for +7 to hit for 3d6+8 Damage (Tail Slap). Successful grapple means target is prone and takes bite damage again. AC 10-1+0+4=13, 17 with Mage Armor, 21 with Shield spell, resist electricity, cold, acid 5.