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 About Maccha LicinusCrunch:  Maccha Licinus Female human unchained rogue 3 CG Medium humanoid (human) Init +6 [+2 from Reactionary trait]; Senses Perception +5 Favor Class Bonuses: +1 skill point ------------------------------------------------------------------------ Defense ------------------------------------------------------------------------ AC 17, touch 14, flat-footed 13 (+3 armor, +4 Dex) hp 22 (3d8+3) Fort +2, Ref +6, Will +4 [+1 trait bonus on Will saves against mind-affecting effects and on Fortitude saves against drugs or poisons] ------------------------------------------------------------------------ Offense ------------------------------------------------------------------------ Speed 30 ft. Melee masterwork silver dagger +7 (1d4+3/19-20) [piercing or slashing, -1 damage due to silver] dagger +7 (1d4+4/19-20) [piercing or slashing] Ranged dagger +3 (1d4/19-20) [piercing or slashing, 10ft.] shortbow +5 (1d6/20) [piercing] acid splash +6 (1d3 acid) Special Attacks sneak attack +2d6 ------------------------------------------------------------------------ Statistics ------------------------------------------------------------------------ Str 10 (+0), Dex 18 (+4), Con 12 (+1), Int 11 (+0), Wis 12 (+1), Cha 14 (+2) Base Atk +2; CMB 1; CMD 15 Feats Two-Weapon Fighting [Human’s Bonus Feat] Iron Will [lvl 1 feat] Weapon Finesse [Granted by Unchained Rogue’s Finesse Training feature] Weapon Focus (Dagger) [Granted by Finesse Training] Dazzling Display [lvl 3 feat] Skills 12 Ranks per Unchained Rogue level (8 from class, +1 from Human Skilled Racial Trait, +1 from Favored Class Bonus, +2 for Background Skills) [Total: 36] Adventuring Skills: 
 Background Skills: 
 Languages  Common, Infernal (from Linguistics Skill)
 Background:  Maccha was the Licinus’ first child, a small humble family in Kintargo in 4685 AR. When she was around 10, Maccha’s father got a “big break”, for their standards, as a worker on the docks and ascended to a managerial position. This, combined with her mother’s creativity in making salmon recipes attracting more and more customers to the taverns she would work as a cook, made the family’s economic status take a leap. The bigger funds, which only raised them to a barely middle class status, got to their heads. They enrolled Maccha in better schools and she would also study in temples of Asmodeus, which allowed her to learn Infernal in the hopes of better mingling with the higher classes in Kintargo as their family climbed the social ladder. This continued for 4 years, the period of life Maccha enjoyed more “luxury” and internalized a lot of Asmodeus’s teaching. It would not last, however, as she gained a sister. When she was born, they named her Rosa and brought her to introduce to their congregation in the church. Later that night, the Licinus’ house was razed, burned to the ground by an Inquisitor, a young Barzillai Thrune, alongside two hellhounds and a cleric. Her parents protected Maccha who managed to escape, but perished alongside Rosa. Maccha lived on the streets for a while until the small Milani group of rebels, Rose of Kintargo, rescued her. They taught her to protect herself and set up her first few jobs as an adventurer. Maccha eventually investigated what happened for the attack on her house and found out the Licinus were reported by someone in the church to the inquisitors of Asmodeus: they were judged as spies for ‘Rosa’ was thought to be a nod to their true allegiance to Milani, whose symbol is a Rose. This is what ultimately broke Maccha, the abject cruelty and stupidity of it all. She cast off the last of the teachings of the church she has internalized and fully became dedicated to Milani, awaiting an opportunity to join the Rose again on a revolution. Alas, now that an opportunity presented itself and the new ruler is the very same man who burned her house and killed her entire family, she joins a protest to hopefully find like-minded people.
 Questions:  1. What is your character’s name? Maccha Licinus. 2. How old is your character?
 3. What would somebody see at first glance (i.e. height, weight, skin color, eye color, hair color, physique, race, and visible equipment)? 
 4. What additional attributes would be noticed upon meeting the character (i.e. Speech, mannerisms)?
 5. Where was your character born? Where were you raised? By who?
 6. Who are your parents? Are they alive? What do they do for a living?
 7. Do you have any other family or friends?
 8. What is your character’s marital status? Kids?
 9. What is your character’s alignment?
 10. What is your character’s moral code?
 11. Does your character have goals?
 12. Is your character religious?
 13. What are your character’s personal beliefs?
 14. Does your character have any personality quirks (i.e. anti-social, arrogant, optimistic, paranoid)?
 15. Why does your character adventure? Why would you join the rebellion?
 16. How does your character view his/her role as an adventurer?
 17. Does your character have any distinguishing marks (birth-marks, scars, deformities)?
 18. How does your character get along with others?
 19. Is there anything that your character hates?
 20. Is there anything that your character fears?
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