MC Edgar Allan Floe's page

22 posts. No reviews. No lists. No wishlists.




1 person marked this as a favorite.

So I'm not 100% sure this is the right place to post this, redirect me if there is somewhere more appropriate. Anyways I was looking for a goblin snake with caster class levels (bringing it up to about CR 6-7) and an ignan sorcerer 8 or 9 to help finish up an encounter tonight. If anybody has stat blocks ready, that would help me tremendously. I got busier than I planned and my players are excited to play tonight. Some of my usual sources for premade NPCs are coming up short.

Thanks in advance in anybody can help me out or let me know a better place to post this.


Hi, I've been a lurker so for a while, finding pretty much all the info I needed by searching through old posts. However, I'm writing my first campaign (likely I'll be starting GMing in a month or two) so I'm looking forward to posting a little more often.

Anyways, my idea for a campaign is sort of a sandbox, but also features a rivalry with an NPC party that would compete with the party in completing quests. The rival party is led by a charismatic and well-connected but also arrogant and power-hungry LE Ifrit Sorcerer with the Elemental Fire bloodline. Due to his charisma and fire abilities, this sorcerer has attained a cult-like following among a small group of goblins who make up the rest of his party, one of whom is a cleric convinced that the sorcerer is a prophet of The Ravaging Hunter, goblin god of fire.

I'm hoping that I can get the party interested in this rivalry and use this to subtly direct the players towards the encounters I have prepared (by dropping hints of their rival party's activities) without giving the campaign too much of an "on rails" type feeling. I want the PCs to be able beat the rival party every now and then, but it should feel like a major achievement. And I definitely don't want them to be able to beat them so badly the rivals won't have a chance to flee and fight another day.

I want the rival party to level up roughly with the PCs, but should they maybe be a level or two ahead to keep the challenge up? Also, I'm probably going to let my PCs create their characters with 25 point buy. Should I create my rival group with the same? I have similar questions about gear: should I use the value for PCs of their level or NPCs?

I'd love to hear ideas on either flavor or balance. Thanks.