My players managed to attack a favored worshiper of a deity of magic, while on a realm said deity created and continues to maintain influence on.
The players attempted to break and enter into an area owned by said worshiper, they got caught, some of them resorted to violence, but ended up through a sequence of events, getting away. But still, on a plane, created by this individual's deity, that deity should be irked and retaliate no? I even had a player say that they were actually really annoyed at the lack of hard consequences for their actions (though I don't know that they are all on the same page about this).
Now, the thing is I don't want to have the deity outright TPK the party, as that seems a very cheap shot, and makes less sense then it just having fun making their lives more difficult. However, this is a deity strongly associated with curses.
I'm coming up with ones that are all appropriate for what they did in this specific situation, including cursing the one whom attacked with not being able to harm anyone whom doesn't attack them first, making some of those whom broke in unable to enter anywhere without first getting permission (maybe I'll make really nasty or embarrassing things happen to them if they try).
There's one I'm stumped on, one whom would be viewed as guilty via association, but didn't really do anything on their own, they kinda just, well, hung out. They too the deity would want to punish however, but, I'm not sure how.