![]()
![]()
![]() Being wrote: My observations seem to support that the same interesting plants yield yew or pine depending on your forestry skill. Anyone have a different result? I have found it to be regional. I kept getting yew so I ran out to the area where pine was in the original Alpha and found pine a plenty. No change in skill. ![]()
![]() It would be very cool if keywords on attacks lit-up in response to equipped gear so that we would know (even before slotting or buying the attack so we could just slide down our list of availability) that it was a good match. Or some such visual cue that we are doing it right. ps. A dev video would probably go a long way to clearing this up. Not just talking, but pointing at the screen that we would see and showing where each set of keywords play the match game.
|