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I seeing this post for the first time. Fantasy Conspiracy Horror sounds awesome! I'd love to see this concept come to life.


Pledged at the "Witch Guardian" level. Looking forward to getting that hardcover copy. Happy Dance! :)


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Awesome! I love the concept of "Warped" race. This book will add much fun at the table. Thanks.


This thread is the cause of a rapid depletion of my funds :)


I vote "One Bling to Rule them All" but I'll probably be happy with anything :)


Thanks so much! I can't wait to read this (Obsidian Apocalypse) tonight! :)


I would love to get a copy of Obsidian Apocalypse! Awesome Awesome Awesome!


Nice! Looking forward to all the fun :)


Jason Nelson wrote:
And speaking of previews, how about a little nugget from the nearly-on-the-threshold Gothic Campaign Compendium? Happy reading!

This should work: Gothic Campaign Compendium

I really can't wait to get my hands on the finished book. Alpha PDF is just a tease :)


Chris Lambertz wrote:
Removed some posts. Paizo.com isn't the place for this kind of discussion. If you have concerns about the judging for RPG Superstar, please email contest@paizo.com.

I believe my post was removed and I'm glad it was. It was a simple link to an article, however, I didn't read it before I posted it. After reading it in full I came back in order to remove the link and found it had already been taking care of. Thank you for beating me to it.


I've played games where five of the seven people sitting around the table have been rules-lawyers. I've also played games where actual lawyers have played :)

Anyway, I've seen fights over a rule last for over an hour (once two hours..blah). A good game master will squash these scenarios and keep the game moving so everyone wants to play another session. Changing rules on the fly is a great tool for keeping the game going but it's also a weapon to make players feel cheated. I say change a rule on the fly all you want but keep it consistent for the next time the rule is needed.

In my opinion GM confidence doesn't make a good GM unless his/her players think it does. Every group is different and GMs that ask if they were right when resolving an issue shows that they want to be better.


I would love to grab one of these higher pledge levels but it's to high a jump from the early bird. :(


Orcus Of Undeath wrote:
Just add spider walk into the list of spells and voila.

Neat idea. I think I'll work it in.


Thanks. I appreciate the kind words as well as the honest critiques. It's difficult to gauge a concept from close friends sometimes since they mostly just say 'I like it'. This thread opens my eyes to weak points and it's very valuable. I think I'll rewrite the slug boots soon and apply your pointers.

Orcus Of Undeath wrote:
Jacob W. Michaels wrote:
Mad Doodad wrote:


Slug Boots
So to sum up, I think you've got some nice visuals. I was a little confused on some of your mechanics, but if it's doing what I think it's doing, I think it's a nice item. Thumb's up from where I'm sitting. If this is indeed your first item, I think you're off to a really good start.
I gotta agree with this. For a first item it is indeed very good.

This is my first item (kind of). I've created other items in my minds eye but I've never tried to apply mechanics or written one down. Overall I find the creative process really rewarding and it's a good escape from the mundane. I plan on sticking around, rpg superstar or not. :)


Orcus Of Undeath wrote:
Mad Doodad wrote:
Orcus Of Undeath wrote:

But your item doesn't bring anything new to the table. Grease spells can be cast one next to the other and achieve the same effect. There are boots that allow you to walk across slippery surfaces. As for me, a spell in a can is anything that doesn't diverge enough from its core spell. Your item does diverge from the grease in that the wearer can create a path of grease, but I don't think that's enough.

Also - Extreme hot - Desert conditions, Extreme cold - Arctic conditions.

On another note, this is by no means Superstar material. It doesn't have the cool factor that Clark just talked about. The idea isn't bad, but its not Superstar material.

Thanks Orcus. Any tips I can gleam are always welcome. I understand what you mean a bit better now and will apply your words to my next idea. I might not be superstar material but I'll still try! :)
You misunderstood. I didn't say that you weren't Superstar material. Just that this particualar item isn't Superstar material. Don't get discouraged. Keep at it.

