Raistlin

Malkan's page

6 posts. Alias of Checkerwall.


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Checkerwall here

This is a Oracle I made for another game, I still need some adjusting and fixing before its ready. I think I'll make a new Sorcerer if we need a arcane spell caster though.


increddibelly wrote:

Malkan,

Neutral Evil sounds a bit too 'meh, I just care about myself' to me, whereas this campaign will only have any chance to work if those involved actually want to rule the land, or the world for that matter.
So I'm going to need a pretty darn good story from you as to why you're not lawful. you're welcome to either switch to lawful evil or sell me with your awesome idea :)

I was hoping for a chance to do this, but for a good back story I'll need to know a little bit about the world. I just need a little common knowledge stuff, I don't want to metagame; I just know very little about the setting so far. The Players guide mentions the nation of Talingarde, and its turn toward monotheism and lawful-good during the rise of King Markadian and house Darians.

It doesn't mention anything about what happened during the fall of the pantheon of gods and the old political regime, I'd imagine that would be a time of cultural conflict and civil war in the state; but I don't know.
If the interesting and turbulent times above occurred during my lifetime I imagine they would have a dramatic effect on shaping my life.

I'm picturing a character was born a sorcerer with a red draconic bloodline. He was raised to be good, and believed himself to be good, and did good deeds while serving in the Talirean military, or a mercenary company. Putting his powers to use for the state during times of conflict. Over time he has been exposed to the horrors of war, desperation from inequality, and greed and selfishness. As he saw the friends and comrades die or turn it weakened altruistic views, until he lived in a 'kill or be killed' kind of existence; changing his motives to a more neutral perspective. Self-interest grew into hatred, and he resented the god Mitra, and the overbearing state.
He becomes evil over time and his red draconic nature overrode his nurturing, and he has become more violent, vengeful, and hateful. Leading him to where he is now.


Crime:
Heresy

Benefit: You receive a +1 trait bonus on all saving
throws against divine spells.


Foible Strength - 8
Dexterity- 1d10 + 7 ⇒ (9) + 7 = 16
Constitution- 1d10 + 7 ⇒ (4) + 7 = 11
Intelligence- 1d10 + 7 ⇒ (5) + 7 = 12
Wisdom- 1d10 + 7 ⇒ (7) + 7 = 14
Focus Charisma - 18

Alignment - Neutral Evil


I would like to join if there is still room. If you want a arcane spell caster I'm going to make a sorcerer for this game, hopefully to use sooner than later.
I have done one play by post before. I can post often, and if accepted I would be happy to participate and contribute more.
I will post more information later, but I wanted to get something in quickly to show my interest.


I would like to join if there is still room. Let me know and I'll finish this character for this game. Everything should be in the profile, I would like to play this Oracle.
I have done one play by post before. I can post often, and if accepted I would be happy to participate and contribute more.