
Full Name |
Manny Lakur |
Race |
Dryadkin |
Gender |
Male |
Size |
Medium |
Alignment |
Chaotic Good |
Languages |
Common, Draconic, Elven, Goblin, Sylvan |
Strength |
10 |
Dexterity |
16 |
Constitution |
15 |
Intelligence |
14 |
Wisdom |
21 |
Charisma |
12 |
About Manny Lakur
Manny Lakur
Male dryadkin
N Medium fey
Init +3; Senses low-light vision; Perception +6
DEFENSE
AC 13, touch 13, flat-footed 10 (+3 Dex)
hp 10;
Fort +2; Ref +3; Will +5; +2 racial vs. fear and despair, +2 racial vs. language-dependant, glyphs, symbols, magical writing
OFFENSE
Speed 30 ft.
Melee dagger +0 (1d4/19-20)
Ranged longbow +3 (d8/x3)
Special Attacks ZZ
Spell-Like Abilities (CL 1st; concentration +2)
1/day—arcane mark, charm person (DC 14), comprehend languages, message, read magic
STATISTICS
Str 10, Dex 16, Con 15, Int 14, Wis 21, Cha 12
Base Atk +0; CMB +0; CMD 13
Feats Spell Focus (enchantment)
Skills Bluff +3, Diplomacy +3, Disguise +2, Perception +6; Racial Modifiers +1 Bluff, +1 Diplomacy
Languages Common, Draconic, Elven,Goblin, Sylvan
SQ eternal hope, gift of tongues, magical linguist, object of desire, seducer
Combat Gear gear used in combat; Other Gear gear not used in combat (or just Gear if no division)
SPECIAL ABILITIES
Special1 (Ex/Sp/Su)
details
Special2 (Ex/Sp/Su)
details