I waited up till midnight to purchase this PDF. I even set alarms on my phone. I love playing all manner of witches and hexcrafter magi.
I've not been so disappointed in a long time.
1 spell, 1 feat, 1 archetype, 1 ritual, 2 wondrous items, 1 familiar item of actual potential use to a given player. Everything else is only an exercise in pathfinder mechanics theory with laughably little point or use beyond "Hey, this is a thing that can be done now... woooo...".
The thing that when it hits additionally does 1 damage to each member of the coven... really? 1 damage means almost literally nothing... even as RP it means basically nothing.
The exception to this is if you are running a group that is very specifically making the Coven a very important part of many or all of their characters. :(
This book has just added to the weight of pathfinder bloat to be read through and discarded.
Added a 2nd star for their flavor efforts.