
	
		 
			
				
					| Full Name | Dr Mansterveld | 
			
			
				
					| Race | Ex-Human | 
			
			
				
					| Classes/Levels | Wizard | Level: 1 | Brute+1, Grit+0, Style-1, Brain+1, Mojo+2 | XP: 0 | Armor: 0 | Harm: 0 | 
			
			
				
					| Gender | Male | 
			
			
				
					| Size | pretty small | 
			
			
				
					| Age | 3000 [hamster years] | 
			
			
			
			
			
			
			
			
			
			
			
			
			
			
		
	 
	
		About Mansterveld
		+ Fracture Reality + 
When you cast a spell related to a sphere you have knowledge of, roll+mojo. On a 10+, choose two, on a 7-9, choose one.
- The spell is cast correctly 
- The spell achieves it's desired outcome 
- There are no adverse side effects
If you have mastery over the sphere of this spell, choose an extra option for any roll, including 6-. 
If the spell is slightly outside your sphere, or if you don't control the sphere of the spell at all, justify it as best you can and roll Conduit of the Cosmos for it to work. 
If a plebian observes your Fracture of Reality, or you cast spells dangerously, Cast the Bones.
+ Knowledge of the Ages + 
You know either two spheres, or have knowledge and mastery of one sphere. (Life, Entropy)
+ Slap-Dash + 
+1d4 to Conduit of the Cosmos rolls
Gear: 
Fashion of your choice 
1-armor or a small practical weapon 
Oddments worth 3 barter 
2-barters worth of magical equipment
Stats 
Brute+1, Grit+0, Style-1, Brain+1, Mojo+2