Don't worry. I'm not discouraged in anyway. I posted it here for honest opinions. It was just a test run to give me an idea of what I need to do for the contest. Slug Boots are actually the first item I created. Hopefully my second will win :)


Orcus Of Undeath wrote:

But your item doesn't bring anything new to the table. Grease spells can be cast one next to the other and achieve the same effect. There are boots that allow you to walk across slippery surfaces. As for me, a spell in a can is anything that doesn't diverge enough from its core spell. Your item does diverge from the grease in that the wearer can create a path of grease, but I don't think that's enough.

Also - Extreme hot - Desert conditions, Extreme cold - Arctic conditions.

On another note, this is by no means Superstar material. It doesn't have the cool factor that Clark just talked about. The idea isn't bad, but its not Superstar material.

Thanks Orcus. Any tips I can gleam are always welcome. I understand what you mean a bit better now and will apply your words to my next idea. I might not be superstar material but I'll still try! :)


I would love to see a party based product. Five or so characters starting a level 1. Backgrounds, how the party met, the group name, what (if anything) they've done, motivations and group tactics. Maybe even low, med, high level versions of the characters.

Owen K. C. Stephens wrote:
Since RGG can set its own new standards lemme ask -- PDF layout. Landscape, Portrait, or "it depends"?

I've never really been a fan of landscape pdf layout. I prefer traditional portrait layout myself. But in the end it all comes down to contents.


Orcus Of Undeath wrote:

Welcome to the Blazing 9. You're a bit late to the party though :)

First of all, the item is a spell in a can. Meaning, its an item that does pretty much the same thing as a spell. In this case, its grease. Its just got some good flavor, and I commend that.

The last sentence is unnecessary. Its rather limiting for a wondrous item. I don't think it works well. It does work with the flavor, but adds nothing to the mechanics. You also don't define extreme hot and cold conditions. Does endure elements negate this?

The writing itself is fairly good. Its not awkward and the wording seems clear.

As for the format, your spell is not in italic font. Descriptions and construction should not be capitalized. Those are the mistakes I found.

Thanks for the critique Orcus. I appreciate you spending the time to read it over. I realize I'm a bit late to the party but better late then never right?

I can see your point about it being a dreaded 'spell in a can' but at the same time I humbly disagree. I feel that this term gets thrown around to much. My item does in fact have similarities to the spell grease but to say it's 'pretty much the same thing', in my opinion, is wrong. I think you can probably connect every item to some spell effect in the game by now if you tried. The idea behind the item is to cause a shareable slippery effect that slows you down. How would I ever create a slippery effect for an item without someone saying 'spell in a can' - grease? I don't like how 'spell in a can' can hinder creativity. I believe the label should be used for such items that are actually just as if you had cast the spell. Thoughts?

On your question about whether endure elements would prevent the use limitation of the item, the answer would be yes as per the spell description. I'm not sure of the best way to define 'extreme hot/cold'. Any help would be great.

Evan Draughon wrote:

Well this is my first item I have created for practice and someone recommended that I come here to get some advice. Please feel free for critique/suggestions.

I like the item. I can picture a neat scene in my mind while I read it which means I'd likely use it in a game. I don't have much of a critique to offer. I'm not that good at pointing out not obvious issues so it gets my stamp of goodly-ness :) Good luck in the upcoming event. I think you'll be tough competition.


@Kvamtum - Same sort of thing happened to me. I ordered all the books but didn't get a link for Mythid Molds. Rachel at Legendary Games was quick to notice the oversight (I didn't even know) and send me a direct link to the pdf. I'm sure it will work out for you :)


@Orthos - I picked up a copy of the core spells. It's PDF only from what I can tell.


Thanks for the heads up! Just picked up the whole line! Sweet! :)


Hello everyone,

I'm going to give the RPG Superstar event a shot this year so I'm looking for a bit of practice. This looks like a nice and friendly place. I'd love for any feedback. Thanks in advance.

