Level 0
Daze (Enchantment)
- Saves: Will negates
- DC: 12
- Casting: 1 standard action
- Duration: 1 round
- Range: Close (25 ft.)
- Components: V, S, M
- SR: Yes
- Effect: Humanoid creature of 4 HD or less loses next action.
- Target: One humanoid creature of 4 HD or less
Detect Magic (Divination)
- Saves: None
- DC:
- Casting: 1 standard action
- Duration: Concentration, up to 1 minutes [D]
- Range: 60 ft.
- Components: V, S
- SR: No
- Effect: Detects spells and magic items within 60 ft.
- Target: Cone-shaped emanation
Know Direction (Divination)
- Saves:
- DC:
- Casting: 1 standard action
- Duration: Instantaneous
- Range: Personal
- Components: V, S
- SR:
- Effect: You discern north.
- Target: You
Mage Hand (Transmutation)
- Saves: None
- DC:
- Casting: 1 standard action
- Duration: Concentration
- Range: Close (25 ft.)
- Components: V, S
- SR: No
- Effect: 5-pound telekinesis.
- Target: One nonmagical, unattended object weighing up to 5 lb.
Level 1
Expeditious Retreat (Transmutation)
- Saves:
- DC:
- Casting: 1 standard action
- Duration: 1 minutes [D]
- Range: Personal
- Components: V, S
- SR:
- Effect: Your base land speed increases by 30 ft.
- Target: You
Hideous Laughter (Enchantment)
- Saves: Will negates
- DC: 13
- Casting: 1 standard action
- Duration: 1 rounds
- Range: Close (25 ft.)
- Components: V, S, M
- SR: Yes
- Effect: Subject loses actions for 1 rounds.
- Target: One creature; see text