Sorcerer

Maren-het's page

No posts. Organized Play character for AdAstraGames.


Full Name

Maren-Het

Race

Aasimar (Idylkin)

Classes/Levels

Sylvan Sorcerer 1

Gender

Female

Size

Medium

Age

72

Special Abilities

Darkvision 60', Resist Cold, Electricity, Acid 5, Outsider (native)

Alignment

CG

Deity

Sobek

Location

Absalom

Languages

Osiriani, Celestial, Common

Occupation

Pilot of the River of Souls

Strength 8
Dexterity 14
Constitution 14
Intelligence 14
Wisdom 10
Charisma 18

About Maren-het

Maren-het, Aasimar Sylvan Sorcerer

STR 8 [-2] DEX 14 [5] CON 12+2 [2] INT 14 [5] WIS 10 [0] CHA 16+2 [10]
Favored Class Bonus:
1st: +1 Skill Point

Traits:
Jungle Guide, Handle Animal is class skill, @ +1, Survival @ +1
Two Worlds Magic: Stabilize is Cantrip Known

Feats:
Celestial Servant:

Spells: [#] can be cast on animal companion via Share Spell.
0: Stabilize, Mage Hand, Prestidigitation, Haunted Fey Aspect [#], Message
1: Enlarge Person [#], Shield [#]

Skills: 4 ranks/level, +1 for Favored Class Bonus.
Handle Animal: 1+3+4+2+1=+11/+15
UMD: 1+3+4=+8
Knowledge (nature): 1+3+2=+6
Knowledge (arcana): 1+3+2=+6
Intimidate: 1+3+4=+8
Survival: 0+0+0+2+1=+3

Animal Companion Tricks (3+1 total)
Attack, Attack, Flank, Hunt, Fetch
Feat: Toughness
Skills: Perception (2+3+1=+6), Survival (2+3+1=+6)

SLA: Summon Natures Ally II 1/day.

Crocodile (SM): STR 15, DEX 14, CON 15, INT 1, WIS 12, CHA 2, BAB +1, +1 Size, HP 9+4+3=16, Fort +5, Ref +5, Will +1, 2 Skill Points, 1 Feat. +4 to hit for 1d6+2 + free grapple CMB +7 on Small or smaller targets. AC 10+1+2+4=17, 21 with Mage Armor, 25 with Shield spell, resist electricity, cold, acid 5.

Crocodile (Enlarged): STR 17, DEX 12, CON 15, INT 1, WIS 12, CHA 2, BAB +1, +0 Size, HP 9+4+3=16, Fort +5, Ref +5, Will +1, 2 Skill Points, 1 Feat. +4 to hit for 1d8 + free grapple CMB +8 on Medium or smaller targets. AC 10+0+1+4=15, 19 with Mage Armor, 23 with Shield spell, resist electricity, cold, acid 5.

4th Level Crocodile

Crocodile (MD): STR 20, DEX 13, CON 18, INT 1, WIS 12, CHA 2, BAB +3, HP 18+16+4=38, Fort +6, Ref +6, Will +2, 4 Skill Points, 2 Feats. +7 to hit for 1d8+7 + free grapple CMB +11 on Medium or smaller targets, or +7 to hit for 1d12+7 damage. Can also attack for +7 to hit for 1d12+7 Damage (Tail Slap). A successful bite+grapple means target is prone and takes bite damage again. AC 10+0+1+4=15, 19 with Mage Armor, 23 with Shield spell, resist electricity, cold, acid 5.

Crocodile (Enlarged): STR 22, DEX 11, CON 18, INT 1, WIS 12, CHA 2, BAB +3, HP 18+16+4=38, Fort +6, Ref +6, Will +2, 4 Skill Points, 2 Feats. +7 to hit for 2d6+8 + free grapple CMB +12 on Large or smaller targets. Can also attack for +7 to hit for 3d6+8 Damage (Tail Slap). Successful grapple means target is prone and takes bite damage again. AC 10-1+0+4=13, 17 with Mage Armor, 21 with Shield spell, resist electricity, cold, acid 5.