Wild Watcher

Lydran Entelios's page

123 posts. Alias of martinaj.


Full Name

Lydran Entelios

Race

Half-Elf

Classes/Levels

HP 7/7, AC-12/T-12/FF-10, F+0/R+2/W+3, Init+2, Per+2

Gender

Male

Size

Lawful Medium

Age

29

Alignment

Lawful Neutral

Deity

Diabolism

Languages

Taldane, Elven, Infernal, Draconian, Aklo, Abyssal

Strength 8
Dexterity 14
Constitution 10
Intelligence 18
Wisdom 14
Charisma 12

About Lydran Entelios

Core Stats:
Lydran Entelios
Wizard (Conjurer) 1
Lawful Neutral
7 hp
Initiative: +2
Speed: 30 feet (20 feet)
Senses: Low-Light Vision, Sense Motive +8
Str 8 (-1)
Dex 14 (+2)
Con 10 (+0)
Int 18 (+4)
Wis 14 (+2)
Cha 12 (+1)

BAB: +0 CMB: -1 CMD: 11
Fort: +0, Ref: +2, Will: +3
AC: 12, Flat-Footed: 10, Touch: 12


Attacks:
Dagger -1 (1d4-1, 19-20/x2)
Light Crossbow +2 (1d8, 19-20/x2, 80 ft)
Ranged Touch Attack +2

Special Abilities:
Class Abilities: Cantrips, Specialization: Conjuration, Opposition Schools: Illusion and Necromancy, Arcane Bond (Ring), Summoner's Charm +1 round, Acid Dart 1d6 (7/day)

Racial Traits: Adaptability, Elven Blood, Arcane Training (Wizard), Elven Immunities, Wary

Traits: Missing Child (Sister), Focused Mind

Favored Class: Wizard (+1 hit point)

Feats:
Skill Focus (Diplomacy), Spell Focus (Conjuration), Scribe Scroll

Skills:

Armor Check Penalty -3
Spellcraft [1 rank, Int, Class Skill] +8
Knowledge (Arcana) [1 rank, Int, Class Skill] +8
Knowledge (History) [1 rank, Int, Class Skill]
Knowledge (The Planes) [1 rank, Int, Class Skill] +8
Sense Motive [1 rank, Wis, +1 Racial, Class Skill] +7
Diplomacy (1 rank, Cha, Skill Focus) +5

Spells Known:
1 (DC 15): Mage Armor, Grease, Burning Hands, Charm Person, Sleep, Comprehend Languages, Summon Monster I

Spells Prepared:

Concentration: +7
0 (3): Spark, Light, Mage Hand
1 (2+1): Summon Monster I, Charm Person, Sleep

Gear:
Spellbook (15gp [received as class feature], 3 lbs)
Spell Components Pouch (5gp, 2 lbs)
Dagger (2gp, 1 lb)
Light Crossbow (35gp, 4 lbs)
10 Crossbow Bolts (1gp, 1 lbs)
Backpack (2gp, 2 lbs)
Flint and Steel (1gp, negligible weight)
Torch x3 (1cp each, 1 lb each)
Belt Pouch (1gp, 1/2 lbs)
Bedroll (1sp, 5 lbs)
Waterskin (1gp, 4 lbs)
Small Steel Mirror (10gp, 1/2 lbs)
Vial of Ink (8gp, negligible weight)
Inkpen (1sp, negligible weight)
Parchment x10 (2sp each, negligible weight)

Light Load: 26 lbs
Medium Load: 53 lbs
Heavy Load: 80 lbs

Weight Carried: 24.5 lbs
GP: 51.87

Wall of Backstory:
Lydran was the result of the dalliances of a young Chellish girl from a well-to-do house in Egorian. Barely a woman, she was swept off of her feet and into the bed of a highborn elven fop touring the cities of Avistan. The romance was short-lived, and before long the rake moved on, leaving the girl with broken heart and a baby in her belly.

Her family was scandalized, but the girl was adamant that she would carry the child, the only reminder of her "first love." When she threatened to take her own life if an abortion was forced on her, her family had no choice but to comply.

Of course Lydran would inherit no titles; he would sit at no courts. The child was allowed to live, was taken immediately from his mother and given to a wet-nurse named Walda who later became his nanny, and more or less raised the bastard boy. She was an avid reader, and each night would share with Lydran an old story or legend from some ancient kingdom or lost empire, and when he was old enough began teaching him to read himself.

During his early years he was ignored by most of the household. His grandparents treated him with open disdain, and even though he received regular visits from his mother, she made him feel more like a favored pet than she did a child. He lived a comfortable but lonely existence until his mother married, and after she had another child - a fully human one - her visits grew less and less frequent before stopping altogether.

It was at this time that Lydran's life took a major turn, though at first it seemed that it would be for the worst. Not long after his mother stopped paying him any mind, he was put to work in the kitchens. Miserable at first, Lydran soon surpised the cooks not only with his ability to read a recipe, but also with his knack for portions and ingredients. It soon became apparent that the boy had a talent for numbers and other formulae, and it was deemed that he might serve the house more efficiently if he were educated. Beyond that, he was surprised to find his mother's daughter, his own half-sister, becoming interested in the estate. As an infant she was sometimes left in his charge, and as she grew older the two became unlikely friends. Carmilla was her name, and she made frequent visits, looking on Lydran as a full-blooded older brother, and often asking him for advice in whatever troubled her in her life.

