Samaritha Beldusk

Lyrasael Sylrune's page

50 posts. Alias of Alice Margatroid.

Full Name

Lyrasael "Lyr" Sylrune




Druid 3 || HP: 22/22 || AC: 15/13/12 || CMD: 16 || Fort: +4, Ref: +4, Will: +6; +2 vs. enchantments || Init: +3 || Perc: +13 (+16 in bright light), low-light vision

Hawkeye 6/6








Neutral Good




Common, Elven, Sylvan


Hunter, explorer, guide

Strength 12
Dexterity 16
Constitution 12
Intelligence 12
Wisdom 16
Charisma 8

About Lyrasael Sylrune

Stat Block:
Lyrasael Sylrune
Female Elf Druid 3
NG Medium humanoid (elf)
Init +3; Senses low-light vision; Perception +13
AC 15, touch 13, flat-footed 12 (+2 armor, +3 Dex)
hp 22 (3d8+3)
Fort +4, Ref +4, Will +6; +2 vs. enchantments
Immune sleep
Speed 30 ft.
Melee sickle +3 (1d6+1)
Ranged longbow +5 (1d8/×3)
Druid Spells Prepared (CL 3rd; concentration +6):
2nd—barkskin, eagle's splendor [D], flaming sphere (DC 15)
1st—aspect of the falcon [D], cure light wounds, faerie fire, hydraulic push
0 (at will)—detect magic, guidance, light, stabilize
[D] Domain spell; Domain Eagle
Str 12, Dex 16, Con 12, Int 12, Wis 16, Cha 8
Base Atk +2; CMB +3; CMD 16
Feats Point-Blank Shot, Precise Shot, Rapid Shot
Skills Climb +5, Craft (bows) +5, Heal +7, Knowledge (nature) +9, Perception +13, Sense Motive +5, Spellcraft +7 (+9 to determine the properties of a magic item), Stealth +6, Survival +10, Swim +5; Racial Modifiers +2 Perception
Languages Common, Druidic, Elven, Sylvan
SQ elven magic, weapon familiarity, hawkeye, hero points, nature bonds (druid domain [eagle] domain), trackless step, wild empathy +2, woodland stride
Combat Gear acid, alchemist's fire; Other Gear leather armor, arrows (40), blunt arrows (20), longbow, sickle, artisan's tools (craft [bows]), backpack, blanket, compass, holly and mistletoe, spell component pouch, 2 gp, 5 sp
Special Abilities
Deliver Touch Spells Through Familiar (Su) Your familiar can deliver touch spells for you.
Elven Immunities - Sleep You are immune to magic sleep effects.
Elven Magic +2 to spellcraft checks to determine the properties of a magic item.
Empathic Link with Familiar (Su) You have an empathic link with your Arcane Familiar.
Familiar Bonus: +3 to sight-based Perception checks in bright light You gain the Alertness feat while your familiar is within arm's reach.
Hawkeye +1 (6/day) (Su) Swift, gain bonus on one perception check or ranged attack.
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Point-Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet.
Precise Shot You don't get -4 to hit when shooting or throwing into melee.
Rapid Shot You get an extra attack with ranged weapons. Each attack is at -2.
Trackless Step (Ex) You do not leave a trail as you move through natural surroundings.
Wild Empathy +2 (Ex) Improve the attitude of an animal, as if using Diplomacy.
Woodland Stride (Ex) Move through undergrowth at normal speed.

Familiar (Ruan):

N Tiny magical beast (animal)
Init +3; Senses low-light vision; Perception +16
AC 17, touch 15, flat-footed 14 (+3 Dex, +2 size, +2 natural)
hp 11 (1d8)
Fort +3, Ref +5, Will +5
Speed 10 ft., fly 60 ft. (average)
Melee 2 talons +7 (1d4-2)
Space 2 ft.; Reach 0 ft.
Str 6, Dex 17, Con 11, Int 7, Wis 14, Cha 7
Base Atk +2; CMB +3; CMD 11
Feats Weapon Finesse
Skills Climb +7, Fly +7, Heal +3, Perception +16, Spellcraft +1, Stealth +17, Survival +4, Swim +7; Racial Modifiers +8 Perception
SQ improved evasion
Special Abilities
Improved Evasion (Ex) No damage on successful reflex save; half on failed save.
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.

Lyrasael "Lyr" Sylrune
A young, lithe elven woman with long hair the colour of autumn leaves and eyes like bright like the clear blue sky leans against the wall, seemingly bored. Her appearance is messy and wild, and the faint smell of earth lingers in the air around her. A fully-stacked quiver is hung over her shoulder, with her left hand occupied by a plain wooden bow and her right by a red-tailed hawk perched atop her leather glove.

Lyrasael grew up deep in the Longhollow Forest in a small elven community. Her father, known to her only as a "good-for-nothing useless drifter" courtesy of her mother, was not present in her life whatsoever. Daughter to the spiritual guide of the town, rather surprisingly considering her mother's age and the low birth rates of elves, she was expected from even her earliest years to follow the ways of her mother and eventually succeed her in the position. The lack of self-determination chafed on Lyr's nerves, but the more she protested, the more her mother insisted on micromanaging her every waking moment.

Unable to stand it anymore, Lyrasael made a deal with her mother: give her some freedom for fifty years, and after that she would return to take over her rightful duties. Her mother accepted these terms, with a catch: Lyr was to investigate rumours of where her father was, and if at all possible, drag his useless behind back home. That seemed simple enough, so Lyr agreed and promptly made for greener pastures (i.e., anywhere but home).

Lyr is halfway through her allotted time of freedom, and she feels dread at the passage of time in a way that few other elves do so. She has yet to find her father, but she has discovered that she has a half-brother... much to her chagrin, for she cannot believe she is related to such a useless individual.

Lyr is impatient and daring, oftentimes getting into trouble and having to rely on her wits to get herself out of it. She struggles to balance her desire for personal freedom with her sense of responsibility towards her hereditary and familial duties. She is very dedicated to friends and family, despite the constant complaints about every single one of her family members (particularly her little brother, though she would never admit that openly).

Having spent a relatively sheltered life in a closed elven community, she is often surprised by the strange antics of humans (and rather openly considers them lesser to the superior elves). However, Lyrasael is incredibly hungry for fresh experiences, so even though she may turn her nose up at every new thing, she definitely relishes it on some level.

Having lived a relatively sheltered life, Lyr is interested in experience more than almost anything else. She knows she has a limited time before she will be caught back up in her duties to her family and home community, and is trying to achieve as much as possible in that limited time remaining. She adventures less for the rewards of it and more for the fact that it is the easiest way to experience as many things as possible in a short period of time!

Otherwise, Lyr is motivated in her hunt for her father (if only to tell him her mind for being a deadbeat who ditched her mother and had an affair with a human!)