Slug Boots
Aura faint conjuration; CL 3rd
Slot feet; Price 7,500 gp; Weight 1lb.
DESCRIPTION
Many deep crevices run along the dark exterior of these soft and slimy boots. The undersides of the boots are flat and smooth, suggesting a complete lack of traction. However, upon wearing the boots, it’s revealed that they provide abnormally strong stability.

On command, the boots cover the surrounding ground with a thin layer of transparent slippery mucus. Any creature, excluding the wearer, attempting to move within the area must make a successful Reflex save (DC 15) or fall. This slimy substance extends from the wearer in a 5-foot radius and lasts for up to 5 rounds each day. These rounds need not be consecutive.

At the beginning of the wearer’s turn the mucus spreads from the boots to any unaffected ground within 5 feet. The wearer can move normally while in the affected area but exiting immediately deactivates the boots and causes the slime to harden. The wearer can move normally between any connecting slime created by a different pair of Slug Boots and her own. Anyone equipped with a set of Slug Boots is immune to the slippery effects of the boots. Moving between shared areas does not count as exiting the initial wearer’s area and mucus within connected areas only harden once all Slug Boots in the area deactivate.

The magical abilities of Slug Boots cease to function in extreme hot or cold conditions. The boots appear shriveled and dry until they return to a mild temperature environment for longer than a day, after which they continue to function normally.

CONSTRUCTION
Requirements Craft Wondrous Item, grease; Cost 3,750 gp


Thanks Creighton. I picked up a copy and everything I've seen so far looks helpful. I'm trying to get into creating new content so this is a great buy. Now to see how well I do in this years RPG Superstar :)


Thanks Creighton. I'm looking forward to picking up a copy. Release date? Nevermind. Spotted it. Nov 26 :)


I'll own a copy of the Pathfinder Bestiary 4 soon enough and I don't own the original Advanced Bestiary, so I'd like to see option #3.


Sweet! Got myself an 'Early Bird'. Can't wait till December.


I called customer service and left a clear and polite message with my information and issue. They kindly got back to me a few hours later and help resolve my order over the phone.

It's great that Paizo has such professional and friendly customer service. I will shop here again.


I had two bundles in my order. I removed both of them and replaced them with the items in each. Unfortunately this didn't resolve the 'greyed out' issue during checkout :(

I guess I'll just have to be patient while Paizo resolves the issue.


Thanks LMPjr007. Under the "codex torment threshold goals' section it shows 'Goal Reached' for the $7,500 item. I just threw me off a bit. Got a bit scared I was missing out :)

Can't wait to see the launch.

Cheers


This looks like it's going to be a fantastic project. I noticed that you've already reached a reward goal. Is there anyway I can secure one of the limited pledge levels by paying before the kickstarter starts? I really don't want to miss out. Do you have a set day the KS begins?


I just finished backing this a the "Questor" level. I'm really looking forward to catching up on the first four issues. :)


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Darn. Just seeing this now for the first time. What a great opportunity! Nine days is plenty of time...right? :)


Thanks everyone! Great suggestions. This was exactly what I was looking for. I'm sure I'm going to be pretty busy reading now :)


wow sadie... just wow. I think you just broke my brain with the awesomeness. Very well indeed! I don't think I can ever use a character sheet that isn't from your site now.

Thanks for the hard work. I can tell you've put in the hours. Much appreciated.

I will now continue to drool wide eyed in front of the great work.


Hey everyone,

This is my first real post so I'd like to say hi to everyone. Hi!

Anyway, I recently discovered 'Legendary Games' via a Kickstarter they just finished. I'm sure most of you already know about them but it was my first introduction (because I live under a rock golem) to their product line and I was pleasantly pleased with what I found.

So it got me thinking. What else am I missing out on? I'd love to know what your favorite pathfinder compatible product publishers are. Why do you like them? What makes them Awesome?

Cheers

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