From that time forth, Lydran knew he was being groomed for something. It started slowly, with lessons in all of the fundamental subjects most young nobles learned. When he mastered them quickly, the lessons moved onto more practical matters, such as the management of estates or political theory. In the free time that he was now afforded, Lydran found himself studying in-depth the myths that Walda used to regail him with, and he noticed something whilst plying the histories of nations lost to the ages - nealry every great empire of the past had been centered around mastery of magic. Azlant, Thassilon, the Jitska Emperium, and even the Pharoahs of Ancient Osirion - even Old Mage Jatambe had used magic to lead humankind out of darkness.

Lydran found a few old spellbooks in the manor's library, and within a year he was performing simple cantrips. When his teacher's caught wind of it, he was given even more opportunity - his family hired a tutor from Egorian Academy to school him in conjuring, diabolism, and how to safely and advantageously bind devils. It was challenging work, but Lydran finally felt he had purpose, that his life had meaning. He even began to hope that he had demonstrated enough ability for his family to overlook his status as a bastard and name him their heir - it was uncommon, but it had been done before.

Of course, he was mistaken. When he came of age, he was brought before his now-ancient grandfather, given curt praise for overcoming the difficulties of his nature, and named seneschel to the house. He would manage the day-to-day business of the family and offer his advice in matter financial, political, and arcane. However, he would inherit no fortunes nor hold any courts. That honor would be left for his sister, and when her time came to rule, he would advise her as well.

Lydran seethed in silence over the following weeks. He began to realize that it was not that he was a bastard that kept him from all he might otherwise achieve - it was that he was not human. No matter how capable he might be, no matter what successes he might demonstrate, he would always be overshadowed by humans. He had been taught that by emulating the order of Hell, a society had been created in which those of ability could thrive, and the meek would humbly serve them. But Cheliax was nothing more than a failed experiment, and he would never be able to truly shine here.

He began to quietly embezzle funds from the house's treasury as he set his sights on Korvosa, influenced by Chellish culture, but built on the port of a wild frontier where a man might make of himself what he would with only his drive and ability as limits. He talked Carmilla into coming as well, convincing that if she remained she would be nothing more than a figurehead for a stagnating house. He gained a friend for his journey, and robbed his family of their heir.

Upon arriving in Korvosa, Lydran applied for entrance into the Acadamae whilst finding a modest home for himself and his sister. He hired a housekeeper to look after her (she was still barely 12, after all), as he planned to soon be engrossed in his studies. The day after he received confirmation of his acceptance, though, he came home to find both his sister and his housekeeper missing.

He alerted the guard and was met with evasive answers, and with a little digging, he discovered a name - Gaedran Lamm. A foul old man who employed or enslaved a ring of children as pickpockets. The housekeeper he had hired had also worked for other families in the area, absconding with their children and pressing them into Lamm's criminal circle.

All other thoughts fled from Lydran's mind as he abandoned the Acadamae and invested all of his time and resources into locating his sister. It has been nearly two months now, and he is growing worried. He has spent nearly the last of what he stole from his family in Cheliax, and he has run out of leads.

Personality and Current Sketch:
Lydran is a fairly stern individual, though possessed of a dry wit that he enjoys using. He holds himself to a high standard, and expects the same of others. He believes that each person is responsibel for taking charge of their own destiny, and generally respects those who have achieved success or power largely due to their own ability, even if he might disagree with their choices in every other aspect. How thoroughly someone has taken charge of themselves is more determinate to how Lydran treats someone than actually seeing eye-to-eye with them - he might afford great respect to a hated foe, but will show nothing but contempt to their minions. He is disdainful of religion, seeing clerics as willing slaves to higher powers, though he at least respects their conviction - few things disgust him more than paying lip-service to a deity.

Though he comes across as severe or even callous at times, Lydran is not simply self-serving. He believes in the advancement of the mortal races and holds that personal growth is something that ought to be constantly strived for. He seeks to foster improvement in others when and where he can, but does not coddle them, believing such "nurturing" to be one of the most destructive forces in society. He is a propenent of the idea that conflict promotes advancement, and that complacency is the death of progress.

Despite his pragmatism, Lydran abhors violence or cruelty for its own sake, and does not tolerate such petty indulgences. He might employ methods that many find questionable, but never without cause. He exthols honesty and moderation as two of the highest virtues, and is wary of zealotry, including from himself. This is one of the primary reasons he practices diabolism - to Lydran, regularly dealing with devils requires a strong mind and teaches one to temper ambition with wariness.

Appearance:
Lydran is a severe-looking man of obvious Chelish descent, with sharp, angular features. Jet-black hair and pasty skin are sharply contrasted by brilliant emerald eyes, a token of his elven heritage. Though still young, his hair hair has receded to widow's peak, and his goatee is flecked with premature grey. He has a willowy build, and though few would call him physically imposing, he carries himself with a cold confidence that gives pause to the wary.

Lydran favors comfortable robes with an elegantly understated design. He makes no effort to hide the fact that he is a wizard, openly displaying the tools of his craft and various arcane symbols on his person. His outfit is meticulously compiled - every piece of gear has its place, and is readily reachable should it be needed.