Ironfang Forest Soldier

Mane Grizznar's page

20 posts. Alias of Nathanael Love.


Full Name

Mane Grizznar

Race

Hobgoblin

Classes/Levels

Fighter 1

Gender

M

Size

M

Alignment

LN

About Mane Grizznar

Before:
Mane woke up sweating again. The dream was the same as it ever was, his beloved, his wife, his Ezmiralda beckoning to him, hand outstretched calling to him one moment, then screaming in terror the next. Every night the same dream. Every single night since THE night.

Eighteen months before, Ezmiralda had been with him. The sun beat down on Kennrun, had it not been for the siege it would almost be a nice day, but as it was the people of Kennrun were starving, as were the Ghul’Dar hobgoblin mercenaries and their human allies trapped with the civilians inside the city walls. The food had run out, two, maybe three days before. He wasn’t likely to starve to death today, but Mane Grizznar knew he would starve to death.

At least he and Ezmiralda would die together. Three summers they’d been married, and ten since he fell in love with the witch’s apprentice in the village of their birth. Three summers since they ran off together, taking only his fathers, now HIS sword, and her staff and spell book, and left to join the Gul’Dar.
Three years of fighting, marching, sitting in garrison, and well, soldiering together with her and their brothers in the band, and sometimes with the humans they worked with or for as well. And then three months of this damned siege . . .

Mane looked at the tiny morsel he had hidden in his hand, wrapped in a dirty handkerchief, a single shriveled crab apple. On an ordinary day it wouldn’t be something you would consider food, much less precious, but today it was all he could bring back to Ezmiralda.

They ate, Mane ensuring that Ezmiralda at more than he, and lay together that night, collapsing as the sun was still setting from exhaustion and lack of nourishment. When he awoke in the night, Ezmiralda was gone.

”To Arms! To Arms! To the gate!”

Mane leapt up with a shot, a siege break? Tonight? Now? perhaps he would die in battle still then, rather than starve tomorrow or the next day. He pulled on his dented armor, grasped his father’s sword. Ezmiralda must already be at the line. . .? Confusion over the location of his mate clouded Mane’s mind. She’d left her spell book. Why would she leave her spell book? but her staff was gone.

Mane joined his unit, his wife still nowhere to be seen. Then the battle was upon him, the flurry of the blades flying, the Ghul’Dar pouring out the city gates and breaking the siege, battering back the enemy. Mane hacked away, warily working his way through the battle, careful not to die till he could find his love.

At the height of the battle, as the enemy began to fall away he thought he caught a glimpse of her across the field. Her black hair, blowing in the breeze beneath the full blood moon above, on her knees bowing before a gigantic figure in armor made of bones.

It was then that Mane understood—whoever, whatever, the giant in the bone armor was, Ezmiralda had gone to him, to it perhaps. She’d made a deal with some kind of devil, and her sacrifice had opened the path for their success.

Eighteen months later, and Mane still wept whenever he remembered that night. I will find her. She’s not slain. The Giant in Bones has her, and I will free her from his grasp. Mane poured over her spell book again, for the hundredth, the thousandth time. The symbols made no sense to him at first, the arcane necromantic writings of his wife, but now he could almost decipher them.

She left this for me. The power to find her, to free her—it’s here, in her spell book. I shall walk the Path of Bones till I can kill the Giant in Bones and reunite with my love again. I swear it on my soul, Ezmiralda.

Background:

Mane and his wife Ezmiralda fought in the Last War with the Ghul'Dar mercenaries. Towards the end of the war, as they were besieged in the City of Kennrun nearing starvation, Ezmiralda made a pact with some kind of evil entity, which Mane knows only as "the Giant In Bones".

She left behind only her spell book. Since then, Mane has traveled the world, studying her spellbook and searching for clues for the mysterious creature who has her soul (if not her body)-- to save her if he can, or get revenge if she is already lost.

Build and Plan:

Mane starts as a 1st level Fighter to represent his background as a mercenary, but from 2nd level forward he will take exclusively Wizard (Necromancer/Undead)* to represent studying from her spell book.

Spell selection will focus on Necromancy/undead animation, with secondary focus on transmutation/battle enhancement (and using Arcane Armor Mastery feats to cast in armor).

Feat path- Shield Focus, Shielded Mage, Arcane Strike, Arcane Armor Training, Arcane Armor Mastery

Mane Grizznar
LN Hobgoblin Fighter 1
HP: 8
AC: 21; T: 13; FF: 19 (10 base +6 armor, +2 dex, +3 Shield)
BAB 1 CMB: +4; CMD: 16
Init: +2
Fort: +4; Ref: +2; Will: -1

STR 16 Dex 14 Con 14 Int 17 Wis 8 CHA 12
Speed 30
Weapons:
MWK Cold Long Sword +5 (1d8+3)

Skills:
Climb +7 (1 rank, 3 Str, 3 CS)
Knowledge (dungeoneering) +7 (1 rank, 3 Int, 3 CS)
Linguistics* +4 (1 rank, 3 Int)
Profession (Soldier)* +3 (1 rank, -1 WIS, 3 CS)
Ride +6 (1 rank, 2 Dex, 3 CS)
Survival +3 (1 rank, -1 Wis, 3 CS)
Swim +7 (1 rank, 3 Str, 3 CS)
*Background

Languages: Common, Abyssal, Goblin, Draconic, Infernal, Giant

Feats: Shield Focus, Shielded Mage

Traits:

Magical Knack:
This constant exposure to magic has made its mysteries easy for you to understand, even when you turn your mind to other devotions and tasks. Pick a class when you gain this trait—your caster level in that class gains a +2 trait bonus as long as this bonus doesn’t raise your caster level above your current Hit Dice.
(Storywise, using this to represent the years spent with my wife Ezmiralda rather than growing up.)

Ancestral Weapon:
You have inherited a sacred tribal weapon wielded by your forebears since the days before the Rain of Stars, and you were trained in its use from a young age. Select either cold iron or silver. You begin play with a masterwork melee weapon made of the material of your choice. You must be prof icient with this weapon, and its combined cost cannot exceed 500 gp. You gain a +1 trait bonus on attack rolls with weapons made of the selected material.

Drawback:

Mark of Slavery:
You were enslaved for part or all of your youth, and marked as such with a brand or tattoo that still reminds you of how you were punished whenever you failed to do what you should. Whenever you fail a skill check, you take a –2 penalty on any skill check or attack roll you attempt before the end of your next turn unless it is a part of retrying the failed skill check.

Hobgoblin Traits:
Goblinoid: Hobgoblins are humanoids with the goblinoid subtype.
Medium: Hobgoblins are Medium creatures and have no bonuses or penalties due to their size.
Normal Speed: Hobgoblins have a base speed of 30 feet.
Darkvision: Hobgoblins can see in the dark up to 60 feet.
Sneaky: Hobgoblins receive a +4 racial bonus on Stealth checks.

Equipment:

MWK Cold Iron Long Sword(trait)
Dagger (x2) 2 (4) g
Longbow 75 g Arrows x20
Lucerne Hammer 15 g
Lamellar (Steel) 150 g
Heavy Steel Shield 20 g
Soldier's Uniform 1 g
Wizard's Kit
Wife's Spellbook* (to be understood at 2nd level)

XP: 250